2 * Direct3DRM private interfaces (D3DRM.DLL)
4 * Copyright 2010 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __D3DRM_PRIVATE_INCLUDED__
22 #define __D3DRM_PRIVATE_INCLUDED__
24 #define NONAMELESSUNION
25 #define NONAMELESSSTRUCT
32 #include "wine/debug.h"
33 #include "wine/heap.h"
34 #include "wine/list.h"
40 struct list destroy_callbacks
;
41 const char *classname
;
47 struct d3drm_object obj
;
48 IDirect3DRMTexture IDirect3DRMTexture_iface
;
49 IDirect3DRMTexture2 IDirect3DRMTexture2_iface
;
50 IDirect3DRMTexture3 IDirect3DRMTexture3_iface
;
53 IDirectDrawSurface
*surface
;
58 struct d3drm_object obj
;
59 IDirect3DRMFrame IDirect3DRMFrame_iface
;
60 IDirect3DRMFrame2 IDirect3DRMFrame2_iface
;
61 IDirect3DRMFrame3 IDirect3DRMFrame3_iface
;
64 struct d3drm_frame
*parent
;
67 IDirect3DRMFrame3
**children
;
70 IDirect3DRMVisual
**visuals
;
73 IDirect3DRMLight
**lights
;
74 D3DRMMATRIX4D transform
;
75 D3DCOLOR scenebackground
;
76 DWORD traversal_options
;
81 struct d3drm_object obj
;
82 struct d3drm_device
*device
;
83 IDirect3DRMFrame
*camera
;
84 IDirect3DRMViewport IDirect3DRMViewport_iface
;
85 IDirect3DRMViewport2 IDirect3DRMViewport2_iface
;
86 IDirect3DViewport
*d3d_viewport
;
87 IDirect3DMaterial
*material
;
92 D3DRMPROJECTIONTYPE projection
;
97 struct d3drm_object obj
;
98 IDirect3DRMDevice IDirect3DRMDevice_iface
;
99 IDirect3DRMDevice2 IDirect3DRMDevice2_iface
;
100 IDirect3DRMDevice3 IDirect3DRMDevice3_iface
;
101 IDirect3DRMWinDevice IDirect3DRMWinDevice_iface
;
104 IDirectDrawSurface
*primary_surface
, *render_target
;
105 IDirectDrawClipper
*clipper
;
106 IDirect3DDevice
*device
;
108 D3DRMRENDERQUALITY quality
;
116 struct d3drm_object obj
;
117 IDirect3DRMFace IDirect3DRMFace_iface
;
118 IDirect3DRMFace2 IDirect3DRMFace2_iface
;
123 struct d3drm_mesh_builder
125 struct d3drm_object obj
;
126 IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface
;
127 IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface
;
131 SIZE_T vertices_size
;
137 DWORD face_data_size
;
140 struct coords_2d
*pCoords2d
;
142 IDirect3DRMMaterial2
*material
;
143 IDirect3DRMTexture3
*texture
;
145 struct mesh_material
*materials
;
146 DWORD
*material_indices
;
151 unsigned nb_vertices
;
152 D3DRMVERTEX
* vertices
;
154 unsigned vertex_per_face
;
155 DWORD face_data_size
;
158 IDirect3DRMMaterial2
* material
;
159 IDirect3DRMTexture3
* texture
;
164 struct d3drm_object obj
;
165 IDirect3DRMMesh IDirect3DRMMesh_iface
;
170 struct mesh_group
*groups
;
175 struct d3drm_object obj
;
176 IDirect3DRMLight IDirect3DRMLight_iface
;
182 D3DVALUE cattenuation
;
183 D3DVALUE lattenuation
;
184 D3DVALUE qattenuation
;
196 struct d3drm_material
198 struct d3drm_object obj
;
199 IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface
;
202 struct color_rgb emissive
;
203 struct color_rgb specular
;
205 struct color_rgb ambient
;
208 struct d3drm_animation_key
215 D3DRMQUATERNION rotate
;
219 struct d3drm_animation_keys
221 struct d3drm_animation_key
*keys
;
226 struct d3drm_animation
228 struct d3drm_object obj
;
229 IDirect3DRMAnimation2 IDirect3DRMAnimation2_iface
;
230 IDirect3DRMAnimation IDirect3DRMAnimation_iface
;
233 IDirect3DRMFrame3
*frame
;
234 D3DRMANIMATIONOPTIONS options
;
235 struct d3drm_animation_keys position
;
236 struct d3drm_animation_keys scale
;
237 struct d3drm_animation_keys rotate
