uiautomationcore: Add support for UIA_ProviderDescriptionPropertyId.
[wine.git] / dlls / d3drm / texture.c
blobb9d84114995aa99a473dcbadeef5da3968458a48
1 /*
2 * Implementation of IDirect3DRMTextureX interfaces
4 * Copyright 2012 Christian Costa
5 * Copyright 2016 Aaryaman Vasishta
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3drm_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
26 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture(IDirect3DRMTexture *iface)
28 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture_iface);
31 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture2(IDirect3DRMTexture2 *iface)
33 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture2_iface);
36 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTexture3 *iface)
38 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture3_iface);
41 static void d3drm_texture_destroy(struct d3drm_texture *texture)
43 TRACE("texture %p is being destroyed.\n", texture);
45 d3drm_object_cleanup((IDirect3DRMObject*)&texture->IDirect3DRMTexture_iface, &texture->obj);
46 if (texture->image || texture->surface)
47 IDirect3DRM_Release(texture->d3drm);
48 if (texture->surface)
49 IDirectDrawSurface_Release(texture->surface);
50 free(texture);
53 static BOOL d3drm_validate_image(D3DRMIMAGE *image)
55 if (!image
56 || !image->red_mask
57 || !image->green_mask
58 || !image->blue_mask
59 || !image->buffer1
60 || !(image->rgb || (image->palette && image->palette_size)))
62 return FALSE;
65 return TRUE;
68 static BOOL d3drm_image_palettise(D3DRMIMAGE *image, unsigned char *src_data,
69 SIZE_T w, SIZE_T h, BOOL flip)
71 unsigned char *dst_data, *src_ptr, *dst_ptr;
72 SIZE_T src_pitch, dst_pitch, i, x, y;
73 D3DRMPALETTEENTRY *palette, *entry;
74 unsigned int colour_count = 0;
76 if (w > (~(SIZE_T)0 - 3) / h)
77 return FALSE;
79 src_pitch = flip ? -w * 3 : w * 3;
80 dst_pitch = (w + 3) & ~3;
82 if (!(dst_data = malloc(dst_pitch * h)))
84 WARN("Failed to allocate image buffer.\n");
85 return FALSE;
87 memset(dst_data, 0xff, dst_pitch * h);
89 if (!(palette = malloc(256 * sizeof(*palette))))
91 WARN("Failed to allocate palette.\n");
92 free(dst_data);
93 return FALSE;
96 src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
97 dst_ptr = dst_data;
99 for (y = 0; y < h; ++y)
101 for (x = 0; x < w; ++x)
103 for (i = 0; i < colour_count; ++i)
105 entry = &palette[i];
106 if (entry->red == src_ptr[x * 3 + 2]
107 && entry->green == src_ptr[x * 3 + 1]
108 && entry->blue == src_ptr[x * 3 + 0])
109 break;
112 if (i == colour_count)
114 if (colour_count == 256)
116 free(dst_data);
117 free(palette);
118 return FALSE;
121 entry = &palette[colour_count++];
122 entry->red = src_ptr[x * 3 + 2];
123 entry->green = src_ptr[x * 3 + 1];
124 entry->blue = src_ptr[x * 3 + 0];
125 entry->flags = D3DRMPALETTE_READONLY;
128 dst_ptr[x] = i;
131 src_ptr += src_pitch;
132 dst_ptr += dst_pitch;
135 image->depth = 8;
136 image->rgb = 0;
137 image->bytes_per_line = dst_pitch;
138 image->buffer1 = dst_data;
139 image->red_mask = 0xff;
140 image->green_mask = 0xff;
141 image->blue_mask = 0xff;
142 image->palette_size = colour_count;
143 if (!(image->palette = realloc(palette, colour_count * sizeof(*palette))))
144 image->palette = palette;
146 return TRUE;
149 static HRESULT d3drm_image_load_32(D3DRMIMAGE *image, unsigned char *src_data,
150 LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
152 unsigned char *dst_data, *src_ptr, *dst_ptr;
153 SIZE_T src_pitch, dst_pitch, x, y;
155 if (d3drm_image_palettise(image, src_data, w, h, flip))
156 return D3DRM_OK;
158 if (w > (~(SIZE_T)0 / 4) / h)
159 return D3DRMERR_BADALLOC;
161 src_pitch = flip ? -w * 3 : w * 3;
162 dst_pitch = w * 4;
164 if (!(dst_data = malloc(dst_pitch * h)))
166 WARN("Failed to allocate image buffer.\n");
167 return D3DRMERR_BADALLOC;
170 src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
171 dst_ptr = dst_data;
173 for (y = 0; y < h; ++y)
175 for (x = 0; x < w; ++x)
177 dst_ptr[x * 4 + 0] = src_ptr[x * 3 + 0];
178 dst_ptr[x * 4 + 1] = src_ptr[x * 3 + 1];
179 dst_ptr[x * 4 + 2] = src_ptr[x * 3 + 2];
180 dst_ptr[x * 4 + 3] = 0xff;
183 src_ptr += src_pitch;
184 dst_ptr += dst_pitch;
187 image->depth = 32;
188 image->rgb = 1;
189 image->bytes_per_line = dst_pitch;
190 image->buffer1 = dst_data;
191 image->red_mask = 0xff0000;
192 image->green_mask = 0x00ff00;
193 image->blue_mask = 0x0000ff;
194 image->palette_size = 0;
195 image->palette = NULL;
197 return D3DRM_OK;
200 static HRESULT d3drm_image_load_8(D3DRMIMAGE *image, const RGBQUAD *palette,
201 unsigned char *src_data, LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
203 unsigned char *dst_data;
204 SIZE_T i;
206 if (w > ~(SIZE_T)0 / h)
207 return D3DRMERR_BADALLOC;
209 if (!(dst_data = malloc(w * h)))
211 WARN("Failed to allocate image buffer.\n");
212 return D3DRMERR_BADALLOC;
215 if (!(image->palette = malloc(256 * sizeof(*image->palette))))
217 WARN("Failed to allocate palette.\n");
218 free(dst_data);
219 return D3DRMERR_BADALLOC;
222 for (i = 0; i < 256; ++i)
