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wined3d: Avoid reading freed memory when destroying shader resource views.
[wine.git]
/
programs
/
wmplayer
/
Makefile.in
blob
be345a0877c3182e21b5dc6c2c436109b6113ad1
1
MODULE
=
wmplayer.exe
2
APPMODE
= -
mwindows
-
municode
3
4
RC_SRCS
=
version.rc
5
6
C_SRCS
=
\
7
main.c