2 * Copyright 2014 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
22 #include "d2d1_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d2d
);
26 static inline struct d2d_bitmap
*impl_from_ID2D1Bitmap(ID2D1Bitmap
*iface
)
28 return CONTAINING_RECORD(iface
, struct d2d_bitmap
, ID2D1Bitmap_iface
);
31 static HRESULT STDMETHODCALLTYPE
d2d_bitmap_QueryInterface(ID2D1Bitmap
*iface
, REFIID iid
, void **out
)
33 TRACE("iface %p, iid %s, out %p.\n", iface
, debugstr_guid(iid
), out
);
35 if (IsEqualGUID(iid
, &IID_ID2D1Bitmap
)
36 || IsEqualGUID(iid
, &IID_ID2D1Resource
)
37 || IsEqualGUID(iid
, &IID_IUnknown
))
39 ID2D1Bitmap_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid
));
50 static ULONG STDMETHODCALLTYPE
d2d_bitmap_AddRef(ID2D1Bitmap
*iface
)
52 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
53 ULONG refcount
= InterlockedIncrement(&bitmap
->refcount
);
55 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
60 static ULONG STDMETHODCALLTYPE
d2d_bitmap_Release(ID2D1Bitmap
*iface
)
62 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
63 ULONG refcount
= InterlockedDecrement(&bitmap
->refcount
);
65 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
69 ID3D10ShaderResourceView_Release(bitmap
->view
);
70 ID2D1Factory_Release(bitmap
->factory
);
71 HeapFree(GetProcessHeap(), 0, bitmap
);
77 static void STDMETHODCALLTYPE
d2d_bitmap_GetFactory(ID2D1Bitmap
*iface
, ID2D1Factory
**factory
)
79 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
81 TRACE("iface %p, factory %p.\n", iface
, factory
);
83 ID2D1Factory_AddRef(*factory
= bitmap
->factory
);
86 static D2D1_SIZE_F
* STDMETHODCALLTYPE
d2d_bitmap_GetSize(ID2D1Bitmap
*iface
, D2D1_SIZE_F
*size
)
88 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
90 TRACE("iface %p, size %p.\n", iface
, size
);
92 size
->width
= bitmap
->pixel_size
.width
/ (bitmap
->dpi_x
/ 96.0f
);
93 size
->height
= bitmap
->pixel_size
.height
/ (bitmap
->dpi_y
/ 96.0f
);
97 static D2D1_SIZE_U
* STDMETHODCALLTYPE
d2d_bitmap_GetPixelSize(ID2D1Bitmap
*iface
, D2D1_SIZE_U
*pixel_size
)
99 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
101 TRACE("iface %p, pixel_size %p.\n", iface
, pixel_size
);
103 *pixel_size
= bitmap
->pixel_size
;
107 static D2D1_PIXEL_FORMAT
* STDMETHODCALLTYPE
d2d_bitmap_GetPixelFormat(ID2D1Bitmap
*iface
, D2D1_PIXEL_FORMAT
*format
)
109 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
111 TRACE("iface %p, format %p.\n", iface
, format
);
113 *format
= bitmap
->format
;
117 static void STDMETHODCALLTYPE
d2d_bitmap_GetDpi(ID2D1Bitmap
*iface
, float *dpi_x
, float *dpi_y
)
119 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
121 TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface
, dpi_x
, dpi_y
);
123 *dpi_x
= bitmap
->dpi_x
;
124 *dpi_y
= bitmap
->dpi_y
;
127 static HRESULT STDMETHODCALLTYPE
d2d_bitmap_CopyFromBitmap(ID2D1Bitmap
*iface
,
128 const D2D1_POINT_2U
*dst_point
, ID2D1Bitmap
*bitmap
, const D2D1_RECT_U
*src_rect
)
130 FIXME("iface %p, dst_point %p, bitmap %p, src_rect %p stub!\n", iface
, dst_point
, bitmap
, src_rect
);
135 static HRESULT STDMETHODCALLTYPE
d2d_bitmap_CopyFromRenderTarget(ID2D1Bitmap
*iface
,
136 const D2D1_POINT_2U
*dst_point
, ID2D1RenderTarget
*render_target
