d2d1: Take the recommended rendering mode into account in d2d_d3d_render_target_DrawG...
[wine.git] / loader / Makefile.in
blob819003773b03687bb26e628130e460ec8ca34b49
1 C_SRCS = \
2 main.c \
3 preloader.c
5 MANPAGES = \
6 wine.de.UTF-8.man.in \
7 wine.fr.UTF-8.man.in \
8 wine.man.in \
9 wine.pl.UTF-8.man.in
11 IN_SRCS = \
12 wine.inf.in \
13 wine_info.plist.in
15 PROGRAMS = $(WINELOADER_PROGRAMS)
16 INSTALL_LIB = $(WINELOADER_PROGRAMS) $(WINELOADER_INSTALL)
18 preloader_EXTRADEFS = $(MSVCRTFLAGS)
20 wine_OBJS = main.o
21 wine_DEPS = $(WINELOADER_DEPENDS)
22 wine_LDFLAGS = $(LDEXECFLAGS) -lwine $(PTHREAD_LIBS)
24 wine64_OBJS = main.o
25 wine64_DEPS = $(WINELOADER_DEPENDS)
26 wine64_LDFLAGS = $(LDEXECFLAGS) -lwine $(PTHREAD_LIBS)
28 wine_preloader_OBJS = preloader.o
29 wine_preloader_LDFLAGS = -static -nostartfiles -nodefaultlibs -Wl,-Ttext=0x7c400000
31 wine64_preloader_OBJS = preloader.o
32 wine64_preloader_LDFLAGS = -static -nostartfiles -nodefaultlibs -Wl,-Ttext=0x7c400000