repo.or.cz
/
vlc.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
codec: avcodec: copy the source max light levels into the output picture
2017-04-07
S
t
eve Lhomme
c
odec: avcodec
:
c
o
py the sour
c
e max light levels into
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
blo
c
k: do not
use pass un
i
nitia
l
ized data to R
e
adF
i
le()
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
avcom
m
on: add a
c
onvers
i
on from AVRational to vlc_rat
i
onal_t
commit
|
commitdiff
|
tree
2017-04-07
Stev
e
L
homme
cor
e
: add a
v
l
c
_r
a
tional_t ty
p
e for
u
nsigned rat
i
o
nal
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
S
te
v
e Lh
o
mme
vlc_vout_wr
a
pper:
the sar i
s
always unsigned
commit
|
commitdiff
|
tree
2017-04-07
S
teve
L
homme
dis
p
lay: get rid
of cr
o
p
_saved
commit
|
commitdiff
|
tree
2017-04-07
S
t
eve
L
h
omme
codec: libmpeg2: cle
a
n c
o
de
commit
|
commitdiff
|
tree
2017-04-07
Stev
e
Lh
o
mm
e
pac
k
etizer: v
c
1: mak
e
the asp
e
ct ratio and fram
e
rate
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
S
t
e
ve Lhomm
e
do n
o
t ch
e
c
k
u
nsigned values
fo
r
nega
t
ive
commit
|
commitdiff
|
tree
2017-04-07
Steve Lh
o
mm
e
tra
n
scode:
v
ideo: c
l
ean co
d
e
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhom
m
e
contrib: f
f
mpeg: bump the re
v
ision to includ
e
full
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Stev
e
Lho
m
me
es
_
out
:
d
is
p
lay HDR m
e
tadata
commit
|
commitdiff
|
tree
2017-03-31
Steve
L
homme
co
n
trib: ffmpeg: bump t
h
e
rev
i
s
ion t
o
include a DX
V
A2 fix
commit
|
commitdiff
|
tree
2017-03-31
Steve L
h
o
m
me
codec: avcodec: copy the source master
i
ng/
l
i
g
h
t
le
v
el
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhomme
dir
e
ct3d11: set the
HDR m
e
tadata on the Sw
a
pC
h
ain
when
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Stev
e
Lhomme
contrib: d3d11: a
d
d dxgi1
.
5 to support H
D
R10 metadata
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhomm
e
packet
i
zer: hevc: write the HDR
m
e
tadata in the out
p
ut
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Steve Lh
o
mme
h
x
x
x
_sei: add HDR10
m
etadata
pars
i
ng
commit
|
commitdiff
|
tree
2017-03-31
S
t
e
ve
L
homme
vlc_es: add
support for
m
astering colour volume dat
a
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Ste
v
e Lhomme
dxv
a
2:
fav
o
r the format us
e
d by the vout
fo
r
d
e
coding
commit
|
commitdiff
|
tree
2017-03-27
Steve Lhomme
a
vcodec: remove unecessary c
h
e
c
k for thread sa
f
ety
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Steve
Lhomm
e
cont
r
ib: ffmpeg
:
u
s
e a
n
ewer ver
s
ion of FFmp
e
g tha
t
.
.
.
