include/mscvpdb.h: Use flexible array members for the rest of structures.
[wine.git] / dlls / d3drm / texture.c
blob0922837255c961e1416ccfeea30ba63dcfbf48b7
1 /*
2 * Implementation of IDirect3DRMTextureX interfaces
4 * Copyright 2012 Christian Costa
5 * Copyright 2016 Aaryaman Vasishta
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3drm_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
26 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture(IDirect3DRMTexture *iface)
28 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture_iface);
31 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture2(IDirect3DRMTexture2 *iface)
33 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture2_iface);
36 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTexture3 *iface)
38 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture3_iface);
41 static void d3drm_texture_destroy(struct d3drm_texture *texture)
43 TRACE("texture %p is being destroyed.\n", texture);
45 d3drm_object_cleanup((IDirect3DRMObject*)&texture->IDirect3DRMTexture_iface, &texture->obj);
46 if (texture->image || texture->surface)
47 IDirect3DRM_Release(texture->d3drm);
48 if (texture->surface)
49 IDirectDrawSurface_Release(texture->surface);
50 free(texture);
53 static BOOL d3drm_validate_image(D3DRMIMAGE *image)
55 if (!image)
56 return FALSE;
58 TRACE("size (%d, %d), aspect (%d, %d), depth %d, red %#lx, green %#lx, blue %#lx, "
59 "buffer1 %p, buffer2 %p, rgb %d, pal %p, size %d\n",
60 image->width, image->height, image->aspectx, image->aspecty,
61 image->depth, image->red_mask, image->green_mask, image->blue_mask, image->buffer1,
62 image->buffer2, image->rgb, image->palette, image->palette_size );
64 if (!image->buffer1)
65 return FALSE;
67 if (image->rgb)
69 if (!image->red_mask || !image->green_mask || !image->blue_mask)
70 return FALSE;
72 else
74 if (!image->palette || !image->palette_size)
75 return FALSE;
78 return TRUE;
81 static BOOL d3drm_image_palettise(D3DRMIMAGE *image, unsigned char *src_data,
82 SIZE_T w, SIZE_T h, BOOL flip)
84 unsigned char *dst_data, *src_ptr, *dst_ptr;
85 SIZE_T src_pitch, dst_pitch, i, x, y;
86 D3DRMPALETTEENTRY *palette, *entry;
87 unsigned int colour_count = 0;
89 if (w > (~(SIZE_T)0 - 3) / h)
90 return FALSE;
92 src_pitch = flip ? -w * 3 : w * 3;
93 dst_pitch = (w + 3) & ~3;
95 if (!(dst_data = malloc(dst_pitch * h)))
97 WARN("Failed to allocate image buffer.\n");
98 return FALSE;
100 memset(dst_data, 0xff, dst_pitch * h);
102 if (!(palette = malloc(256 * sizeof(*palette))))
104 WARN("Failed to allocate palette.\n");
105 free(dst_data);
106 return FALSE;
109 src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
110 dst_ptr = dst_data;
112 for (y = 0; y < h; ++y)
114 for (x = 0; x < w; ++x)
116 for (i = 0; i < colour_count; ++i)
118 entry = &palette[i];
119 if (entry->red == src_ptr[x * 3 + 2]
120 && entry->green == src_ptr[x * 3 + 1]
121 && entry->blue == src_ptr[x * 3 + 0])
122 break;
125 if (i == colour_count)
127 if (colour_count == 256)
129 free(dst_data);
130 free(palette);
131 return FALSE;
134 entry = &palette[colour_count++];
135 entry->red = src_ptr[x * 3 + 2];
136 entry->green = src_ptr[x * 3 + 1];
137 entry->blue = src_ptr[x * 3 + 0];
138 entry->flags = D3DRMPALETTE_READONLY;
141 dst_ptr[x] = i;
144 src_ptr += src_pitch;
145 dst_ptr += dst_pitch;
148 image->depth = 8;
149 image->rgb = 0;
150 image->bytes_per_line = dst_pitch;
151 image->buffer1 = dst_data;
152 image->red_mask = 0xff;
153 image->green_mask = 0xff;
154 image->blue_mask = 0xff;
155 image->palette_size = colour_count;
156 image->palette = palette;
157 if ((palette = realloc(palette, colour_count * sizeof(*palette))))
158 image->palette = palette;
160 return TRUE;
163 static HRESULT d3drm_image_load_32(D3DRMIMAGE *image, unsigned char *src_data,
164 LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
166 unsigned char *dst_data, *src_ptr, *dst_ptr;
167 SIZE_T src_pitch, dst_pitch, x, y;
169 if (d3drm_image_palettise(image, src_data, w, h, flip))
170 return D3DRM_OK;
172 if (w > (~(SIZE_T)0 / 4) / h)
173 return D3DRMERR_BADALLOC;
175 src_pitch = flip ? -w * 3 : w * 3;
176 dst_pitch = w * 4;
178 if (!(dst_data = malloc(dst_pitch * h)))
180 WARN("Failed to allocate image buffer.\n");
181 return D3DRMERR_BADALLOC;
184 src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
185 dst_ptr = dst_data;
187 for (y = 0; y < h; ++y)
189 for (x = 0; x < w; ++x)
191 dst_ptr[x * 4 + 0] = src_ptr[x * 3 + 0];
192 dst_ptr[x * 4 + 1] = src_ptr[x * 3 + 1];
193 dst_ptr[x * 4 + 2] = src_ptr[x * 3 + 2];
194 dst_ptr[x * 4 + 3] = 0xff;
197 src_ptr += src_pitch;
198 dst_ptr += dst_pitch;
201 image->depth = 32;
202 image->rgb = 1;
203 image->bytes_per_line = dst_pitch;
204 image->buffer1 = dst_data;
205 image->red_mask = 0xff0000;
206 image->green_mask = 0x00ff00;
207 image->blue_mask = 0x0000ff;
208 image->palette_size = 0;
209 image->palette = NULL;
211 return D3DRM_OK;
214 static HRESULT d3drm_image_load_8(D3DRMIMAGE *image, const RGBQUAD *palette,
215 unsigned char *src_data, LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
