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dxva2: fix compilation warning
2017-03-15
S
t
eve Lhomme
d
x
va
2
: fi
x
c
o
mpilation warnin
g
commit
|
commitdiff
|
tree
2017-03-15
S
teve Lhomme
d3d11va: fix leak from
a
F
r
om
W
ide() cal
l
commit
|
commitdiff
|
tree
2017-03-15
Ste
v
e
Lhomme
vlc_s
t
ream_ext
r
actor:
r
emove
e
x
t
ra com
m
a for VLC_COMMON_MEMBER
S
commit
|
commitdiff
|
tree
2017-03-15
Steve
Lhomme
core: win32: fix compila
t
ion
f
or
Winstore
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
d
irect3d
1
1: pass
t
he Whitepoint shifts
as
a Matr
i
x
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
homme
direc
t
3
d
1
1
: general
i
ze the f
u
ll to stu
d
i
o
/limited co
n
versio
n
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
d
irect3d11: ajdust the bla
c
k l
e
vel/achromacy/range
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
dir
e
c
t
3d11: fix t
h
e YCbRb BT2020
to RGB
conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
dir
e
c
t3d11:
d
ocum
e
nt
the pix
e
l
c
onversion matri
c
es
commit
|
commitdiff
|
tree
2017-03-10
Ste
v
e
L
homme
d
i
r
e
c
t3d11:
keep the d
e
f
a
ult pi
x
el
c
o
n
v
er
s
ion mat
r
ices
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
homme
dir
e
ct3d11: sim
p
l
i
fy
float
4
to
f
lo
a
t3 conversion in
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhom
m
e
d
i
rect3d11:
f
i
x HLG
d
i
s
pl
a
ying on LDR
displ
a
ys
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direc
t
3d1
1
:
h
andle output to a SMPTE ST 2084 di
s
play
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direc
t
3d11:
u
se v
a
l
u
es d
i
rectly f
r
om th
e
SMPTE
S
T 2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
h
o
mme
contrib
:
matros
k
a: update
libmatroska to 1
.
4
.
6
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
win32: do
n
o
t
load wininet
.
dll on startup,
it's not
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
c
o
re
:
w
i
n3
2
:
do not load winmm
.
dl
l
o
n
st
a
rtup, it's
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
h
omm
e
c
o
re: win
3
2: load de
p
endent
l
ibraries in mo
d
ules from
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
avc
o
d
e
c:
map AVCOL_TRC_ARIB_ST
D
_B67 to TRANSFER_FUN
C
_HLG
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
av
c
odec: fix
t
he FFmpeg v
e
rsion on which
AVCO
L
_TRC_SMPTE
2
084
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
S
t
e
ve Lhom
m
e
packetizer
:
hxxx: ma
p
H
L
G/ARIB STD-B67 to th
e
VLC value
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
v
lc_es: ad
d
HLG/ARIB
STD-B
6
7 trans
f
er function
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
d
i
rect3d11: fix HDR renderin
g
on LDR sc
r
eens
commit
|
commitdiff
|
tree
2017-03-03
Stev
e
Lhom
m
e
direct3d11:
factorize the pixel sha
d
er
commit
|
commitdiff
|
tree
2017-03-03
Steve L
h
omme
direct
3
d11: remove unused arg
u
ment
commit
|
commitdiff
|
tree
2017-03-03
Steve
L
homme
direct3d11: ha
n
dle
t
he pixel shade
r
specif
i
c string
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhom
m
e
d
irect3d11: use main() as the
entr
y
point for all
t
ypes
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve
L
homm
e
stream_
e
xt
r
act
o
r
: fix
c
ompilation with older li
b
a
rchive
commit
|
commitdiff
|
tree
2017-02-14
Steve Lhomm
e
core: W
I
NAPI
s
hould
b
e set on
t
he poi
n
ter
commit
|
commitdiff
|
tree
2017-02-14
Steve L
h
omme
comp