commit
|
commitdiff
|
tree
2017-03-23
Steve Lhomme
direct3d9: use poin
t
interpolation rather than none
commit
|
commitdiff
|
tree
2017-03-23
S
t
eve Lhomme
direct3d9: fix the black b
a
c
kground when the
deco
d
er
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
t
e
ve
Lhomme
direct3
d
1
1
:
adjust
t
he max luminan
c
e based on the so
u
rce
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
t
eve Lho
m
me
direct3d11: rewo
r
k
the full/studio ran
g
e adjustement
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve Lhomme
dir
e
ct3d11: pic
k
t
he best
swapcha
i
n
c
olo
r
space for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e Lh
o
mm
e
direc
t
3d11:
l
ist the
c
olorspa
c
e
s
supp
o
rted by t
h
e swapch
a
in
commit
|
commitdiff
|
tree
2017-03-21
Stev
e
Lhomme
direct3d11: only satu
r
ate
b
e
f
ore
d
elivering
t
he RGBA
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3d11: fix the
HLG t
o
Lin
e
ar
l
u
mi
n
ance
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhom
m
e
direct3d11: do the tone mappin
g
for HLG
sources too
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve Lh
o
mme
direct3d11: add s
u
pport for transfer conversi
o
n
for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
t
eve Lho
m
me
direct
3
d11
:
fix typo
s
in ST2084 inverse EOTF
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
d
ir
e
ct
3
d1
1
: log the Pixe
l
Shader st
a
ges in debu
g
builds
commit
|
commitdiff
|
tree
2017-03-21
S
teve Lhomme
direct3d11: add a f
u
nction
t
o determine if a sh
a
de
r
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
d
irect3d1
1
: renam
e
COLORS
P
ACE_RGB_FUL
L
as
i
t'
s
u
sed
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve
L
homme
dire
c
t
3d11: fa
c
torize
the same string
usage
commit
|
commitdiff
|
tree
2017-03-15
Steve Lho
m
me
wi
n
3
2: fix log ty
p
o
commit
|
commitdiff
|
tree
2017-03-15
S
t
e
v
e L
h
om
m
e
d
x
va2: fix
compilation warn
i
ng
commit
|
commitdiff
|
tree
2017-03-15
St
e
ve Lhomm
e
d3d11v
a
: fix
leak
from a F
r
omWide()
c
all
commit
|
commitdiff
|
tree
2017-03-15
Steve Lhomme
vlc_
s
t
ream_extra
c
tor
:
remove
e
xtra comma for VLC_COMM
O
N_MEMBERS
commit
|
commitdiff
|
tree
2017-03-15
Ste
v
e
Lhomme
core: win32: fix compilation
for
W
in
s
tore
commit
|
commitdiff
|
tree
2017-03-10
S
t
eve Lhomm
e
dir
e
ct3
d
11: pass the
Whitepoint shifts as a
M
atrix
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhom
m
e
dir
e
ct3d11:
g
eneral
i
ze the full
t
o studio/limi
t
ed conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
teve Lho
m
me
di
r
ect3d11: ajdust the black
l
evel/
a
c
h
r
o
macy/range
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Stev
e
L
h
omme
direct3d1
1
: f
i
x th
e
YCbRb BT2020 to
R
GB conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lh
o
mme
d
ir
e
ct3d11: document
t
h
e
pixel conversion
m
a
trice
s
commit
|
commitdiff
|
tree
2017-03-10
Steve Lh
o
mme
direc
t
3d11
:
k
eep the default pixel
c
o
n
version
m
a
trices
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
t
eve Lho
m
me
direc
t
3d11: simp
l
i
f
y float4 to floa
t
3 co
n
version in
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
teve Lhomme
direct3d11: fix
H
LG
d
isplaying on L
D
R
d
i
splays
commit
|
commitdiff
|
tree
2017-03-10
Steve L
h
omme
direct3d11: handle
outp
u
t to a SM
P
T
E ST 2084 dis
p
lay
commit
|
commitdiff
|
tree
2017-03-10
Steve
Lhomme
direct3d11: use va
l
ues
d
ir
e
ct
l
y from t
h
e
S
M
P
TE ST 2
0
84
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomm
e
contri
b
: matroska: updat
e
libmat
r
os
k
a to 1
.
4
.
6
commit
|
commitdiff
|
tree
2017-03-10
S
te
v
e
Lhomm
e
w
i
n
3
2:
d
o no
t
lo
a
d wininet
.
dll on startup,
i
t's not
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
core: win32: do not loa
d
winmm
.
