wined3d: Don't setup FBO and draw buffers in wined3d_context_gl_apply_blit_state().
[wine.git] / programs / view / Makefile.in
blob457fcbf171e27f55cf8e4ad648bb8fdc43c64854
1 MODULE = view.exe
2 IMPORTS = comdlg32 user32 gdi32 comctl32
4 EXTRADLLFLAGS = -mwindows -municode
6 C_SRCS = \
7 view.c
9 RC_SRCS = view.rc