2 * Direct3DRM private interfaces (D3DRM.DLL)
4 * Copyright 2010 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __D3DRM_PRIVATE_INCLUDED__
22 #define __D3DRM_PRIVATE_INCLUDED__
24 #define NONAMELESSUNION
25 #define NONAMELESSSTRUCT
32 #include "wine/debug.h"
33 #include "wine/list.h"
36 #define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
43 struct list destroy_callbacks
;
48 struct d3drm_object obj
;
49 IDirect3DRMTexture IDirect3DRMTexture_iface
;
50 IDirect3DRMTexture2 IDirect3DRMTexture2_iface
;
51 IDirect3DRMTexture3 IDirect3DRMTexture3_iface
;
58 IDirect3DRMFrame IDirect3DRMFrame_iface
;
59 IDirect3DRMFrame2 IDirect3DRMFrame2_iface
;
60 IDirect3DRMFrame3 IDirect3DRMFrame3_iface
;
63 struct d3drm_frame
*parent
;
65 ULONG children_capacity
;
66 IDirect3DRMFrame3
**children
;
68 ULONG visuals_capacity
;
69 IDirect3DRMVisual
**visuals
;
71 ULONG lights_capacity
;
72 IDirect3DRMLight
**lights
;
73 D3DRMMATRIX4D transform
;
74 D3DCOLOR scenebackground
;
79 struct d3drm_object obj
;
80 struct d3drm_device
*device
;
81 IDirect3DRMFrame
*camera
;
82 IDirect3DRMViewport IDirect3DRMViewport_iface
;
83 IDirect3DRMViewport2 IDirect3DRMViewport2_iface
;
84 IDirect3DViewport
*d3d_viewport
;
85 IDirect3DMaterial
*material
;
90 D3DRMPROJECTIONTYPE projection
;
95 struct d3drm_object obj
;
96 IDirect3DRMDevice IDirect3DRMDevice_iface
;
97 IDirect3DRMDevice2 IDirect3DRMDevice2_iface
;
98 IDirect3DRMDevice3 IDirect3DRMDevice3_iface
;
99 IDirect3DRMWinDevice IDirect3DRMWinDevice_iface
;
102 IDirectDrawSurface
*primary_surface
, *render_target
;
103 IDirectDrawClipper
*clipper
;
104 IDirect3DDevice
*device
;
106 D3DRMRENDERQUALITY quality
;
112 HRESULT
d3drm_device_create(struct d3drm_device
**device
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
113 HRESULT
d3drm_device_create_surfaces_from_clipper(struct d3drm_device
*object
, IDirectDraw
*ddraw
,
114 IDirectDrawClipper
*clipper
, int width
, int height
, IDirectDrawSurface
**surface
) DECLSPEC_HIDDEN
;
115 void d3drm_device_destroy(struct d3drm_device
*device
) DECLSPEC_HIDDEN
;
116 HRESULT
d3drm_device_init(struct d3drm_device
*device
, UINT version
, IDirectDraw
*ddraw
,
117 IDirectDrawSurface
*surface
, BOOL create_z_surface
) DECLSPEC_HIDDEN
;
119 void d3drm_object_init(struct d3drm_object
*object
) DECLSPEC_HIDDEN
;
120 HRESULT
d3drm_object_add_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
121 HRESULT
d3drm_object_delete_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
122 void d3drm_object_cleanup(IDirect3DRMObject
*iface
, struct d3drm_object
*object
) DECLSPEC_HIDDEN
;
124 struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
) DECLSPEC_HIDDEN
;
125 struct d3drm_device
*unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3
*iface
) DECLSPEC_HIDDEN
;
127 HRESULT
d3drm_texture_create(struct d3drm_texture
**texture
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
128 HRESULT
d3drm_frame_create(struct d3drm_frame
**frame
, IUnknown
*parent_frame
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
129 HRESULT
d3drm_viewport_create(struct d3drm_viewport
**viewport
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
130 HRESULT
Direct3DRMFace_create(REFIID riid
, IUnknown
** ret_iface
) DECLSPEC_HIDDEN
;
131 HRESULT
Direct3DRMLight_create(IUnknown
** ppObj
) DECLSPEC_HIDDEN
;
132 HRESULT
Direct3DRMMesh_create(IDirect3DRMMesh
** obj
) DECLSPEC_HIDDEN
;
133 HRESULT
Direct3DRMMeshBuilder_create(REFIID riid
, IUnknown
** ppObj
) DECLSPEC_HIDDEN
;
134 HRESULT
Direct3DRMMaterial_create(IDirect3DRMMaterial2
** ret_iface
) DECLSPEC_HIDDEN
;
136 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*data
,
137 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
) DECLSPEC_HIDDEN
;
139 struct d3drm_file_header
146 extern char templates
[] DECLSPEC_HIDDEN
;
148 static inline BYTE
d3drm_color_component(float c
)
154 return floor(c
* 255.0f
);
157 static inline void d3drm_set_color(D3DCOLOR
*color
, float r
, float g
, float b
, float a
)
159 *color
= RGBA_MAKE(d3drm_color_component(r
), d3drm_color_component(g
),
160 d3drm_color_component(b
), d3drm_color_component(a
));
163 #endif /* __D3DRM_PRIVATE_INCLUDED__ */