;
242 struct d3drm_object obj
;
243 IDirect3DRMWrap IDirect3DRMWrap_iface
;
247 HRESULT
d3drm_device_create(struct d3drm_device
**device
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
248 HRESULT
d3drm_device_create_surfaces_from_clipper(struct d3drm_device
*object
, IDirectDraw
*ddraw
,
249 IDirectDrawClipper
*clipper
, int width
, int height
, IDirectDrawSurface
**surface
) DECLSPEC_HIDDEN
;
250 void d3drm_device_destroy(struct d3drm_device
*device
) DECLSPEC_HIDDEN
;
251 HRESULT
d3drm_device_init(struct d3drm_device
*device
, UINT version
, IDirectDraw
*ddraw
,
252 IDirectDrawSurface
*surface
, BOOL create_z_surface
) DECLSPEC_HIDDEN
;
254 void d3drm_object_init(struct d3drm_object
*object
, const char *classname
) DECLSPEC_HIDDEN
;
255 HRESULT
d3drm_object_add_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
256 HRESULT
d3drm_object_delete_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
257 HRESULT
d3drm_object_get_class_name(struct d3drm_object
*object
, DWORD
*size
, char *name
) DECLSPEC_HIDDEN
;
258 HRESULT
d3drm_object_get_name(struct d3drm_object
*object
, DWORD
*size
, char *name
) DECLSPEC_HIDDEN
;
259 HRESULT
d3drm_object_set_name(struct d3drm_object
*object
, const char *name
) DECLSPEC_HIDDEN
;
260 void d3drm_object_cleanup(IDirect3DRMObject
*iface
, struct d3drm_object
*object
) DECLSPEC_HIDDEN
;
262 struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
) DECLSPEC_HIDDEN
;
263 struct d3drm_device
*unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3
*iface
) DECLSPEC_HIDDEN
;
265 HRESULT
d3drm_texture_create(struct d3drm_texture
**texture
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
266 HRESULT
d3drm_frame_create(struct d3drm_frame
**frame
, IUnknown
*parent_frame
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
267 HRESULT
d3drm_face_create(struct d3drm_face
**face
) DECLSPEC_HIDDEN
;
268 HRESULT
d3drm_viewport_create(struct d3drm_viewport
**viewport
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
269 HRESULT
d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
270 HRESULT
d3drm_light_create(struct d3drm_light
**light
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
271 HRESULT
d3drm_material_create(struct d3drm_material
**material
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
272 HRESULT
d3drm_mesh_create(struct d3drm_mesh
**mesh
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
273 HRESULT
d3drm_animation_create(struct d3drm_animation
**animation
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
274 HRESULT
d3drm_wrap_create(struct d3drm_wrap
**wrap
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
276 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*data
,
277 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
) DECLSPEC_HIDDEN
;
279 struct d3drm_file_header
286 extern char templates
[] DECLSPEC_HIDDEN
;
288 static inline BYTE
d3drm_color_component(float c
)
294 return floor(c
* 255.0f
);
297 static inline void d3drm_set_color(D3DCOLOR
*color
, float r
, float g
, float b
, float a
)
299 *color
= RGBA_MAKE(d3drm_color_component(r
), d3drm_color_component(g
),
300 d3drm_color_component(b
), d3drm_color_component(a
));
303 BOOL
d3drm_array_reserve(void **elements
, SIZE_T
*capacity
, SIZE_T element_count
, SIZE_T element_size
) DECLSPEC_HIDDEN
;
305 #endif /* __D3DRM_PRIVATE_INCLUDED__ */