217 unsigned char *dst_data;
218 SIZE_T i;
220 if (w > ~(SIZE_T)0 / h)
221 return D3DRMERR_BADALLOC;
223 if (!(dst_data = malloc(w * h)))
225 WARN("Failed to allocate image buffer.\n");
226 return D3DRMERR_BADALLOC;
229 if (!(image->palette = malloc(256 * sizeof(*image->palette))))
231 WARN("Failed to allocate palette.\n");
232 free(dst_data);
233 return D3DRMERR_BADALLOC;
236 for (i = 0; i < 256; ++i)
238 image->palette[i].red = palette[i].rgbRed;
239 image->palette[i].green = palette[i].rgbGreen;
240 image->palette[i].blue = palette[i].rgbBlue;
241 image->palette[i].flags = D3DRMPALETTE_READONLY;
244 if (flip)
246 for (i = 0; i < h; ++i)
248 memcpy(&dst_data[i * w], &src_data[(h - 1 - i) * w], w);
251 else
253 memcpy(dst_data, src_data, w * h);
256 image->depth = 8;
257 image->rgb = 0;
258 image->bytes_per_line = w;
259 image->buffer1 = dst_data;
260 image->red_mask = 0xff;
261 image->green_mask = 0xff;
262 image->blue_mask = 0xff;
263 image->palette_size = 256;
265 return D3DRM_OK;
268 static void CDECL destroy_image_callback(IDirect3DRMObject *obj, void *arg)
270 D3DRMIMAGE *image = arg;
272 TRACE("texture object %p, image %p.\n", obj, image);
274 free(image->buffer1);
275 free(image);
278 static HRESULT d3drm_texture_load(struct d3drm_texture *texture,
279 const char *path, BOOL flip, D3DRMIMAGE **image_out)
281 BITMAPFILEHEADER *header;
282 unsigned int w, h, bpp;
283 HANDLE file, mapping;
284 LARGE_INTEGER size;
285 D3DRMIMAGE *image;
286 BITMAPINFO *info;
287 LONGLONG rem;
288 HRESULT hr;
290 if ((file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0)) == INVALID_HANDLE_VALUE)
291 return D3DRMERR_BADOBJECT;
293 mapping = CreateFileMappingW(file, NULL, PAGE_READONLY, 0, 0, NULL);
294 CloseHandle(file);
295 if (!mapping || mapping == INVALID_HANDLE_VALUE)
296 return D3DRMERR_BADVALUE;
298 if (!GetFileSizeEx(mapping, &size))
300 CloseHandle(mapping);
301 return D3DRMERR_BADVALUE;
303 rem = size.QuadPart;
305 header = MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, 0);
306 CloseHandle(mapping);
307 if (!header)
308 return D3DRMERR_BADVALUE;
310 hr = D3DRMERR_BADALLOC;
311 if (!(image = calloc(1, sizeof(*image))))
312 goto fail;
314 hr = D3DRMERR_BADFILE;
315 if (rem < sizeof(*header) || header->bfType != 0x4d42 /* BM */)
316 goto fail;
317 rem -= sizeof(*header);
319 info = (BITMAPINFO *)&header[1];
320 /* Only allow version 1 DIB's (BITMAPINFOHEADER) to be loaded. */
321 if (rem < sizeof(info->bmiHeader) || info->bmiHeader.biSize != sizeof(info->bmiHeader))
322 goto fail;
323 rem -= sizeof(info->bmiHeader);
325 w = info->bmiHeader.biWidth;
326 h = abs(info->bmiHeader.biHeight);
327 bpp = info->bmiHeader.biBitCount == 24 ? 32 : info->bmiHeader.biBitCount;
328 if (bpp != 8 && bpp != 32)
329 goto fail;
331 image->width = w;
332 image->height = h;
333 image->aspectx = 1;
334 image->aspecty = 1;
335 if (bpp == 8)
337 rem -= 256 * sizeof(*info->bmiColors);
338 if (w > rem / h)
339 goto fail;
340 hr = d3drm_image_load_8(image, info->bmiColors, (unsigned char *)&info->bmiColors[256], rem, w, h, flip);
342 else
344 if (w > (rem / 3) / h)
345 goto fail;
346 hr = d3drm_image_load_32(image, (unsigned char *)&info->bmiColors, rem, w, h, flip);
348 if (FAILED(hr))
349 goto fail;
351 /* Use an internal destroy callback to destroy the image struct. */
352 hr = IDirect3DRMObject_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, destroy_image_callback, image);
354 *image_out = image;
356 UnmapViewOfFile(header);
358 return hr;
360 fail:
361 free(image);
362 UnmapViewOfFile(header);
364 return hr;
367 static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
369 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
371 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
373 return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
376 static ULONG WINAPI d3drm_texture1_AddRef(IDirect3DRMTexture *iface)
378 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
380 TRACE("iface %p.\n", iface);
382 return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
385 static ULONG WINAPI d3drm_texture1_Release(IDirect3DRMTexture *iface)
387 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
389 TRACE("iface %p.\n", iface);
391 return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
394 static HRESULT WINAPI d3drm_texture1_Clone(IDirect3DRMTexture *iface,
395 IUnknown *outer, REFIID iid, void **out)
397 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
399 TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
401 return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
404 static HRESULT WINAPI d3drm_texture1_AddDestroyCallback(IDirect3DRMTexture *iface,
405 D3DRMOBJECTCALLBACK cb, void *ctx)
407 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
409 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
411 return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
414 static HRESULT WINAPI d3drm_texture1_DeleteDestroyCallback(IDirect3DRMTexture *iface,
415 D3DRMOBJECTCALLBACK cb, void *ctx)
417 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
419 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
