wined3d: Allow OpenGL index buffer objects to be suballocated from a larger BO.
[wine.git] / dlls / wpc / Makefile.in
blob37be33631e5bababf1d1b210046fd9322071d604
1 MODULE = wpc.dll
3 EXTRADLLFLAGS = -Wb,--prefer-native
5 C_SRCS = \
6 wpc.c
8 IDL_SRCS = wpc_classes.idl