2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
43 /*****************************************************************************
44 * IDirectDraw implementation structure
45 *****************************************************************************/
49 struct wined3d_vertex_declaration
*decl
;
52 #define DDRAW_INITIALIZED 0x00000001
53 #define DDRAW_D3D_INITIALIZED 0x00000002
54 #define DDRAW_RESTORE_MODE 0x00000004
55 #define DDRAW_NO3D 0x00000008
56 #define DDRAW_SCL_DDRAW1 0x00000010
57 #define DDRAW_SCL_RECURSIVE 0x00000020
59 #define DDRAW_STRIDE_ALIGNMENT 8
61 enum ddraw_device_state
63 DDRAW_DEVICE_STATE_OK
,
64 DDRAW_DEVICE_STATE_LOST
,
70 IDirectDraw7 IDirectDraw7_iface
;
71 IDirectDraw4 IDirectDraw4_iface
;
72 IDirectDraw2 IDirectDraw2_iface
;
73 IDirectDraw IDirectDraw_iface
;
74 IDirect3D7 IDirect3D7_iface
;
75 IDirect3D3 IDirect3D3_iface
;
76 IDirect3D2 IDirect3D2_iface
;
77 IDirect3D IDirect3D_iface
;
78 struct wined3d_device_parent device_parent
;
80 /* See comment in IDirectDraw::AddRef */
81 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
83 struct wined3d
*wined3d
;
84 struct wined3d_device
*wined3d_device
;
88 struct ddraw_surface
*primary
;
90 struct wined3d_surface
*wined3d_frontbuffer
;
91 struct wined3d_swapchain
*wined3d_swapchain
;
92 HWND swapchain_window
;
94 /* DirectDraw things, which are not handled by WineD3D */
95 DWORD cooperative_level
;
99 struct d3d_device
*d3ddevice
;
107 /* For the dll unload cleanup code */
108 struct list ddraw_list_entry
;
109 /* The surface list - can't relay this to WineD3D
112 struct list surface_list
;
115 struct FvfToDecl
*decls
;
116 UINT numConvertedDecls
, declArraySize
;
119 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
121 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
) DECLSPEC_HIDDEN
;
122 void ddraw_d3dcaps1_from_7(D3DDEVICEDESC
*caps1
, D3DDEVICEDESC7
*caps7
) DECLSPEC_HIDDEN
;
123 void ddraw_destroy_swapchain(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
124 HRESULT
ddraw_get_d3dcaps(const struct ddraw
*ddraw
, D3DDEVICEDESC7
*caps
) DECLSPEC_HIDDEN
;
126 static inline void ddraw_set_swapchain_window(struct ddraw
*ddraw
, HWND window
)
128 if (window
== GetDesktopWindow())
130 ddraw
->swapchain_window
= window
;
133 /* Utility functions */
134 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
135 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
136 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*ddraw
, DWORD fvf
) DECLSPEC_HIDDEN
;
140 /* IUnknown fields */
141 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
142 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
143 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
144 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
145 IDirectDrawSurface IDirectDrawSurface_iface
;
146 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
147 IDirect3DTexture2 IDirect3DTexture2_iface
;
148 IDirect3DTexture IDirect3DTexture_iface
;
150 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
151 IUnknown
*ifaceToRelease
;
152 IUnknown
*texture_outer
;
156 /* Connections to other Objects */
158 struct wined3d_surface
*wined3d_surface
;
159 struct wined3d_texture
*wined3d_texture
;
160 struct wined3d_private_store private_store
;
161 struct d3d_device
*device1
;
163 /* This implementation handles attaching surfaces to other surfaces */
164 struct ddraw_surface
*next_attached
;
165 struct ddraw_surface
*first_attached
;
166 IUnknown
*attached_iface
;
168 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
169 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
170 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
171 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
173 #define MAX_COMPLEX_ATTACHED 6
174 struct ddraw_surface
*complex_array
[MAX_COMPLEX_ATTACHED
];
175 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
176 * but no pointer to prevent temptations to traverse it in the wrong direction.