224 image->palette[i].red = palette[i].rgbRed;
225 image->palette[i].green = palette[i].rgbGreen;
226 image->palette[i].blue = palette[i].rgbBlue;
227 image->palette[i].flags = D3DRMPALETTE_READONLY;
230 if (flip)
232 for (i = 0; i < h; ++i)
234 memcpy(&dst_data[i * w], &src_data[(h - 1 - i) * w], w);
237 else
239 memcpy(dst_data, src_data, w * h);
242 image->depth = 8;
243 image->rgb = 0;
244 image->bytes_per_line = w;
245 image->buffer1 = dst_data;
246 image->red_mask = 0xff;
247 image->green_mask = 0xff;
248 image->blue_mask = 0xff;
249 image->palette_size = 256;
251 return D3DRM_OK;
254 static void CDECL destroy_image_callback(IDirect3DRMObject *obj, void *arg)
256 D3DRMIMAGE *image = arg;
258 TRACE("texture object %p, image %p.\n", obj, image);
260 free(image->buffer1);
261 free(image);
264 static HRESULT d3drm_texture_load(struct d3drm_texture *texture,
265 const char *path, BOOL flip, D3DRMIMAGE **image_out)
267 BITMAPFILEHEADER *header;
268 unsigned int w, h, bpp;
269 HANDLE file, mapping;
270 LARGE_INTEGER size;
271 D3DRMIMAGE *image;
272 BITMAPINFO *info;
273 LONGLONG rem;
274 HRESULT hr;
276 if ((file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0)) == INVALID_HANDLE_VALUE)
277 return D3DRMERR_BADOBJECT;
279 mapping = CreateFileMappingW(file, NULL, PAGE_READONLY, 0, 0, NULL);
280 CloseHandle(file);
281 if (!mapping || mapping == INVALID_HANDLE_VALUE)
282 return D3DRMERR_BADVALUE;
284 if (!GetFileSizeEx(mapping, &size))
286 CloseHandle(mapping);
287 return D3DRMERR_BADVALUE;
289 rem = size.QuadPart;
291 header = MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, 0);
292 CloseHandle(mapping);
293 if (!header)
294 return D3DRMERR_BADVALUE;
296 hr = D3DRMERR_BADALLOC;
297 if (!(image = calloc(1, sizeof(*image))))
298 goto fail;
300 hr = D3DRMERR_BADFILE;
301 if (rem < sizeof(*header) || header->bfType != 0x4d42 /* BM */)
302 goto fail;
303 rem -= sizeof(*header);
305 info = (BITMAPINFO *)&header[1];
306 /* Only allow version 1 DIB's (BITMAPINFOHEADER) to be loaded. */
307 if (rem < sizeof(info->bmiHeader) || info->bmiHeader.biSize != sizeof(info->bmiHeader))
308 goto fail;
309 rem -= sizeof(info->bmiHeader);
311 w = info->bmiHeader.biWidth;
312 h = abs(info->bmiHeader.biHeight);
313 bpp = info->bmiHeader.biBitCount == 24 ? 32 : info->bmiHeader.biBitCount;
314 if (bpp != 8 && bpp != 32)
315 goto fail;
317 image->width = w;
318 image->height = h;
319 image->aspectx = 1;
320 image->aspecty = 1;
321 if (bpp == 8)
323 rem -= 256 * sizeof(*info->bmiColors);
324 if (w > rem / h)
325 goto fail;
326 hr = d3drm_image_load_8(image, info->bmiColors, (unsigned char *)&info->bmiColors[256], rem, w, h, flip);
328 else
330 if (w > (rem / 3) / h)
331 goto fail;
332 hr = d3drm_image_load_32(image, (unsigned char *)&info->bmiColors, rem, w, h, flip);
334 if (FAILED(hr))
335 goto fail;
337 /* Use an internal destroy callback to destroy the image struct. */
338 hr = IDirect3DRMObject_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, destroy_image_callback, image);
340 *image_out = image;
342 UnmapViewOfFile(header);
344 return hr;
346 fail:
347 free(image);
348 UnmapViewOfFile(header);
350 return hr;
353 static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
355 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
357 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
359 return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
362 static ULONG WINAPI d3drm_texture1_AddRef(IDirect3DRMTexture *iface)
364 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
366 TRACE("iface %p.\n", iface);
368 return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
371 static ULONG WINAPI d3drm_texture1_Release(IDirect3DRMTexture *iface)
373 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
375 TRACE("iface %p.\n", iface);
377 return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
380 static HRESULT WINAPI d3drm_texture1_Clone(IDirect3DRMTexture *iface,
381 IUnknown *outer, REFIID iid, void **out)
383 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
385 TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
387 return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
390 static HRESULT WINAPI d3drm_texture1_AddDestroyCallback(IDirect3DRMTexture *iface,
391 D3DRMOBJECTCALLBACK cb, void *ctx)
393 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
395 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
397 return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
400 static HRESULT WINAPI d3drm_texture1_DeleteDestroyCallback(IDirect3DRMTexture *iface,
401 D3DRMOBJECTCALLBACK cb, void *ctx)
403 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
405 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
407 return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
410 static HRESULT WINAPI d3drm_texture1_SetAppData(IDirect3DRMTexture *iface, DWORD data)
412 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
414 TRACE("iface %p, data %#lx.\n", iface, data);
416 return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
