wined3d: Use unsigned mask constants in shifts.
[wine.git] / dlls / d3dx9_30 / d3dx9_30_main.c
blob81e53f862995e1d37683ce14ed670aa862b93838
1 /*
2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "wine/port.h"
25 #include <stdarg.h>
27 #include "windef.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3dx9.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
37 /***********************************************************************
38 * DllMain.
40 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
42 switch(reason)
44 case DLL_WINE_PREATTACH:
45 return FALSE; /* prefer native version */
46 case DLL_PROCESS_ATTACH:
47 DisableThreadLibraryCalls(inst);
48 break;
50 return TRUE;
53 /***********************************************************************
54 * D3DXCheckVersion
55 * Checks whether we are compiling against the correct d3d and d3dx library.
57 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
59 if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==30)
60 return TRUE;
61 else
62 return FALSE;
65 typedef enum _D3DX_CPU_OPTIMIZATION
67 D3DX_NOT_OPTIMIZED = 0,
68 D3DX_3DNOW_OPTIMIZED = 1,
69 D3DX_SSE2_OPTIMIZED = 2,
70 D3DX_SSE_OPTIMIZED = 3
71 } D3DX_CPU_OPTIMIZATION;
73 D3DX_CPU_OPTIMIZATION WINAPI D3DXCpuOptimizations(BOOL enable)
75 FIXME("%i - stub\n", enable);
76 return D3DX_NOT_OPTIMIZED;