421 return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
424 static HRESULT WINAPI d3drm_texture1_SetAppData(IDirect3DRMTexture *iface, DWORD data)
426 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
428 TRACE("iface %p, data %#lx.\n", iface, data);
430 return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
433 static DWORD WINAPI d3drm_texture1_GetAppData(IDirect3DRMTexture *iface)
435 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
437 TRACE("iface %p.\n", iface);
439 return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
442 static HRESULT WINAPI d3drm_texture1_SetName(IDirect3DRMTexture *iface, const char *name)
444 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
446 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
448 return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
451 static HRESULT WINAPI d3drm_texture1_GetName(IDirect3DRMTexture *iface, DWORD *size, char *name)
453 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
455 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
457 return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
460 static HRESULT WINAPI d3drm_texture1_GetClassName(IDirect3DRMTexture *iface, DWORD *size, char *name)
462 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
464 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
466 return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
469 static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename)
471 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
472 D3DRMIMAGE *image;
473 HRESULT hr;
475 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
477 if (FAILED(hr = d3drm_texture_load(texture, filename, FALSE, &image)))
478 return hr;
480 return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
483 static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface,
484 IDirectDrawSurface *surface)
486 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
488 TRACE("iface %p, surface %p.\n", iface, surface);
490 return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
493 static HRESULT WINAPI d3drm_texture1_InitFromResource(IDirect3DRMTexture *iface, HRSRC resource)
495 FIXME("iface %p, resource %p stub!\n", iface, resource);
497 return E_NOTIMPL;
500 static HRESULT WINAPI d3drm_texture1_Changed(IDirect3DRMTexture *iface, BOOL pixels, BOOL palette)
502 FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
504 return E_NOTIMPL;
507 static HRESULT WINAPI d3drm_texture1_SetColors(IDirect3DRMTexture *iface, DWORD max_colors)
509 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
511 TRACE("iface %p, max_colors %lu.\n", iface, max_colors);
513 return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
516 static HRESULT WINAPI d3drm_texture1_SetShades(IDirect3DRMTexture *iface, DWORD max_shades)
518 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
520 TRACE("iface %p, max_shades %lu.\n", iface, max_shades);
522 return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
525 static HRESULT WINAPI d3drm_texture1_SetDecalSize(IDirect3DRMTexture *iface, D3DVALUE width, D3DVALUE height)
527 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
529 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
531 return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
534 static HRESULT WINAPI d3drm_texture1_SetDecalOrigin(IDirect3DRMTexture *iface, LONG x, LONG y)
536 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
538 TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
540 return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
543 static HRESULT WINAPI d3drm_texture1_SetDecalScale(IDirect3DRMTexture *iface, DWORD scale)
545 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
547 TRACE("iface %p, scale %lu.\n", iface, scale);
549 return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
552 static HRESULT WINAPI d3drm_texture1_SetDecalTransparency(IDirect3DRMTexture *iface, BOOL transparency)
554 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
556 TRACE("iface %p, transparency %#x.\n", iface, transparency);
558 return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
561 static HRESULT WINAPI d3drm_texture1_SetDecalTransparentColor(IDirect3DRMTexture *iface, D3DCOLOR color)
563 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
565 TRACE("iface %p, color 0x%08lx.\n", iface, color);
567 return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
570 static HRESULT WINAPI d3drm_texture1_GetDecalSize(IDirect3DRMTexture *iface, D3DVALUE *width, D3DVALUE *height)
572 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
574 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
576 return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
579 static HRESULT WINAPI d3drm_texture1_GetDecalOrigin(IDirect3DRMTexture *iface, LONG *x, LONG *y)
581 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
583 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
585 return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
588 static D3DRMIMAGE * WINAPI d3drm_texture1_GetImage(IDirect3DRMTexture *iface)