, const D2D1_RECT_U
*src_rect
)
138 FIXME("iface %p, dst_point %p, render_target %p, src_rect %p stub!\n", iface
, dst_point
, render_target
, src_rect
);
143 static HRESULT STDMETHODCALLTYPE
d2d_bitmap_CopyFromMemory(ID2D1Bitmap
*iface
,
144 const D2D1_RECT_U
*dst_rect
, const void *src_data
, UINT32 pitch
)
146 struct d2d_bitmap
*bitmap
= impl_from_ID2D1Bitmap(iface
);
147 ID3D10Device
*device
;
151 TRACE("iface %p, dst_rect %p, src_data %p, pitch %u.\n", iface
, dst_rect
, src_data
, pitch
);
155 box
.left
= dst_rect
->left
;
156 box
.top
= dst_rect
->top
;
158 box
.right
= dst_rect
->right
;
159 box
.bottom
= dst_rect
->bottom
;
163 ID3D10ShaderResourceView_GetResource(bitmap
->view
, &dst
);
164 ID3D10ShaderResourceView_GetDevice(bitmap
->view
, &device
);
165 ID3D10Device_UpdateSubresource(device
, dst
, 0, dst_rect
? &box
: NULL
, src_data
, pitch
, 0);
166 ID3D10Device_Release(device
);
167 ID3D10Resource_Release(dst
);
172 static const struct ID2D1BitmapVtbl d2d_bitmap_vtbl
=
174 d2d_bitmap_QueryInterface
,
177 d2d_bitmap_GetFactory
,
179 d2d_bitmap_GetPixelSize
,
180 d2d_bitmap_GetPixelFormat
,
182 d2d_bitmap_CopyFromBitmap
,
183 d2d_bitmap_CopyFromRenderTarget
,
184 d2d_bitmap_CopyFromMemory
,
187 static BOOL
format_supported(const D2D1_PIXEL_FORMAT
*format
)
191 static const D2D1_PIXEL_FORMAT supported_formats
[] =
193 {DXGI_FORMAT_R32G32B32A32_FLOAT
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
194 {DXGI_FORMAT_R32G32B32A32_FLOAT
, D2D1_ALPHA_MODE_IGNORE
},
195 {DXGI_FORMAT_R16G16B16A16_FLOAT
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
196 {DXGI_FORMAT_R16G16B16A16_FLOAT
, D2D1_ALPHA_MODE_IGNORE
},
197 {DXGI_FORMAT_R16G16B16A16_UNORM
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
198 {DXGI_FORMAT_R16G16B16A16_UNORM
, D2D1_ALPHA_MODE_IGNORE
},
199 {DXGI_FORMAT_R8G8B8A8_UNORM
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
200 {DXGI_FORMAT_R8G8B8A8_UNORM
, D2D1_ALPHA_MODE_IGNORE
},
201 {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
202 {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
, D2D1_ALPHA_MODE_IGNORE
},
203 {DXGI_FORMAT_A8_UNORM
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
204 {DXGI_FORMAT_A8_UNORM
, D2D1_ALPHA_MODE_STRAIGHT
},
205 {DXGI_FORMAT_B8G8R8A8_UNORM
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
206 {DXGI_FORMAT_B8G8R8A8_UNORM
, D2D1_ALPHA_MODE_IGNORE
},
207 {DXGI_FORMAT_B8G8R8X8_UNORM
, D2D1_ALPHA_MODE_IGNORE
},
208 {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
, D2D1_ALPHA_MODE_PREMULTIPLIED
},
209 {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
, D2D1_ALPHA_MODE_IGNORE
},
212 for (i
= 0; i
< sizeof(supported_formats
) / sizeof(*supported_formats
); ++i
)
214 if (supported_formats
[i
].format
== format
->format
215 && supported_formats
[i
].alphaMode
== format
->alphaMode
)
222 static void d2d_bitmap_init(struct d2d_bitmap
*bitmap
, ID2D1Factory
*factory
,
223 ID3D10ShaderResourceView
*view
, D2D1_SIZE_U size
, const D2D1_BITMAP_PROPERTIES
*desc
)
225 bitmap
->ID2D1Bitmap_iface
.lpVtbl
= &d2d_bitmap_vtbl
;
226 bitmap
->refcount
= 1;
227 ID2D1Factory_AddRef(bitmap
->factory
= factory
);
228 ID3D10ShaderResourceView_AddRef(bitmap
->view
= view
);
229 bitmap
->pixel_size
= size
