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comctl32/tests: Use CRT allocation functions.
[wine.git]
/
dlls
/
d3d9
/
Makefile.in
blob
5a717b11863b507c69623adc582f6163935a0da2
1
MODULE
=
d3d9.dll
2
IMPORTLIB
=
d3d9
3
IMPORTS
=
dxguid uuid wined3d
4
5
SOURCES
=
\
6
buffer.c \
7
d3d9_main.c \
8
device.c \
9
directx.c \
10
query.c \
11
shader.c \
12
stateblock.c \
13
surface.c \
14
swapchain.c \
15
texture.c \
16
version.rc \
17
vertexdeclaration.c \
18
volume.c