590 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
592 TRACE("iface %p.\n", iface);
594 return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
597 static DWORD WINAPI d3drm_texture1_GetShades(IDirect3DRMTexture *iface)
599 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
601 TRACE("iface %p.\n", iface);
603 return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
606 static DWORD WINAPI d3drm_texture1_GetColors(IDirect3DRMTexture *iface)
608 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
610 TRACE("iface %p.\n", iface);
612 return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
615 static DWORD WINAPI d3drm_texture1_GetDecalScale(IDirect3DRMTexture *iface)
617 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
619 TRACE("iface %p.\n", iface);
621 return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
624 static BOOL WINAPI d3drm_texture1_GetDecalTransparency(IDirect3DRMTexture *iface)
626 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
628 TRACE("iface %p.\n", iface);
630 return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
633 static D3DCOLOR WINAPI d3drm_texture1_GetDecalTransparentColor(IDirect3DRMTexture *iface)
635 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
637 TRACE("iface %p.\n", iface);
639 return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
642 static const struct IDirect3DRMTextureVtbl d3drm_texture1_vtbl =
644 d3drm_texture1_QueryInterface,
645 d3drm_texture1_AddRef,
646 d3drm_texture1_Release,
647 d3drm_texture1_Clone,
648 d3drm_texture1_AddDestroyCallback,
649 d3drm_texture1_DeleteDestroyCallback,
650 d3drm_texture1_SetAppData,
651 d3drm_texture1_GetAppData,
652 d3drm_texture1_SetName,
653 d3drm_texture1_GetName,
654 d3drm_texture1_GetClassName,
655 d3drm_texture1_InitFromFile,
656 d3drm_texture1_InitFromSurface,
657 d3drm_texture1_InitFromResource,
658 d3drm_texture1_Changed,
659 d3drm_texture1_SetColors,
660 d3drm_texture1_SetShades,
661 d3drm_texture1_SetDecalSize,
662 d3drm_texture1_SetDecalOrigin,
663 d3drm_texture1_SetDecalScale,
664 d3drm_texture1_SetDecalTransparency,
665 d3drm_texture1_SetDecalTransparentColor,
666 d3drm_texture1_GetDecalSize,
667 d3drm_texture1_GetDecalOrigin,
668 d3drm_texture1_GetImage,
669 d3drm_texture1_GetShades,
670 d3drm_texture1_GetColors,
671 d3drm_texture1_GetDecalScale,
672 d3drm_texture1_GetDecalTransparency,
673 d3drm_texture1_GetDecalTransparentColor,
676 static HRESULT WINAPI d3drm_texture2_QueryInterface(IDirect3DRMTexture2 *iface, REFIID riid, void **out)
678 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
680 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
682 return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
685 static ULONG WINAPI d3drm_texture2_AddRef(IDirect3DRMTexture2 *iface)
687 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
689 TRACE("iface %p.\n", iface);
691 return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
694 static ULONG WINAPI d3drm_texture2_Release(IDirect3DRMTexture2 *iface)
696 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
698 TRACE("iface %p.\n", iface);
700 return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
703 static HRESULT WINAPI d3drm_texture2_Clone(IDirect3DRMTexture2 *iface,
704 IUnknown *outer, REFIID iid, void **out)
706 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
708 TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
710 return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
713 static HRESULT WINAPI d3drm_texture2_AddDestroyCallback(IDirect3DRMTexture2 *iface,
714 D3DRMOBJECTCALLBACK cb, void *ctx)
716 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
718 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
720 return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
723 static HRESULT WINAPI d3drm_texture2_DeleteDestroyCallback(IDirect3DRMTexture2 *iface,
724 D3DRMOBJECTCALLBACK cb, void *ctx)
726 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
728 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
730 return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
733 static HRESULT WINAPI d3drm_texture2_SetAppData(IDirect3DRMTexture2 *iface, DWORD data)
735 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
737 TRACE("iface %p, data %#lx.\n", iface, data);
739 return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
742 static DWORD WINAPI d3drm_texture2_GetAppData(IDirect3DRMTexture2 *iface)
744 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
746 TRACE("iface %p.\n", iface);
748 return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
751 static HRESULT WINAPI d3drm_texture2_SetName(IDirect3DRMTexture2 *iface, const char *name)
753 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
755 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
757 return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
760 static HRESULT WINAPI d3drm_texture2_GetName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
762 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
764 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