;
230 bitmap
->format
= desc
->pixelFormat
;
231 bitmap
->dpi_x
= desc
->dpiX
;
232 bitmap
->dpi_y
= desc
->dpiY
;
234 if (bitmap
->dpi_x
== 0.0f
&& bitmap
->dpi_y
== 0.0f
)
236 bitmap
->dpi_x
= 96.0f
;
237 bitmap
->dpi_y
= 96.0f
;
241 HRESULT
d2d_bitmap_init_memory(struct d2d_bitmap
*bitmap
, struct d2d_d3d_render_target
*render_target
,
242 D2D1_SIZE_U size
, const void *src_data
, UINT32 pitch
, const D2D1_BITMAP_PROPERTIES
*desc
)
244 D3D10_SUBRESOURCE_DATA resource_data
;
245 D3D10_TEXTURE2D_DESC texture_desc
;
246 ID3D10ShaderResourceView
*view
;
247 ID3D10Texture2D
*texture
;
250 if (!format_supported(&desc
->pixelFormat
))
252 WARN("Tried to create bitmap with unsupported format {%#x / %#x}.\n",
253 desc
->pixelFormat
.format
, desc
->pixelFormat
.alphaMode
);
254 return D2DERR_UNSUPPORTED_PIXEL_FORMAT
;
257 texture_desc
.Width
= size
.width
;
258 texture_desc
.Height
= size
.height
;
259 texture_desc
.MipLevels
= 1;
260 texture_desc
.ArraySize
= 1;
261 texture_desc
.Format
= desc
->pixelFormat
.format
;
262 texture_desc
.SampleDesc
.Count
= 1;
263 texture_desc
.SampleDesc
.Quality
= 0;
264 texture_desc
.Usage
= D3D10_USAGE_DEFAULT
;
265 texture_desc
.BindFlags
= D3D10_BIND_SHADER_RESOURCE
;
266 texture_desc
.CPUAccessFlags
= 0;
267 texture_desc
.MiscFlags
= 0;
269 resource_data
.pSysMem
= src_data
;
270 resource_data
.SysMemPitch
= pitch
;
272 if (FAILED(hr
= ID3D10Device_CreateTexture2D(render_target
->device
, &texture_desc
,
273 src_data
? &resource_data
: NULL
, &texture
)))
275 ERR("Failed to create texture, hr %#x.\n", hr
);
279 hr
= ID3D10Device_CreateShaderResourceView(render_target
->device
, (ID3D10Resource
*)texture
, NULL
, &view
);
280 ID3D10Texture2D_Release(texture
);
283 ERR("Failed to create view, hr %#x.\n", hr
);
287 d2d_bitmap_init(bitmap
, render_target
->factory
, view
, size
, desc
);
288 ID3D10ShaderResourceView_Release(view
);
293 HRESULT
d2d_bitmap_init_shared(struct d2d_bitmap
*bitmap
, struct d2d_d3d_render_target
*render_target
,
294 REFIID iid
, void *data
, const D2D1_BITMAP_PROPERTIES
*desc
)
296 if (IsEqualGUID(iid
, &IID_ID2D1Bitmap
))
298 struct d2d_bitmap
*src_impl
= unsafe_impl_from_ID2D1Bitmap(data
);
299 D2D1_BITMAP_PROPERTIES d
;
300 ID3D10Device
*device
;
302 if (src_impl
->factory
!= render_target
->factory
)
303 return D2DERR_WRONG_FACTORY
;
305 ID3D10ShaderResourceView_GetDevice(src_impl
->view
, &device
);
306 ID3D10Device_Release(device
);
307 if (device
!= render_target
->device
)
308 return D2DERR_UNSUPPORTED_OPERATION
;
312 d
.pixelFormat
= src_impl
->format
;
313 d
.dpiX
= src_impl
->dpi_x
;
314 d
.dpiY
= src_impl
->dpi_y
;
318 if (!format_supported(&desc
->pixelFormat
))
320 WARN("Tried to create bitmap with unsupported format {%#x / %#x}.\n",
321 desc
->pixelFormat
.format
, desc
->pixelFormat
.alphaMode
);
322 return D2DERR_UNSUPPORTED_PIXEL_FORMAT
;
325 d2d_bitmap_init(bitmap
, render_target
->factory
, src_impl
->view
, src_impl
->pixel_size
, desc
);
330 WARN("Unhandled interface %s.\n", debugstr_guid(iid
));
335 struct d2d_bitmap
*unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap
*iface
)
339 assert(iface
->lpVtbl
== &d2d_bitmap_vtbl
);
340 return CONTAINING_RECORD(iface
, struct d2d_bitmap
, ID2D1Bitmap_iface
);