419 static DWORD WINAPI d3drm_texture1_GetAppData(IDirect3DRMTexture *iface)
421 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
423 TRACE("iface %p.\n", iface);
425 return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
428 static HRESULT WINAPI d3drm_texture1_SetName(IDirect3DRMTexture *iface, const char *name)
430 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
432 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
434 return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
437 static HRESULT WINAPI d3drm_texture1_GetName(IDirect3DRMTexture *iface, DWORD *size, char *name)
439 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
441 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
443 return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
446 static HRESULT WINAPI d3drm_texture1_GetClassName(IDirect3DRMTexture *iface, DWORD *size, char *name)
448 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
450 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
452 return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
455 static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename)
457 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
458 D3DRMIMAGE *image;
459 HRESULT hr;
461 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
463 if (FAILED(hr = d3drm_texture_load(texture, filename, FALSE, &image)))
464 return hr;
466 return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
469 static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface,
470 IDirectDrawSurface *surface)
472 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
474 TRACE("iface %p, surface %p.\n", iface, surface);
476 return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
479 static HRESULT WINAPI d3drm_texture1_InitFromResource(IDirect3DRMTexture *iface, HRSRC resource)
481 FIXME("iface %p, resource %p stub!\n", iface, resource);
483 return E_NOTIMPL;
486 static HRESULT WINAPI d3drm_texture1_Changed(IDirect3DRMTexture *iface, BOOL pixels, BOOL palette)
488 FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
490 return E_NOTIMPL;
493 static HRESULT WINAPI d3drm_texture1_SetColors(IDirect3DRMTexture *iface, DWORD max_colors)
495 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
497 TRACE("iface %p, max_colors %lu.\n", iface, max_colors);
499 return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
502 static HRESULT WINAPI d3drm_texture1_SetShades(IDirect3DRMTexture *iface, DWORD max_shades)
504 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
506 TRACE("iface %p, max_shades %lu.\n", iface, max_shades);
508 return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
511 static HRESULT WINAPI d3drm_texture1_SetDecalSize(IDirect3DRMTexture *iface, D3DVALUE width, D3DVALUE height)
513 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
515 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
517 return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
520 static HRESULT WINAPI d3drm_texture1_SetDecalOrigin(IDirect3DRMTexture *iface, LONG x, LONG y)
522 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
524 TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
526 return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
529 static HRESULT WINAPI d3drm_texture1_SetDecalScale(IDirect3DRMTexture *iface, DWORD scale)
531 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
533 TRACE("iface %p, scale %lu.\n", iface, scale);
535 return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
538 static HRESULT WINAPI d3drm_texture1_SetDecalTransparency(IDirect3DRMTexture *iface, BOOL transparency)
540 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
542 TRACE("iface %p, transparency %#x.\n", iface, transparency);
544 return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
547 static HRESULT WINAPI d3drm_texture1_SetDecalTransparentColor(IDirect3DRMTexture *iface, D3DCOLOR color)
549 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
551 TRACE("iface %p, color 0x%08lx.\n", iface, color);
553 return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
556 static HRESULT WINAPI d3drm_texture1_GetDecalSize(IDirect3DRMTexture *iface, D3DVALUE *width, D3DVALUE *height)
558 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
560 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
562 return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
565 static HRESULT WINAPI d3drm_texture1_GetDecalOrigin(IDirect3DRMTexture *iface, LONG *x, LONG *y)
567 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
569 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
571 return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
574 static D3DRMIMAGE * WINAPI d3drm_texture1_GetImage(IDirect3DRMTexture *iface)
576 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
578 TRACE("iface %p.\n", iface);
580 return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
583 static DWORD WINAPI d3drm_texture1_GetShades(IDirect3DRMTexture *iface)
585 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