766 return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
769 static HRESULT WINAPI d3drm_texture2_GetClassName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
771 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
773 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
775 return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
778 static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
780 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
782 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
784 return IDirect3DRMTexture3_InitFromFile(&texture->IDirect3DRMTexture3_iface, filename);
787 static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
788 IDirectDrawSurface *surface)
790 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
792 TRACE("iface %p, surface %p.\n", iface, surface);
794 return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
797 static HRESULT WINAPI d3drm_texture2_InitFromResource(IDirect3DRMTexture2 *iface, HRSRC resource)
799 FIXME("iface %p, resource %p stub!\n", iface, resource);
801 return E_NOTIMPL;
804 static HRESULT WINAPI d3drm_texture2_Changed(IDirect3DRMTexture2 *iface, BOOL pixels, BOOL palette)
806 FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
808 return E_NOTIMPL;
811 static HRESULT WINAPI d3drm_texture2_SetColors(IDirect3DRMTexture2 *iface, DWORD max_colors)
813 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
815 TRACE("iface %p, max_colors %lu.\n", iface, max_colors);
817 return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
820 static HRESULT WINAPI d3drm_texture2_SetShades(IDirect3DRMTexture2 *iface, DWORD max_shades)
822 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
824 TRACE("iface %p, max_shades %lu.\n", iface, max_shades);
826 return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
829 static HRESULT WINAPI d3drm_texture2_SetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE width, D3DVALUE height)
831 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
833 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
835 return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
838 static HRESULT WINAPI d3drm_texture2_SetDecalOrigin(IDirect3DRMTexture2 *iface, LONG x, LONG y)
840 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
842 TRACE("iface %p, x %ld, y %ld.\n", iface, x, y);
844 return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
847 static HRESULT WINAPI d3drm_texture2_SetDecalScale(IDirect3DRMTexture2 *iface, DWORD scale)
849 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
851 TRACE("iface %p, scale %lu.\n", iface, scale);
853 return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
856 static HRESULT WINAPI d3drm_texture2_SetDecalTransparency(IDirect3DRMTexture2 *iface, BOOL transparency)
858 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
860 TRACE("iface %p, transparency %#x.\n", iface, transparency);
862 return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
865 static HRESULT WINAPI d3drm_texture2_SetDecalTransparentColor(IDirect3DRMTexture2 *iface, D3DCOLOR color)
867 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
869 TRACE("iface %p, color 0x%08lx.\n", iface, color);
871 return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
874 static HRESULT WINAPI d3drm_texture2_GetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE *width, D3DVALUE *height)
876 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
878 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
880 return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
883 static HRESULT WINAPI d3drm_texture2_GetDecalOrigin(IDirect3DRMTexture2 *iface, LONG *x, LONG *y)
885 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
887 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
889 return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
892 static D3DRMIMAGE * WINAPI d3drm_texture2_GetImage(IDirect3DRMTexture2 *iface)
894 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
896 TRACE("iface %p.\n", iface);
898 return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
901 static DWORD WINAPI d3drm_texture2_GetShades(IDirect3DRMTexture2 *iface)
903 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
905 TRACE("iface %p.\n", iface);
907 return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
910 static DWORD WINAPI d3drm_texture2_GetColors(IDirect3DRMTexture2 *iface)
912 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
914 TRACE("iface %p.\n", iface);
916 return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
919 static DWORD WINAPI d3drm_texture2_GetDecalScale(IDirect3DRMTexture2 *iface)
921 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
923 TRACE("iface %p.\n", iface);
925 return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
928 static BOOL WINAPI d3drm_texture2_GetDecalTransparency(IDirect3DRMTexture2 *iface)
930 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
932 TRACE("iface %p.\n", iface);
934 return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
937 static D3DCOLOR WINAPI d3drm_texture2_GetDecalTransparentColor(IDirect3DRMTexture2 *iface)