178 BOOL is_complex_root
;
180 /* Surface description, for GetAttachedSurface */
181 DDSURFACEDESC2 surface_desc
;
184 DWORD uniqueness_value
;
187 /* Clipper objects */
188 struct ddraw_clipper
*clipper
;
189 struct ddraw_palette
*palette
;
191 /* For the ddraw surface list */
192 struct list surface_list_entry
;
199 unsigned int version
;
200 DDSURFACEDESC2 surface_desc
;
202 struct ddraw_surface
*root
;
205 HRESULT
ddraw_surface_create(struct ddraw
*ddraw
, const DDSURFACEDESC2
*surface_desc
,
206 struct ddraw_surface
**surface
, IUnknown
*outer_unknown
, unsigned int version
) DECLSPEC_HIDDEN
;
207 HRESULT
ddraw_surface_init(struct ddraw_surface
*surface
, struct ddraw
*ddraw
, struct ddraw_texture
*texture
,
208 struct wined3d_surface
*wined3d_surface
, const struct wined3d_parent_ops
**parent_ops
) DECLSPEC_HIDDEN
;
209 ULONG
ddraw_surface_release_iface(struct ddraw_surface
*This
) DECLSPEC_HIDDEN
;
210 HRESULT
ddraw_surface_update_frontbuffer(struct ddraw_surface
*surface
,
211 const RECT
*rect
, BOOL read
) DECLSPEC_HIDDEN
;
213 static inline struct ddraw_surface
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
215 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture_iface
);
218 static inline struct ddraw_surface
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
220 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture2_iface
);
223 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
225 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface_iface
);
228 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
230 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface2_iface
);
233 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
235 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface3_iface
);
238 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
240 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface4_iface
);
243 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
245 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface7_iface
);
248 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
249 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
250 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
252 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
253 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
255 #define DDRAW_INVALID_HANDLE ~0U
257 enum ddraw_handle_type
260 DDRAW_HANDLE_MATERIAL
,
262 DDRAW_HANDLE_STATEBLOCK
,
263 DDRAW_HANDLE_SURFACE
,
266 struct ddraw_handle_entry
269 enum ddraw_handle_type type
;
272 struct ddraw_handle_table
274 struct ddraw_handle_entry
*entries
;
275 struct ddraw_handle_entry
*free_entries
;
280 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
281 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
282 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
283 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
284 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
289 IDirect3DDevice7 IDirect3DDevice7_iface
;
290 IDirect3DDevice3 IDirect3DDevice3_iface
;
291 IDirect3DDevice2 IDirect3DDevice2_iface
;
292 IDirect3DDevice IDirect3DDevice_iface
;
293 IUnknown IUnknown_inner
;
297 IUnknown
*outer_unknown
;
298 struct wined3d_device
*wined3d_device
;
302 struct wined3d_buffer
*index_buffer
;
303 UINT index_buffer_size
;
304 UINT index_buffer_pos
;
306 struct wined3d_buffer
*vertex_buffer
;
307 UINT vertex_buffer_size
;
308 UINT vertex_buffer_pos
;
310 /* Viewport management */
311 struct list viewport_list
;
312 struct d3d_viewport
*current_viewport
;
313 D3DVIEWPORT7 active_viewport
;
315 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
316 BOOL legacyTextureBlending
;
318 D3DMATRIX legacy_projection
;
319 D3DMATRIX legacy_clipspace
;
324 /* Rendering functions to wrap D3D(1-3) to D3D7 */
325 D3DPRIMITIVETYPE primitive_type
;
329 BYTE
*sysmem_vertex_buffer
;
333 /* Handle management */
334 struct ddraw_handle_table handle_table
;
335 D3DMATRIXHANDLE world
, proj
, view
;
338 HRESULT
d3d_device_create(struct ddraw
*ddraw
, struct ddraw_surface
*target
, IUnknown
*rt_iface
,
339 UINT version
, struct d3d_device
**device
, IUnknown
*outer_unknown
) DECLSPEC_HIDDEN
;
340 enum wined3d_depth_buffer_type
d3d_device_update_depth_stencil(struct d3d_device
*device
) DECLSPEC_HIDDEN
;
343 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
345 static inline struct d3d_device
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
347 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice_iface
);
350 static inline struct d3d_device
*impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
)
352 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice2_iface
);
355 static inline struct d3d_device
*impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
)
357 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice3_iface
);
360 static inline struct d3d_device
*impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
)
362 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice7_iface
);
365 struct d3d_device
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
366 struct d3d_device
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
367 struct d3d_device
*unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
) DECLSPEC_HIDDEN
;
368 struct d3d_device
*unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
) DECLSPEC_HIDDEN
;
372 IDirectDrawClipper IDirectDrawClipper_iface
;
379 HRESULT
ddraw_clipper_init(struct ddraw_clipper
*clipper
) DECLSPEC_HIDDEN
;
380 struct ddraw_clipper
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
382 /*****************************************************************************
383 * IDirectDrawPalette implementation structure
384 *****************************************************************************/
387 /* IUnknown fields */
388 IDirectDrawPalette IDirectDrawPalette_iface
;
391 struct wined3d_palette
*wineD3DPalette
;
393 IUnknown
*ifaceToRelease
;
397 static inline struct ddraw_palette
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
399 return CONTAINING_RECORD(iface
, struct ddraw_palette
, IDirectDrawPalette_iface
);
402 struct ddraw_palette
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
404 HRESULT
ddraw_palette_init(struct ddraw_palette
*palette
,
405 struct ddraw
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
407 /* Helper structures */
408 struct object_creation_info
411 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
415 /******************************************************************************
416 * IDirect3DLight implementation structure - Wraps to D3D7
