d2d1: Take the recommended rendering mode into account in d2d_d3d_render_target_DrawG...
[wine.git] / dlls / d2d1 / Makefile.in
blob8a6618d932cfc872c4c9794130880d92ee0fb9d2
1 MODULE = d2d1.dll
2 IMPORTLIB = d2d1
3 IMPORTS = d3d10_1 dxguid uuid
4 DELAYIMPORTS = dwrite
6 C_SRCS = \
7 bitmap.c \
8 brush.c \
9 factory.c \
10 geometry.c \
11 mesh.c \
12 render_target.c \
13 state_block.c \
14 stroke.c \
15 wic_render_target.c
17 RC_SRCS = version.rc
19 geometry_EXTRADEFS = $(EXCESS_PRECISION_CFLAGS)