wined3d: Don't setup FBO and draw buffers in wined3d_context_gl_apply_blit_state().
[wine.git] / programs / reg / Makefile.in
blobd7e4e4b65ceec9426a51c576862d074746096156
1 MODULE = reg.exe
2 IMPORTS = advapi32
3 DELAYIMPORTS = user32
5 EXTRADLLFLAGS = -mconsole -municode
7 C_SRCS = \
8 add.c \
9 copy.c \
10 delete.c \
11 export.c \
12 import.c \
13 query.c \
14 reg.c
16 RC_SRCS = reg.rc