wined3d: Use pure integer vertex attributes for SM4+ shaders.
[wine.git] / dlls / mlang / mlang_classes.idl
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1 /*
2 * COM Classes for mlang
4 * Copyright 2010 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #pragma makedep register
24 helpstring("Multi Language Support"),
25 threading(both),
26 uuid(275c23e2-3747-11d0-9fea-00aa003f8646)
28 coclass CMultiLanguage { interface IMultiLanguage; }
31 helpstring("Multi Language String"),
32 threading(both),
33 uuid(c04d65cf-b70d-11d0-b188-00aa0038c969)
35 coclass CMLangString { interface IMultiLanguage; }
38 helpstring("Multi Language ConvertCharset"),
39 threading(both),
40 uuid(d66d6f99-cdaa-11d0-b822-00c04fc9b31f)
42 coclass CMLangConvertCharset { interface IMultiLanguage; }