417 ******************************************************************************/
420 IDirect3DLight IDirect3DLight_iface
;
423 /* IDirect3DLight fields */
426 /* If this light is active for one viewport, put the viewport here */
427 struct d3d_viewport
*active_viewport
;
437 /* Helper functions */
438 void light_activate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
439 void light_deactivate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
440 void d3d_light_init(struct d3d_light
*light
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
441 struct d3d_light
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
443 /******************************************************************************
444 * IDirect3DMaterial implementation structure - Wraps to D3D7
445 ******************************************************************************/
448 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
449 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
450 IDirect3DMaterial IDirect3DMaterial_iface
;
453 /* IDirect3DMaterial2 fields */
455 struct d3d_device
*active_device
;
461 /* Helper functions */
462 void material_activate(struct d3d_material
*material
) DECLSPEC_HIDDEN
;
463 struct d3d_material
*d3d_material_create(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
465 /*****************************************************************************
466 * IDirect3DViewport - Wraps to D3D7
467 *****************************************************************************/
470 IDirect3DViewport3 IDirect3DViewport3_iface
;
473 /* IDirect3DViewport fields */
476 /* If this viewport is active for one device, put the device here */
477 struct d3d_device
*active_device
;
491 struct list light_list
;
492 struct d3d_material
*background
;
495 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
496 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
497 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
499 /* Helper functions */
500 void viewport_activate(struct d3d_viewport
*viewport
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
501 void d3d_viewport_init(struct d3d_viewport
*viewport
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
503 /*****************************************************************************
504 * IDirect3DExecuteBuffer - Wraps to D3D7
505 *****************************************************************************/
506 struct d3d_execute_buffer
508 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
510 /* IDirect3DExecuteBuffer fields */
512 struct d3d_device
*d3ddev
;
514 D3DEXECUTEBUFFERDESC desc
;
517 /* This buffer will store the transformed vertices */
520 unsigned int nb_indices
;
521 unsigned int nb_vertices
;
523 /* This flags is set to TRUE if we allocated ourselves the
529 HRESULT
d3d_execute_buffer_init(struct d3d_execute_buffer
*execute_buffer
,
530 struct d3d_device
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
531 struct d3d_execute_buffer
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
533 /* The execute function */
534 HRESULT
d3d_execute_buffer_execute(struct d3d_execute_buffer
*execute_buffer
,
535 struct d3d_device
*device
, struct d3d_viewport
*viewport
) DECLSPEC_HIDDEN
;
537 /*****************************************************************************
538 * IDirect3DVertexBuffer
539 *****************************************************************************/
540 struct d3d_vertex_buffer
542 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
543 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
546 /*** WineD3D and ddraw links ***/
547 struct wined3d_buffer
*wineD3DVertexBuffer
;
548 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
551 /*** Storage for D3D7 specific things ***/
558 HRESULT
d3d_vertex_buffer_create(struct d3d_vertex_buffer
**buffer
, struct ddraw
*ddraw
,
559 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
560 struct d3d_vertex_buffer
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
561 struct d3d_vertex_buffer
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
563 /*****************************************************************************
564 * Helper functions from utils.c
565 *****************************************************************************/
567 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
568 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
570 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
571 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
573 void ddrawformat_from_wined3dformat(DDPIXELFORMAT
*ddraw_format
,
574 enum wined3d_format_id wined3d_format
) DECLSPEC_HIDDEN
;
575 enum wined3d_format_id
wined3dformat_from_ddrawformat(const DDPIXELFORMAT
*format
) DECLSPEC_HIDDEN
;
576 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
577 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
578 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
579 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
580 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
581 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
582 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
583 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
585 void multiply_matrix(D3DMATRIX
*dst
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
587 static inline BOOL
format_is_compressed(const DDPIXELFORMAT
*format
)
589 return (format
->dwFlags
& DDPF_FOURCC
) && (format
->dwFourCC
== WINED3DFMT_DXT1
590 || format
->dwFourCC
== WINED3DFMT_DXT2
|| format
->dwFourCC
== WINED3DFMT_DXT3
591 || format
->dwFourCC
== WINED3DFMT_DXT4
|| format
->dwFourCC
== WINED3DFMT_DXT5
);
594 static inline BOOL
format_is_paletteindexed(const DDPIXELFORMAT
*fmt
)
596 DWORD flags
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
| DDPF_PALETTEINDEXED4
597 | DDPF_PALETTEINDEXED8
| DDPF_PALETTEINDEXEDTO8
;
598 return !!(fmt
->dwFlags
& flags
);
601 /* Used for generic dumping */
608 #define FE(x) { x, #x }
614 void (*func
)(const void *);
619 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
621 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
623 DWORD __size = (to)->dwSize; \
624 DWORD __resetsize = min(__size, sizeof(*to)); \
625 DWORD __copysize = min(__resetsize, from_size); \
626 assert(to != from); \
627 memcpy(to, from, __copysize); \
628 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
629 (to)->dwSize = __size; /* restore size */ \
632 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
634 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;