587 TRACE("iface %p.\n", iface);
589 return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
592 static DWORD WINAPI d3drm_texture1_GetColors(IDirect3DRMTexture *iface)
594 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
596 TRACE("iface %p.\n", iface);
598 return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
601 static DWORD WINAPI d3drm_texture1_GetDecalScale(IDirect3DRMTexture *iface)
603 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
605 TRACE("iface %p.\n", iface);
607 return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
610 static BOOL WINAPI d3drm_texture1_GetDecalTransparency(IDirect3DRMTexture *iface)
612 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
614 TRACE("iface %p.\n", iface);
616 return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
619 static D3DCOLOR WINAPI d3drm_texture1_GetDecalTransparentColor(IDirect3DRMTexture *iface)
621 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
623 TRACE("iface %p.\n", iface);
625 return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
628 static const struct IDirect3DRMTextureVtbl d3drm_texture1_vtbl =
630 d3drm_texture1_QueryInterface,
631 d3drm_texture1_AddRef,
632 d3drm_texture1_Release,
633 d3drm_texture1_Clone,
634 d3drm_texture1_AddDestroyCallback,
635 d3drm_texture1_DeleteDestroyCallback,
636 d3drm_texture1_SetAppData,
637 d3drm_texture1_GetAppData,
638 d3drm_texture1_SetName,
639 d3drm_texture1_GetName,
640 d3drm_texture1_GetClassName,
641 d3drm_texture1_InitFromFile,
642 d3drm_texture1_InitFromSurface,
643 d3drm_texture1_InitFromResource,
644 d3drm_texture1_Changed,
645 d3drm_texture1_SetColors,
646 d3drm_texture1_SetShades,
647 d3drm_texture1_SetDecalSize,
648 d3drm_texture1_SetDecalOrigin,
649 d3drm_texture1_SetDecalScale,
650 d3drm_texture1_SetDecalTransparency,
651 d3drm_texture1_SetDecalTransparentColor,
652 d3drm_texture1_GetDecalSize,
653 d3drm_texture1_GetDecalOrigin,
654 d3drm_texture1_GetImage,
655 d3drm_texture1_GetShades,
656 d3drm_texture1_GetColors,
657 d3drm_texture1_GetDecalScale,
658 d3drm_texture1_GetDecalTransparency,
659 d3drm_texture1_GetDecalTransparentColor,
662 static HRESULT WINAPI d3drm_texture2_QueryInterface(IDirect3DRMTexture2 *iface, REFIID riid, void **out)
664 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
666 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
668 return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
671 static ULONG WINAPI d3drm_texture2_AddRef(IDirect3DRMTexture2 *iface)
673 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
675 TRACE("iface %p.\n", iface);
677 return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
680 static ULONG WINAPI d3drm_texture2_Release(IDirect3DRMTexture2 *iface)
682 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
684 TRACE("iface %p.\n", iface);
686 return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
689 static HRESULT WINAPI d3drm_texture2_Clone(IDirect3DRMTexture2 *iface,
690 IUnknown *outer, REFIID iid, void **out)
692 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
694 TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
696 return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
699 static HRESULT WINAPI d3drm_texture2_AddDestroyCallback(IDirect3DRMTexture2 *iface,
700 D3DRMOBJECTCALLBACK cb, void *ctx)
702 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
704 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
706 return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
709 static HRESULT WINAPI d3drm_texture2_DeleteDestroyCallback(IDirect3DRMTexture2 *iface,
710 D3DRMOBJECTCALLBACK cb, void *ctx)
712 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
714 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
716 return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
719 static HRESULT WINAPI d3drm_texture2_SetAppData(IDirect3DRMTexture2 *iface, DWORD data)
721 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
723 TRACE("iface %p, data %#lx.\n", iface, data);
725 return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
728 static DWORD WINAPI d3drm_texture2_GetAppData(IDirect3DRMTexture2 *iface)
730 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
732 TRACE("iface %p.\n", iface);
734 return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
737 static HRESULT WINAPI d3drm_texture2_SetName(IDirect3DRMTexture2 *iface, const char *name)
739 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
741 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
743 return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
746 static HRESULT WINAPI d3drm_texture2_GetName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
748 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
750 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
752 return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
755 static HRESULT WINAPI d3drm_texture2_GetClassName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
757 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