a
t
:
the
officia
l
way to inc
l
ude WSA functions is
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
direct3d11: no need
to keep the IDXGIFac
t
ory2 forever
commit
|
commitdiff
|
tree
2017-02-10
St
e
ve
L
h
o
m
me
d3d11va: fix ID3D11Dev
i
ce leak
commit
|
commitdiff
|
tree
2017-02-10
Steve Lh
o
mme
direct3d11: fix memory leak
commit
|
commitdiff
|
tree
2017-02-10
Stev
e
Lho
m
me
direct
3
d11: f
i
x the c
r
opp
i
ng
and
t
e
x
ture sizes
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direc
t
3d11: use a staging textur
e
in leg
a
cy
s
hader
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
S
teve L
h
o
m
me
d
i
r
ect3d11: a
l
locate the texture(s) directly i
n
All
o
cQu
a
d()
commit
|
commitdiff
|
tree
2017-02-10
Steve Lho
m
me
direct3d11: move the picture pool allocation in on
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve
Lhomme
direct3d11: us
e
Allo
c
ate
T
extures() for qu
a
d textures too
commit
|
commitdiff
|
tree
2017-02-10
Steve Lh
o
m
m
e
direct3d1
1
: n
o
ne
e
d for a custom picture_sy
s
_
p
o
o
l_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
d3d11: allow more tha
n
on
e
texture per pictur
e
commit
|
commitdiff
|
tree
2017-02-10
Steve L
h
omme
direct3d11: use
a
Texture2DArra
y
in the pixel s
h
ader
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
Rev
e
rt "direct3d11:
a
voi
d
crashing
l
ater in the decoder"
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homme
playlist: fix
missing NULL test
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
demux
:
mkv: ad
d
suppo
r
t for
new spatial projection
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
direct
3
d11: use the picture_
s
ys_t
textur
e
r
at
h
er than
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
o
m
me
direct
3
d11: clean Pool() code
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
omme
direct3d11: renam
e
the texture ma
p
p
ing functions
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve
Lhomme
direct3d11: don't a
l
low ma
p
ping opaque de
c
oder textures
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e L
h
o
mme
direct3d
1
1
: move the quad tex
t
ure allocat
i
on in a
separa
t
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
St
e
v
e
Lhomme
direct3d11: keep a reference
t
o
t
h
e
pixel shad
e
r longer
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
m
e
direct3d11:
s
t
o
re the text
u
re
f
ormat that i
s
u
sed to
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomme
direct3
d
1
1
: use a function
t
o
a
l
locate the s
h
ader resource
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve
L
homme
direct3d11: fix
compilation when HAVE_ID3D11VIDE
O
DECODER
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
irect3d11
:
remove the use
l
ess stagi
n
g textu
r
e
commit
|
commitdiff
|
tree
2017-02-08
S
teve L
h
omm
e
d
irect3d11: re
w
ork t
h
e textur
e
placement
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
h
omme
d
3
d11va: use
t
he picture from t
h
e decoder pool directly
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11: tweak the p
i
xel shade
r
for the Xbox
commit
|
commitdiff
|
tree
2017-02-08
S
t
e
ve Lh
o
mme
dire
c
t3
d
11: pass
the whit
e
p
o
int
a
nd
c
o
lors
p
ace matric
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
teve
Lh
o
mme
d
irect3d11: make
t
he pixel shader matrices
n
on-cons
t
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
direct3
d
11:
define the 0
.
