wined3d: Use pure integer vertex attributes for SM4+ shaders.
[wine.git] / dlls / ifsmgr.vxd / Makefile.in
blob65c6be21036722a24ea7d2a9a4aacc88b6908660
1 MODULE = ifsmgr.vxd
2 IMPORTS = kernel
4 C_SRCS = \
5 ifsmgr.c