dll on startup, it's
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
t
eve Lhom
m
e
core: wi
n
32: load dependent
l
ibrarie
s
i
n modules from
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
S
t
e
v
e Lho
m
me
a
v
c
o
dec: map AVCOL_TRC_
A
RIB_STD_B67 to
T
RANSFER
_
FUNC_HLG
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
avc
o
d
e
c: fix the F
F
mp
e
g ve
r
s
ion on w
h
ich AVCOL_TRC
_
SMPTE2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Steve Lh
o
mme
p
acke
t
izer: hxxx: ma
p
H
LG/ARIB S
T
D-B67
t
o
the VLC va
l
ue
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomm
e
vlc
_
es
:
add H
L
G/ARIB STD-B6
7
tr
a
nsfer functi
o
n
commit
|
commitdiff
|
tree
2017-03-03
S
t
eve
Lhomme
direct3
d
11: fix HDR rendering o
n
LD
R
screen
s
commit
|
commitdiff
|
tree
2017-03-03
S
t
e
v
e Lhomme
dire
c
t3d11: factorize the pix
e
l shader
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
dir
e
c
t
3
d
1
1
:
remov
e
unused
a
rg
u
ment
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
d
irect3d11:
h
andle the pixel shader specific stri
n
g
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
S
teve Lhomme
direc
t
3d11: use main() as the entry poin
t
for al
l
t
ypes
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
S
teve Lhomme
stream_extractor: fix compilatio
n
with older libarchive
commit
|
commitdiff
|
tree
2017-02-14
Steve Lhomme
core: WINAPI
should be
set on
t
he pointer
commit
|
commitdiff
|
tree
2017-02-14
St
e
ve Lhomme
compat:
t
h
e off
i
cial
w
ay to include
W
SA functions is
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve L
h
omme
di
r
ect3d1
1
: no need
to keep th
e
ID
X
GIFactory2 fo
r
e
v
er
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
d3d11va: fix ID3D11Device leak
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomm
e
d
i
rect3d11:
fix memory leak
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
direct
3
d11
:
fix th
e
cropping
a
nd text
u
re sizes
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
direct3d11: use a staging textur
e
in legacy shader
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
S
t
e
v
e Lhomme
direct3d11: al
l
ocate the
texture(s) di
r
e
ctly in AllocQua
d
()
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d11: move
the picture
p
ool alloc
a
tion in one
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d11: use Allocat
e
Textures(
)
for q
u
ad
t
e
xtures t
o
o
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d
1
1:
no
need fo
r
a custom picture_sys_pool_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Stev
e
Lhomm
e
d3
d
11: allow more than one
texture per picture
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
direct3d11: use a T
e
x
t
u
r
e2
D
Array in th
e
pixel sh
a
der
commit
|
commitdiff
|
tree
2017-02-10
Steve L
h
o
mm
e
Reve
r
t
"direct3d11: avoid crashing late
r
in the deco
d
e
r"
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
playlist: fix
missing NU
L
L test
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
demux:
mkv:
a
d
d support for new s
p
ati
a
l
proje
c
t
i
on
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct
3
d11: use the picture_sys_t texture rather
t
han
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
direct3
d
11
:
clean P
o
ol() code
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
di
r
ect3d1
1
: renam
e
the
texture mapping funct
i
o
ns
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve L
h
omme
dir
e
ct3d11:
don't allow
m
apping o
p
aque
d
e
code
r
textu
r
es
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lhomme
direct3
d
11
:
move the qu
a
d texture allo
c
ation in a s
e
para
t
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
dir
e
ct
3
d11: keep
a
reference to the pixel s
h
ader longe
r
commit
|
commitdiff
|
tree
2017-02-08
S
te
v
e Lhomm
e
direct3d11: sto
r
e the texture for
m
at that is
u
sed
t
o
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lhomme
dire
c
t3d11: use a function
to al
l
ocate the
s
hader reso
u
rce
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomm
e
direct3d11: fix com
p
ilat
i
o
n
w
hen H
A
VE
_
ID3D
1
1V
I
DEODECODER
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11: remo
v
e th
e
useless
s
taging tex
t
ure
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhom
m
e
d
i
rect
3
d11
:
rework
t
he tex
t
u
r
e placement
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d3d
1
1va: use the picture from
the decoder
p
ool directly
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
me
direct
3
d
11:
t
weak t
h
e
p
i
xel shader f
o
r
the
Xbox
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
di
r
ect3d11:
p
a
ss the whitepo
i
n
t a
n
d colorspa
c
e
matric
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomme
d
irect3d11: make
the
p
i
xel shader
matrices non-const
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
omme
di
r
ect3d11: de
f
ine the 0
.
0
6
25 ma
g
ic
va
l
ue fo
r
the
w
hite
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
omme
direct3d11:
d
e
cide if we're goi
n
g to do direct
rendering
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lho
m
me
direc
t
3d11: no need for an interim vo
u
t
_
d
isplay_info
_
t
.
.
.
commit
|
commitdiff
|
tree
next