939 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
941 TRACE("iface %p.\n", iface);
943 return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
946 static HRESULT WINAPI d3drm_texture2_InitFromImage(IDirect3DRMTexture2 *iface, D3DRMIMAGE *image)
948 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
950 TRACE("iface %p, image %p.\n", iface, image);
952 return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
955 static HRESULT WINAPI d3drm_texture2_InitFromResource2(IDirect3DRMTexture2 *iface,
956 HMODULE module, const char *name, const char *type)
958 FIXME("iface %p, module %p, name %s, type %s stub!\n",
959 iface, module, debugstr_a(name), debugstr_a(type));
961 return E_NOTIMPL;
964 static HRESULT WINAPI d3drm_texture2_GenerateMIPMap(IDirect3DRMTexture2 *iface, DWORD flags)
966 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
968 TRACE("iface %p, flags %#lx.\n", iface, flags);
970 return IDirect3DRMTexture3_GenerateMIPMap(&texture->IDirect3DRMTexture3_iface, flags);
973 static const struct IDirect3DRMTexture2Vtbl d3drm_texture2_vtbl =
975 d3drm_texture2_QueryInterface,
976 d3drm_texture2_AddRef,
977 d3drm_texture2_Release,
978 d3drm_texture2_Clone,
979 d3drm_texture2_AddDestroyCallback,
980 d3drm_texture2_DeleteDestroyCallback,
981 d3drm_texture2_SetAppData,
982 d3drm_texture2_GetAppData,
983 d3drm_texture2_SetName,
984 d3drm_texture2_GetName,
985 d3drm_texture2_GetClassName,
986 d3drm_texture2_InitFromFile,
987 d3drm_texture2_InitFromSurface,
988 d3drm_texture2_InitFromResource,
989 d3drm_texture2_Changed,
990 d3drm_texture2_SetColors,
991 d3drm_texture2_SetShades,
992 d3drm_texture2_SetDecalSize,
993 d3drm_texture2_SetDecalOrigin,
994 d3drm_texture2_SetDecalScale,
995 d3drm_texture2_SetDecalTransparency,
996 d3drm_texture2_SetDecalTransparentColor,
997 d3drm_texture2_GetDecalSize,
998 d3drm_texture2_GetDecalOrigin,
999 d3drm_texture2_GetImage,
1000 d3drm_texture2_GetShades,
1001 d3drm_texture2_GetColors,
1002 d3drm_texture2_GetDecalScale,
1003 d3drm_texture2_GetDecalTransparency,
1004 d3drm_texture2_GetDecalTransparentColor,
1005 d3drm_texture2_InitFromImage,
1006 d3drm_texture2_InitFromResource2,
1007 d3drm_texture2_GenerateMIPMap,
1010 static HRESULT WINAPI d3drm_texture3_QueryInterface(IDirect3DRMTexture3 *iface, REFIID riid, void **out)
1012 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1014 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
1016 if (IsEqualGUID(riid, &IID_IDirect3DRMTexture)
1017 || IsEqualGUID(riid, &IID_IDirect3DRMVisual)
1018 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
1019 || IsEqualGUID(riid, &IID_IUnknown))
1021 *out = &texture->IDirect3DRMTexture_iface;
1023 else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture2))
1025 *out = &texture->IDirect3DRMTexture2_iface;
1027 else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
1029 *out = &texture->IDirect3DRMTexture3_iface;
1031 else
1033 *out = NULL;
1034 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid));
1035 return CLASS_E_CLASSNOTAVAILABLE;
1038 IUnknown_AddRef((IUnknown *)*out);
1039 return S_OK;
1042 static ULONG WINAPI d3drm_texture3_AddRef(IDirect3DRMTexture3 *iface)
1044 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1045 ULONG refcount = InterlockedIncrement(&texture->obj.ref);
1047 TRACE("%p increasing refcount to %lu.\n", iface, refcount);
1049 return refcount;
1052 static ULONG WINAPI d3drm_texture3_Release(IDirect3DRMTexture3 *iface)
1054 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1055 ULONG refcount = InterlockedDecrement(&texture->obj.ref);
1057 TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
1059 if (!refcount)
1060 d3drm_texture_destroy(texture);
1062 return refcount;
1065 static HRESULT WINAPI d3drm_texture3_Clone(IDirect3DRMTexture3 *iface,
1066 IUnknown *outer, REFIID iid, void **out)
1068 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
1070 return E_NOTIMPL;
1073 static HRESULT WINAPI d3drm_texture3_AddDestroyCallback(IDirect3DRMTexture3 *iface,
1074 D3DRMOBJECTCALLBACK cb, void *ctx)
1076 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1078 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
1080 return d3drm_object_add_destroy_callback(&texture->obj, cb, ctx);
1083 static HRESULT WINAPI d3drm_texture3_DeleteDestroyCallback(IDirect3DRMTexture3 *iface,
1084 D3DRMOBJECTCALLBACK cb, void *ctx)
1086 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1088 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
1090 return d3drm_object_delete_destroy_callback(&texture->obj, cb, ctx);
1093 static HRESULT WINAPI d3drm_texture3_SetAppData(IDirect3DRMTexture3 *iface, DWORD data)
1095 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1097 TRACE("iface %p, data %#lx.\n", iface, data);
1099 texture->obj.appdata = data;
1101 return D3DRM_OK;
1104 static DWORD WINAPI d3drm_texture3_GetAppData(IDirect3DRMTexture3 *iface)
1106 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1108 TRACE("iface %p.\n", iface);
1110 return texture->obj.appdata;
1113 static HRESULT WINAPI d3drm_texture3_SetName(IDirect3DRMTexture3 *iface, const char *name)