0
625 magic value for the white
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homme
d
irect3d
1
1: de
c
ide
if we're g
o
ing t
o
do
dir
e
ct rendering
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
teve Lhomme
direc
t
3d11: no nee
d
for
an i
n
terim vout
_
di
s
play_info_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
h
o
m
m
e
d3d11_sur
f
ace: avoid a ca
s
t between ID3D11Tex
t
ure2D
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
Lhomm
e
d3d11_fmt: avo
i
d a cast betwe
e
n ID3D11Texture2D
*
and
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lho
m
me
dire
c
t
3
d
11: f
a
c
t
o
r
ize
the shad
e
r
co
m
p
i
lation code
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d1
1
: factorize the pixel shader selection f
r
om
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
h
o
mme
dir
e
ct3d11: U
s
e the pixel sh
a
d
er cor
r
e
spon
d
ing to
the
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhom
m
e
direct3d11: use a function to fin
d
the SPU blendable
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
e
ve Lhomme
direc
t
3d11: fac
t
orize the cod
e
to select the text
u
re
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
teve Lhomme
direct3d11
:
keep the whole co
n
fig when selecting
the
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homm
e
d
xgi_fmt:
p
rovide the
l
ist
o
f resource view types
i
n
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
S
teve Lhomm
e
di
r
ect3d11
:
pass the shader res
o
urce view to
Display
D
3DPi
c
tur
e
()
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomme
direct3d11: mo
v
e the shader r
e
source view in picture_sys_t
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomme
v
out:
w
in32: av
o
id calling D
3
D
11 specific
c
o
de
i
n
common
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomm
e
v
o
u
t: win32:
m
ov
e
ea
c
h
vout_d
i
s
play_sys_t in their
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomme
v
out: win32: spl
i
t
vout_dis
p
l
a
y
_
s
ys_t in 2 structures
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhom
m
e
direct
3
d11:
move the VLC_CODEC_
D
3D11_OPAQ
U
E def
i
nition
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomme
di
r
e
ct3d11: fix log type
commit
|
commitdiff
|
tree
2017-01-31
Steve Lhom
m
e
d
3d11va: make d
3
d11va
_
fourc
c
(
) sta
t
ic
commit
|
commitdiff
|
tree
2017-01-27
Steve Lh
o
mme
v
out:
win32: remove unused d
e
fine
s
commit
|
commitdiff
|
tree
2017-01-27
Steve
Lh
o
m
m
e
vout: win32: name the parameters for more c
l
arity
commit
|
commitdiff
|
tree
2017-01-27
St
e
ve
Lhom
m
e
direct3d
1
1: warn when t
h
e p
r
o
jection
is not h
a
ndl
e
d
commit
|
commitdiff
|
tree
2017-01-27
Steve
L
homme
di
r
ect3d11: rena
m
e t
h
e picture_sys_pool_t
v
ariable
commit
|
commitdiff
|
tree
2017-01-27
S
t
eve Lhomme
avcodec:
si
m
plify the log g
e
neration
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
d
3d11v
a
: w
o
rkaround for
X
box decoder limitatio
n
s
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
d
x
gi_fmt: add
a help
e
r funct
i
o
n
to
detect th
e
Xbox One
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
d3d11: use
D3D
1
1Devi
c
eAdapter() where pos
s
ibl
e
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
d3d11: in
c
lude i
n
itguid
.
h
b
e
fore
d3d11
.
h so we hav
e
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve
L
homme
direct3d11: TEXCOORD0 should be a float4
commit
|
commitdiff
|
tree
2017-01-20
Steve
L
homme
di
r
ect3
d
1
1: don
'
t keep the conte
x
t lock
e
d after
P
repare
(
)
commit
|
commitdiff
|
tree
2017-01-20
Ste
v
e
Lhomme
direct3d11: don'
t
keep the context locke
d
d
u
rin
g
the
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomm
e
d3d11va: move variable
s
whe
r
e they really used
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhom
m
e
dxgi_
f
mt:
l
og RGB
1
6 floa
t
s
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
direct3d11:
make s
u
re pp
C
olorspace is always set a
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve
L
homme
dire
c
t3d11: the
D3D11
debug should not depen
d
on MS
V
C
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve Lho
m
me
direct3d11: rem
o
v
e the deprecated USE_DX
G
I
cod
e
commit
|
commitdiff
|
tree
2017-01-19
Steve Lhomme
avc
o
d
ec
:
map
more
t
ransfer f
u
nctions to VLC equ
i
valents
commit
|
commitdiff
|
tree
2016-12-26
Steve L
h
omme
codec
:
v
p
x: copy the so
u
rce
projec
t
ion metadata into
.
.
.
commit
|
commitdiff
|
tree
2016-12-26
S
t
eve L
h
omme
co
d
ec: avcodec: co
p
y the source pose into the o
u
tput
commit
|
commitdiff
|
tree
2016-12-20
Steve Lhomm
e
configure: detect luac with the exe file e
x
ten
s
i
o
n
commit
|
commitdiff
|
tree
next