759 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
761 return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
764 static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
766 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
768 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
770 return IDirect3DRMTexture3_InitFromFile(&texture->IDirect3DRMTexture3_iface, filename);
773 static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
774 IDirectDrawSurface *surface)
776 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
778 TRACE("iface %p, surface %p.\n", iface, surface);
780 return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
783 static HRESULT WINAPI d3drm_texture2_InitFromResource(IDirect3DRMTexture2 *iface, HRSRC resource)
785 FIXME("iface %p, resource %p stub!\n", iface, resource);
787 return E_NOTIMPL;
790 static HRESULT WINAPI d3drm_texture2_Changed(IDirect3DRMTexture2 *iface, BOOL pixels, BOOL palette)
792 FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
794 return E_NOTIMPL;
797 static HRESULT WINAPI d3drm_texture2_SetColors(IDirect3DRMTexture2 *iface, DWORD max_colors)
799 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
801 TRACE("iface %p, max_colors %lu.\n", iface, max_colors);
803 return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
806 static HRESULT WINAPI d3drm_texture2_SetShades(IDirect3DRMTexture2 *iface, DWORD max_shades)
808 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
810 TRACE("iface %p, max_shades %lu.\n", iface, max_shades);
812 return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
815 static HRESULT WINAPI d3drm_texture2_SetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE width, D3DVALUE height)
817 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
819 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
821 return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
824 static HRESULT WINAPI d3drm_texture2_SetDecalOrigin(IDirect3DRMTexture2 *iface, LONG x, LONG y)
826 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
828 TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
830 return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
833 static HRESULT WINAPI d3drm_texture2_SetDecalScale(IDirect3DRMTexture2 *iface, DWORD scale)
835 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
837 TRACE("iface %p, scale %lu.\n", iface, scale);
839 return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
842 static HRESULT WINAPI d3drm_texture2_SetDecalTransparency(IDirect3DRMTexture2 *iface, BOOL transparency)
844 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
846 TRACE("iface %p, transparency %#x.\n", iface, transparency);
848 return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
851 static HRESULT WINAPI d3drm_texture2_SetDecalTransparentColor(IDirect3DRMTexture2 *iface, D3DCOLOR color)
853 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
855 TRACE("iface %p, color 0x%08lx.\n", iface, color);
857 return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
860 static HRESULT WINAPI d3drm_texture2_GetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE *width, D3DVALUE *height)
862 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
864 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
866 return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
869 static HRESULT WINAPI d3drm_texture2_GetDecalOrigin(IDirect3DRMTexture2 *iface, LONG *x, LONG *y)
871 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
873 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
875 return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
878 static D3DRMIMAGE * WINAPI d3drm_texture2_GetImage(IDirect3DRMTexture2 *iface)
880 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
882 TRACE("iface %p.\n", iface);
884 return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
887 static DWORD WINAPI d3drm_texture2_GetShades(IDirect3DRMTexture2 *iface)
889 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
891 TRACE("iface %p.\n", iface);
893 return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
896 static DWORD WINAPI d3drm_texture2_GetColors(IDirect3DRMTexture2 *iface)
898 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
900 TRACE("iface %p.\n", iface);
902 return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
905 static DWORD WINAPI d3drm_texture2_GetDecalScale(IDirect3DRMTexture2 *iface)
907 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
909 TRACE("iface %p.\n", iface);
911 return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
914 static BOOL WINAPI d3drm_texture2_GetDecalTransparency(IDirect3DRMTexture2 *iface)
916 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
918 TRACE("iface %p.\n", iface);
920 return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
923 static D3DCOLOR WINAPI d3drm_texture2_GetDecalTransparentColor(IDirect3DRMTexture2 *iface)
925 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
927 TRACE("iface %p.\n", iface);
929 return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