1115 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1117 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
1119 return d3drm_object_set_name(&texture->obj, name);
1122 static HRESULT WINAPI d3drm_texture3_GetName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
1124 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1126 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1128 return d3drm_object_get_name(&texture->obj, size, name);
1131 static HRESULT WINAPI d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
1133 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1135 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1137 return d3drm_object_get_class_name(&texture->obj, size, name);
1140 static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
1142 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1143 D3DRMIMAGE *image;
1144 HRESULT hr;
1146 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
1148 if (FAILED(hr = d3drm_texture_load(texture, filename, TRUE, &image)))
1149 return hr;
1151 return IDirect3DRMTexture3_InitFromImage(iface, image);
1154 static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
1155 IDirectDrawSurface *surface)
1157 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1159 TRACE("iface %p, surface %p.\n", iface, surface);
1161 if (!surface)
1162 return D3DRMERR_BADOBJECT;
1164 /* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
1165 IDirect3DRM_AddRef(texture->d3drm);
1167 if (texture->image || texture->surface)
1168 return D3DRMERR_BADOBJECT;
1170 texture->surface = surface;
1171 IDirectDrawSurface_AddRef(texture->surface);
1172 return D3DRM_OK;
1175 static HRESULT WINAPI d3drm_texture3_InitFromResource(IDirect3DRMTexture3 *iface, HRSRC resource)
1177 FIXME("iface %p, resource %p stub!\n", iface, resource);
1179 return E_NOTIMPL;
1182 static HRESULT WINAPI d3drm_texture3_Changed(IDirect3DRMTexture3 *iface,
1183 DWORD flags, DWORD rect_count, RECT *rects)
1185 FIXME("iface %p, flags %#lx, rect_count %lu, rects %p stub!\n", iface, flags, rect_count, rects);
1187 return E_NOTIMPL;
1190 static HRESULT WINAPI d3drm_texture3_SetColors(IDirect3DRMTexture3 *iface, DWORD max_colors)
1192 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1193 TRACE("iface %p, max_colors %lu\n", iface, max_colors);
1195 texture->max_colors= max_colors;
1197 return S_OK;
1200 static HRESULT WINAPI d3drm_texture3_SetShades(IDirect3DRMTexture3 *iface, DWORD max_shades)
1202 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1203 TRACE("iface %p, max_shades %lu\n", iface, max_shades);
1205 texture->max_shades = max_shades;
1207 return S_OK;
1210 static HRESULT WINAPI d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE width, D3DVALUE height)
1212 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1214 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
1216 texture->decal_width = width;
1217 texture->decal_height = height;
1219 return S_OK;
1222 static HRESULT WINAPI d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 *iface, LONG x, LONG y)
1224 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1226 TRACE("iface %p, x %ld, y %ld\n", iface, x, y);
1228 texture->decal_x = x;
1229 texture->decal_y = y;
1231 return S_OK;
1234 static HRESULT WINAPI d3drm_texture3_SetDecalScale(IDirect3DRMTexture3 *iface, DWORD scale)
1236 FIXME("iface %p, scale %lu stub!\n", iface, scale);
1238 return E_NOTIMPL;
1241 static HRESULT WINAPI d3drm_texture3_SetDecalTransparency(IDirect3DRMTexture3 *iface, BOOL transparency)
1243 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1245 TRACE("iface %p, transparency %#x.\n", iface, transparency);
1247 texture->transparency = transparency;
1249 return S_OK;
1252 static HRESULT WINAPI d3drm_texture3_SetDecalTransparentColor(IDirect3DRMTexture3 *iface, D3DCOLOR color)
1254 FIXME("iface %p, color 0x%08lx stub!\n", iface, color);
1256 return E_NOTIMPL;
1259 static HRESULT WINAPI d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE *width, D3DVALUE *height)
1261 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1263 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
1265 *width = texture->decal_width;
1266 *height = texture->decal_height;
1268 return S_OK;
1271 static HRESULT WINAPI d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 *iface, LONG *x, LONG *y)
1273 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1275 TRACE("iface %p, x %p, y %p\n", iface, x, y);
1277 *x = texture->decal_x;
1278 *y = texture->decal_y;
1280 return S_OK;
1283 static D3DRMIMAGE * WINAPI d3drm_texture3_GetImage(IDirect3DRMTexture3 *iface)
1285 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1287 TRACE("iface %p.\n", iface);
1289 return texture->image;
1292 static DWORD WINAPI d3drm_texture3_GetShades(IDirect3DRMTexture3 *iface)
1294 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1295 TRACE("iface %p\n", iface);
1296 return texture->max_shades;
1299 static DWORD WINAPI d3drm_texture3_GetColors(IDirect3DRMTexture3 *iface)
1301 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1302 TRACE("iface %p\n", iface);
