wined3d: Avoid reading freed memory when destroying shader resource views.
[wine.git] / programs / sdbinst / Makefile.in
blob460dd8feeef81d2f561ea63f4cfa8999a67f9fcb
1 MODULE = sdbinst.exe
2 APPMODE = -mconsole -municode
4 C_SRCS = \
5 main.c