932 static HRESULT WINAPI d3drm_texture2_InitFromImage(IDirect3DRMTexture2 *iface, D3DRMIMAGE *image)
934 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
936 TRACE("iface %p, image %p.\n", iface, image);
938 return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
941 static HRESULT WINAPI d3drm_texture2_InitFromResource2(IDirect3DRMTexture2 *iface,
942 HMODULE module, const char *name, const char *type)
944 FIXME("iface %p, module %p, name %s, type %s stub!\n",
945 iface, module, debugstr_a(name), debugstr_a(type));
947 return E_NOTIMPL;
950 static HRESULT WINAPI d3drm_texture2_GenerateMIPMap(IDirect3DRMTexture2 *iface, DWORD flags)
952 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
954 TRACE("iface %p, flags %#lx.\n", iface, flags);
956 return IDirect3DRMTexture3_GenerateMIPMap(&texture->IDirect3DRMTexture3_iface, flags);
959 static const struct IDirect3DRMTexture2Vtbl d3drm_texture2_vtbl =
961 d3drm_texture2_QueryInterface,
962 d3drm_texture2_AddRef,
963 d3drm_texture2_Release,
964 d3drm_texture2_Clone,
965 d3drm_texture2_AddDestroyCallback,
966 d3drm_texture2_DeleteDestroyCallback,
967 d3drm_texture2_SetAppData,
968 d3drm_texture2_GetAppData,
969 d3drm_texture2_SetName,
970 d3drm_texture2_GetName,
971 d3drm_texture2_GetClassName,
972 d3drm_texture2_InitFromFile,
973 d3drm_texture2_InitFromSurface,
974 d3drm_texture2_InitFromResource,
975 d3drm_texture2_Changed,
976 d3drm_texture2_SetColors,
977 d3drm_texture2_SetShades,
978 d3drm_texture2_SetDecalSize,
979 d3drm_texture2_SetDecalOrigin,
980 d3drm_texture2_SetDecalScale,
981 d3drm_texture2_SetDecalTransparency,
982 d3drm_texture2_SetDecalTransparentColor,
983 d3drm_texture2_GetDecalSize,
984 d3drm_texture2_GetDecalOrigin,
985 d3drm_texture2_GetImage,
986 d3drm_texture2_GetShades,
987 d3drm_texture2_GetColors,
988 d3drm_texture2_GetDecalScale,
989 d3drm_texture2_GetDecalTransparency,
990 d3drm_texture2_GetDecalTransparentColor,
991 d3drm_texture2_InitFromImage,
992 d3drm_texture2_InitFromResource2,
993 d3drm_texture2_GenerateMIPMap,
996 static HRESULT WINAPI d3drm_texture3_QueryInterface(IDirect3DRMTexture3 *iface, REFIID riid, void **out)
998 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1000 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
1002 if (IsEqualGUID(riid, &IID_IDirect3DRMTexture)
1003 || IsEqualGUID(riid, &IID_IDirect3DRMVisual)
1004 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
1005 || IsEqualGUID(riid, &IID_IUnknown))
1007 *out = &texture->IDirect3DRMTexture_iface;
1009 else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture2))
1011 *out = &texture->IDirect3DRMTexture2_iface;
1013 else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
1015 *out = &texture->IDirect3DRMTexture3_iface;
1017 else
1019 *out = NULL;
1020 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid));
1021 return CLASS_E_CLASSNOTAVAILABLE;
1024 IUnknown_AddRef((IUnknown *)*out);
1025 return S_OK;
1028 static ULONG WINAPI d3drm_texture3_AddRef(IDirect3DRMTexture3 *iface)
1030 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1031 ULONG refcount = InterlockedIncrement(&texture->obj.ref);
1033 TRACE("%p increasing refcount to %lu.\n", iface, refcount);
1035 return refcount;
1038 static ULONG WINAPI d3drm_texture3_Release(IDirect3DRMTexture3 *iface)
1040 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1041 ULONG refcount = InterlockedDecrement(&texture->obj.ref);
1043 TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
1045 if (!refcount)
1046 d3drm_texture_destroy(texture);
1048 return refcount;
1051 static HRESULT WINAPI d3drm_texture3_Clone(IDirect3DRMTexture3 *iface,
1052 IUnknown *outer, REFIID iid, void **out)
1054 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
1056 return E_NOTIMPL;
1059 static HRESULT WINAPI d3drm_texture3_AddDestroyCallback(IDirect3DRMTexture3 *iface,
1060 D3DRMOBJECTCALLBACK cb, void *ctx)
1062 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1064 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
1066 return d3drm_object_add_destroy_callback(&texture->obj, cb, ctx);
1069 static HRESULT WINAPI d3drm_texture3_DeleteDestroyCallback(IDirect3DRMTexture3 *iface,
1070 D3DRMOBJECTCALLBACK cb, void *ctx)
1072 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1074 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
1076 return d3drm_object_delete_destroy_callback(&texture->obj, cb, ctx);
1079 static HRESULT WINAPI d3drm_texture3_SetAppData(IDirect3DRMTexture3 *iface, DWORD data)
1081 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1083 TRACE("iface %p, data %#lx.\n", iface, data);
1085 texture->obj.appdata = data;
1087 return D3DRM_OK;
1090 static DWORD WINAPI d3drm_texture3_GetAppData(IDirect3DRMTexture3 *iface)
1092 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1094 TRACE("iface %p.\n", iface);
1096 return texture->obj.appdata;
1099 static HRESULT WINAPI d3drm_texture3_SetName(IDirect3DRMTexture3 *iface, const char *name)
1101 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1103 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