1303 return texture->max_colors;
1306 static DWORD WINAPI d3drm_texture3_GetDecalScale(IDirect3DRMTexture3 *iface)
1308 FIXME("iface %p stub!\n", iface);
1310 return 0;
1313 static BOOL WINAPI d3drm_texture3_GetDecalTransparency(IDirect3DRMTexture3 *iface)
1315 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1317 TRACE("iface %p.\n", iface);
1319 return texture->transparency;
1322 static D3DCOLOR WINAPI d3drm_texture3_GetDecalTransparentColor(IDirect3DRMTexture3 *iface)
1324 FIXME("iface %p stub!\n", iface);
1326 return 0;
1329 static HRESULT WINAPI d3drm_texture3_InitFromImage(IDirect3DRMTexture3 *iface, D3DRMIMAGE *image)
1331 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1333 TRACE("iface %p, image %p.\n", iface, image);
1335 if (!d3drm_validate_image(image))
1336 return D3DRMERR_BADOBJECT;
1338 /* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
1339 IDirect3DRM_AddRef(texture->d3drm);
1341 if (texture->image || texture->surface)
1342 return D3DRMERR_BADOBJECT;
1344 texture->image = image;
1346 return D3DRM_OK;
1349 static HRESULT WINAPI d3drm_texture3_InitFromResource2(IDirect3DRMTexture3 *iface,
1350 HMODULE module, const char *name, const char *type)
1352 FIXME("iface %p, module %p, name %s, type %s stub!\n",
1353 iface, module, debugstr_a(name), debugstr_a(type));
1355 return E_NOTIMPL;
1358 static HRESULT WINAPI d3drm_texture3_GenerateMIPMap(IDirect3DRMTexture3 *iface, DWORD flags)
1360 FIXME("iface %p, flags %#lx stub!\n", iface, flags);
1362 return E_NOTIMPL;
1365 static HRESULT WINAPI d3drm_texture3_GetSurface(IDirect3DRMTexture3 *iface,
1366 DWORD flags, IDirectDrawSurface **surface)
1368 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1370 TRACE("iface %p, flags %#lx, surface %p.\n", iface, flags, surface);
1372 if (flags)
1373 FIXME("unexpected flags %#lx.\n", flags);
1375 if (!surface)
1376 return D3DRMERR_BADVALUE;
1378 if (texture->image)
1379 return D3DRMERR_NOTCREATEDFROMDDS;
1381 *surface = texture->surface;
1382 IDirectDrawSurface_AddRef(*surface);
1384 return D3DRM_OK;
1387 static HRESULT WINAPI d3drm_texture3_SetCacheOptions(IDirect3DRMTexture3 *iface, LONG importance, DWORD flags)
1389 FIXME("iface %p, importance %ld, flags %#lx stub!\n", iface, importance, flags);
1391 return E_NOTIMPL;
1394 static HRESULT WINAPI d3drm_texture3_GetCacheOptions(IDirect3DRMTexture3 *iface,
1395 LONG *importance, DWORD *flags)
1397 FIXME("iface %p, importance %p, flags %p stub!\n", iface, importance, flags);
1399 return E_NOTIMPL;
1402 static HRESULT WINAPI d3drm_texture3_SetDownsampleCallback(IDirect3DRMTexture3 *iface,
1403 D3DRMDOWNSAMPLECALLBACK cb, void *ctx)
1405 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1407 return E_NOTIMPL;
1410 static HRESULT WINAPI d3drm_texture3_SetValidationCallback(IDirect3DRMTexture3 *iface,
1411 D3DRMVALIDATIONCALLBACK cb, void *ctx)
1413 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1415 return E_NOTIMPL;
1418 static const struct IDirect3DRMTexture3Vtbl d3drm_texture3_vtbl =
1420 d3drm_texture3_QueryInterface,
1421 d3drm_texture3_AddRef,
1422 d3drm_texture3_Release,
1423 d3drm_texture3_Clone,
1424 d3drm_texture3_AddDestroyCallback,
1425 d3drm_texture3_DeleteDestroyCallback,
1426 d3drm_texture3_SetAppData,
1427 d3drm_texture3_GetAppData,
1428 d3drm_texture3_SetName,
1429 d3drm_texture3_GetName,
1430 d3drm_texture3_GetClassName,
1431 d3drm_texture3_InitFromFile,
1432 d3drm_texture3_InitFromSurface,
1433 d3drm_texture3_InitFromResource,
1434 d3drm_texture3_Changed,
1435 d3drm_texture3_SetColors,
1436 d3drm_texture3_SetShades,
1437 d3drm_texture3_SetDecalSize,
1438 d3drm_texture3_SetDecalOrigin,
1439 d3drm_texture3_SetDecalScale,
1440 d3drm_texture3_SetDecalTransparency,
1441 d3drm_texture3_SetDecalTransparentColor,
1442 d3drm_texture3_GetDecalSize,
1443 d3drm_texture3_GetDecalOrigin,
1444 d3drm_texture3_GetImage,
1445 d3drm_texture3_GetShades,
1446 d3drm_texture3_GetColors,
1447 d3drm_texture3_GetDecalScale,
1448 d3drm_texture3_GetDecalTransparency,
1449 d3drm_texture3_GetDecalTransparentColor,
1450 d3drm_texture3_InitFromImage,
1451 d3drm_texture3_InitFromResource2,
1452 d3drm_texture3_GenerateMIPMap,
1453 d3drm_texture3_GetSurface,
1454 d3drm_texture3_SetCacheOptions,
1455 d3drm_texture3_GetCacheOptions,
1456 d3drm_texture3_SetDownsampleCallback,
1457 d3drm_texture3_SetValidationCallback,
1460 HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm)
1462 static const char classname[] = "Texture";
1463 struct d3drm_texture *object;
1465 TRACE("texture %p.\n", texture);
1467 if (!(object = calloc(1, sizeof(*object))))
1468 return E_OUTOFMEMORY;
1470 object->IDirect3DRMTexture_iface.lpVtbl = &d3drm_texture1_vtbl;
1471 object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl;
1472 object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl;
1473 object->d3drm = d3drm;
1474 object->max_colors = 8;
1475 object->max_shades = 16;
1476 object->transparency = FALSE;
1477 object->decal_width = 1.0f;
1478 object->decal_height = 1.0f;
1480 d3drm_object_init(&object->obj, classname);
1482 *texture = object;
1484 return D3DRM_OK;