d2d1: Take the recommended rendering mode into account in d2d_d3d_render_target_DrawG...
[wine.git] / dlls / d2d1 / d2d1.spec
blob26d17c687dca13bdd2b3ccc71ffeb6b9cb1a064d
1 @ stdcall D2D1CreateFactory(long ptr ptr ptr)
2 @ stdcall D2D1MakeRotateMatrix(float float float ptr)
3 @ stub D2D1MakeSkewMatrix
4 @ stub D2D1IsMatrixInvertible
5 @ stub D2D1InvertMatrix
6 @ stub D2D1ConvertColorSpace
7 @ stub D2D1CreateDevice
8 @ stub D2D1CreateDeviceContext
9 @ stub D2D1SinCos
10 @ stub D2D1Tan
11 @ stub D2D1Vec3Length