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d2d1: Take the recommended rendering mode into account in d2d_d3d_render_target_DrawG...
[wine.git]
/
dlls
/
d2d1
/
Makefile.in
blob
8a6618d932cfc872c4c9794130880d92ee0fb9d2
1
MODULE
=
d2d1.dll
2
IMPORTLIB
=
d2d1
3
IMPORTS
=
d3d10_1 dxguid uuid
4
DELAYIMPORTS
=
dwrite
5
6
C_SRCS
=
\
7
bitmap.c \
8
brush.c \
9
factory.c \
10
geometry.c \
11
mesh.c \
12
render_target.c \
13
state_block.c \
14
stroke.c \
15
wic_render_target.c
16
17
RC_SRCS
=
version.rc
18
19
geometry_EXTRADEFS
= $(
EXCESS_PRECISION_CFLAGS
)