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HEAD
wined3d: Don't setup FBO and draw buffers in wined3d_context_gl_apply_blit_state().
[wine.git]
/
programs
/
view
/
Makefile.in
blob
457fcbf171e27f55cf8e4ad648bb8fdc43c64854
1
MODULE
=
view.exe
2
IMPORTS
=
comdlg32 user32 gdi32 comctl32
3
4
EXTRADLLFLAGS
= -
mwindows
-
municode
5
6
C_SRCS
=
\
7
view.c
8
9
RC_SRCS
=
view.rc