1105 return d3drm_object_set_name(&texture->obj, name);
1108 static HRESULT WINAPI d3drm_texture3_GetName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
1110 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1112 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1114 return d3drm_object_get_name(&texture->obj, size, name);
1117 static HRESULT WINAPI d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
1119 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1121 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1123 return d3drm_object_get_class_name(&texture->obj, size, name);
1126 static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
1128 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1129 D3DRMIMAGE *image;
1130 HRESULT hr;
1132 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
1134 if (FAILED(hr = d3drm_texture_load(texture, filename, TRUE, &image)))
1135 return hr;
1137 return IDirect3DRMTexture3_InitFromImage(iface, image);
1140 static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
1141 IDirectDrawSurface *surface)
1143 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1145 TRACE("iface %p, surface %p.\n", iface, surface);
1147 if (!surface)
1148 return D3DRMERR_BADOBJECT;
1150 /* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
1151 IDirect3DRM_AddRef(texture->d3drm);
1153 if (texture->image || texture->surface)
1154 return D3DRMERR_BADOBJECT;
1156 texture->surface = surface;
1157 IDirectDrawSurface_AddRef(texture->surface);
1158 return D3DRM_OK;
1161 static HRESULT WINAPI d3drm_texture3_InitFromResource(IDirect3DRMTexture3 *iface, HRSRC resource)
1163 FIXME("iface %p, resource %p stub!\n", iface, resource);
1165 return E_NOTIMPL;
1168 static HRESULT WINAPI d3drm_texture3_Changed(IDirect3DRMTexture3 *iface,
1169 DWORD flags, DWORD rect_count, RECT *rects)
1171 FIXME("iface %p, flags %#lx, rect_count %lu, rects %p stub!\n", iface, flags, rect_count, rects);
1173 return E_NOTIMPL;
1176 static HRESULT WINAPI d3drm_texture3_SetColors(IDirect3DRMTexture3 *iface, DWORD max_colors)
1178 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1179 TRACE("iface %p, max_colors %lu\n", iface, max_colors);
1181 texture->max_colors= max_colors;
1183 return S_OK;
1186 static HRESULT WINAPI d3drm_texture3_SetShades(IDirect3DRMTexture3 *iface, DWORD max_shades)
1188 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1189 TRACE("iface %p, max_shades %lu\n", iface, max_shades);
1191 texture->max_shades = max_shades;
1193 return S_OK;
1196 static HRESULT WINAPI d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE width, D3DVALUE height)
1198 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1200 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
1202 texture->decal_width = width;
1203 texture->decal_height = height;
1205 return S_OK;
1208 static HRESULT WINAPI d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 *iface, LONG x, LONG y)
1210 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1212 TRACE("iface %p, x %ld, y %ld\n", iface, x, y);
1214 texture->decal_x = x;
1215 texture->decal_y = y;
1217 return S_OK;
1220 static HRESULT WINAPI d3drm_texture3_SetDecalScale(IDirect3DRMTexture3 *iface, DWORD scale)
1222 FIXME("iface %p, scale %lu stub!\n", iface, scale);
1224 return E_NOTIMPL;
1227 static HRESULT WINAPI d3drm_texture3_SetDecalTransparency(IDirect3DRMTexture3 *iface, BOOL transparency)
1229 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1231 TRACE("iface %p, transparency %#x.\n", iface, transparency);
1233 texture->transparency = transparency;
1235 return S_OK;
1238 static HRESULT WINAPI d3drm_texture3_SetDecalTransparentColor(IDirect3DRMTexture3 *iface, D3DCOLOR color)
1240 FIXME("iface %p, color 0x%08lx stub!\n", iface, color);
1242 return E_NOTIMPL;
1245 static HRESULT WINAPI d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE *width, D3DVALUE *height)
1247 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1249 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
1251 *width = texture->decal_width;
1252 *height = texture->decal_height;
1254 return S_OK;
1257 static HRESULT WINAPI d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 *iface, LONG *x, LONG *y)
1259 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1261 TRACE("iface %p, x %p, y %p\n", iface, x, y);
1263 *x = texture->decal_x;
1264 *y = texture->decal_y;
1266 return S_OK;
1269 static D3DRMIMAGE * WINAPI d3drm_texture3_GetImage(IDirect3DRMTexture3 *iface)
1271 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1273 TRACE("iface %p.\n", iface);
1275 return texture->image;
1278 static DWORD WINAPI d3drm_texture3_GetShades(IDirect3DRMTexture3 *iface)
1280 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1281 TRACE("iface %p\n", iface);
1282 return texture->max_shades;
1285 static DWORD WINAPI d3drm_texture3_GetColors(IDirect3DRMTexture3 *iface)
1287 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1288 TRACE("iface %p\n", iface);
1289 return texture->max_colors;
