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HEAD
wined3d: Use pure integer vertex attributes for SM4+ shaders.
[wine.git]
/
dlls
/
mmcndmgr
/
Makefile.in
blob
adf36cebd3e66c094d9c230da683dc11bd4cb0a8
1
MODULE
=
mmcndmgr.dll
2
IMPORTS
=
uuid oleaut32 ole32 user32
3
4
C_SRCS
=
\
5
mmcndmgr.c
6
7
IDL_SRCS
=
mmcndmgr.idl