1292 static DWORD WINAPI d3drm_texture3_GetDecalScale(IDirect3DRMTexture3 *iface)
1294 FIXME("iface %p stub!\n", iface);
1296 return 0;
1299 static BOOL WINAPI d3drm_texture3_GetDecalTransparency(IDirect3DRMTexture3 *iface)
1301 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1303 TRACE("iface %p.\n", iface);
1305 return texture->transparency;
1308 static D3DCOLOR WINAPI d3drm_texture3_GetDecalTransparentColor(IDirect3DRMTexture3 *iface)
1310 FIXME("iface %p stub!\n", iface);
1312 return 0;
1315 static HRESULT WINAPI d3drm_texture3_InitFromImage(IDirect3DRMTexture3 *iface, D3DRMIMAGE *image)
1317 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1319 TRACE("iface %p, image %p.\n", iface, image);
1321 if (!d3drm_validate_image(image))
1322 return D3DRMERR_BADOBJECT;
1324 /* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
1325 IDirect3DRM_AddRef(texture->d3drm);
1327 if (texture->image || texture->surface)
1328 return D3DRMERR_BADOBJECT;
1330 texture->image = image;
1332 return D3DRM_OK;
1335 static HRESULT WINAPI d3drm_texture3_InitFromResource2(IDirect3DRMTexture3 *iface,
1336 HMODULE module, const char *name, const char *type)
1338 FIXME("iface %p, module %p, name %s, type %s stub!\n",
1339 iface, module, debugstr_a(name), debugstr_a(type));
1341 return E_NOTIMPL;
1344 static HRESULT WINAPI d3drm_texture3_GenerateMIPMap(IDirect3DRMTexture3 *iface, DWORD flags)
1346 FIXME("iface %p, flags %#lx stub!\n", iface, flags);
1348 return E_NOTIMPL;
1351 static HRESULT WINAPI d3drm_texture3_GetSurface(IDirect3DRMTexture3 *iface,
1352 DWORD flags, IDirectDrawSurface **surface)
1354 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1356 TRACE("iface %p, flags %#lx, surface %p.\n", iface, flags, surface);
1358 if (flags)
1359 FIXME("unexpected flags %#lx.\n", flags);
1361 if (!surface)
1362 return D3DRMERR_BADVALUE;
1364 if (texture->image)
1365 return D3DRMERR_NOTCREATEDFROMDDS;
1367 *surface = texture->surface;
1368 IDirectDrawSurface_AddRef(*surface);
1370 return D3DRM_OK;
1373 static HRESULT WINAPI d3drm_texture3_SetCacheOptions(IDirect3DRMTexture3 *iface, LONG importance, DWORD flags)
1375 FIXME("iface %p, importance %ld, flags %#lx stub!\n", iface, importance, flags);
1377 return E_NOTIMPL;
1380 static HRESULT WINAPI d3drm_texture3_GetCacheOptions(IDirect3DRMTexture3 *iface,
1381 LONG *importance, DWORD *flags)
1383 FIXME("iface %p, importance %p, flags %p stub!\n", iface, importance, flags);
1385 return E_NOTIMPL;
1388 static HRESULT WINAPI d3drm_texture3_SetDownsampleCallback(IDirect3DRMTexture3 *iface,
1389 D3DRMDOWNSAMPLECALLBACK cb, void *ctx)
1391 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1393 return E_NOTIMPL;
1396 static HRESULT WINAPI d3drm_texture3_SetValidationCallback(IDirect3DRMTexture3 *iface,
1397 D3DRMVALIDATIONCALLBACK cb, void *ctx)
1399 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1401 return E_NOTIMPL;
1404 static const struct IDirect3DRMTexture3Vtbl d3drm_texture3_vtbl =
1406 d3drm_texture3_QueryInterface,
1407 d3drm_texture3_AddRef,
1408 d3drm_texture3_Release,
1409 d3drm_texture3_Clone,
1410 d3drm_texture3_AddDestroyCallback,
1411 d3drm_texture3_DeleteDestroyCallback,
1412 d3drm_texture3_SetAppData,
1413 d3drm_texture3_GetAppData,
1414 d3drm_texture3_SetName,
1415 d3drm_texture3_GetName,
1416 d3drm_texture3_GetClassName,
1417 d3drm_texture3_InitFromFile,
1418 d3drm_texture3_InitFromSurface,
1419 d3drm_texture3_InitFromResource,
1420 d3drm_texture3_Changed,
1421 d3drm_texture3_SetColors,
1422 d3drm_texture3_SetShades,
1423 d3drm_texture3_SetDecalSize,
1424 d3drm_texture3_SetDecalOrigin,
1425 d3drm_texture3_SetDecalScale,
1426 d3drm_texture3_SetDecalTransparency,
1427 d3drm_texture3_SetDecalTransparentColor,
1428 d3drm_texture3_GetDecalSize,
1429 d3drm_texture3_GetDecalOrigin,
1430 d3drm_texture3_GetImage,
1431 d3drm_texture3_GetShades,
1432 d3drm_texture3_GetColors,
1433 d3drm_texture3_GetDecalScale,
1434 d3drm_texture3_GetDecalTransparency,
1435 d3drm_texture3_GetDecalTransparentColor,
1436 d3drm_texture3_InitFromImage,
1437 d3drm_texture3_InitFromResource2,
1438 d3drm_texture3_GenerateMIPMap,
1439 d3drm_texture3_GetSurface,
1440 d3drm_texture3_SetCacheOptions,
1441 d3drm_texture3_GetCacheOptions,
1442 d3drm_texture3_SetDownsampleCallback,
1443 d3drm_texture3_SetValidationCallback,
1446 HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm)
1448 static const char classname[] = "Texture";
1449 struct d3drm_texture *object;
1451 TRACE("texture %p.\n", texture);
1453 if (!(object = calloc(1, sizeof(*object))))
1454 return E_OUTOFMEMORY;
1456 object->IDirect3DRMTexture_iface.lpVtbl = &d3drm_texture1_vtbl;
1457 object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl;
1458 object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl;
1459 object->d3drm = d3drm;
1460 object->max_colors = 8;
1461 object->max_shades = 16;
1462 object->transparency = FALSE;
1463 object->decal_width = 1.0f;
1464 object->decal_height = 1.0f;
1466 d3drm_object_init(&object->obj, classname);
1468 *texture = object;
1470 return D3DRM_OK;