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dxva2: fix compilation warning
2017-03-15
Steve Lh
o
m
me
dxva2: fix
c
ompilatio
n
warning
commit
|
commitdiff
|
tree
2017-03-15
S
t
eve Lhomme
d3d
1
1
va
:
fi
x
leak from a Fr
o
mWide()
call
commit
|
commitdiff
|
tree
2017-03-15
Steve Lhom
m
e
vlc_stream
_
extr
a
ctor: remove extra co
m
ma for V
L
C_COMMON_MEMBE
R
S
commit
|
commitdiff
|
tree
2017-03-15
Steve Lho
m
m
e
core: win32
:
fix co
m
pilat
i
on for W
i
nstore
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhom
m
e
dir
e
c
t3
d
1
1
:
p
a
s
s
th
e
Whitepoint
shifts as a
Mat
r
ix
commit
|
commitdiff
|
tree
2017-03-10
S
t
eve Lhomme
d
i
rect
3
d11
:
ge
n
eralize the full to stu
d
io/limited conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direct3
d
11:
a
jdust t
h
e black level/achr
o
macy/r
a
nge
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direct3d11: fix the YCbRb BT2020 to R
G
B conversio
n
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
St
e
ve Lhomm
e
direct3d11: document the pixel conv
e
r
s
ion matrices
commit
|
commitdiff
|
tree
2017-03-10
S
t
e
ve Lhomme
d
i
re
c
t3d
1
1: keep the default pixel conversi
o
n matrices
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
h
omme
direct3d11: simplify
float4 to
float3 conversio
n
in
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
St
e
ve
Lhomme
dir
e
ct3d11: fix HLG displa
y
ing on LDR
d
i
s
pla
y
s
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direct
3
d11: handle o
u
tput
to a SMPTE ST 208
4
d
isplay
commit
|
commitdiff
|
tree
2017-03-10
S
teve Lhomme
direct3d11:
use values directly f
r
om the
SMPTE ST 208
4
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
co
n
trib:
mat
r
o
s
ka:
u
pdat
e
libmatro
s
k
a t
o
1
.
4
.
6
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhom
m
e
w
in32: d
o
no
t
load wininet
.
d
l
l on st
a
r
t
up
,
it's
n
o
t
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
core: win3
2
: do not loa
d
winmm
.
dll on startup
,
it's
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
core
:
win32: load de
p
e
ndent libra
r
ies
i
n modules f
r
om
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Stev
e
Lhomme
avcodec:
m
a
p AVCOL_
T
RC_ARIB
_
STD_B67 to T
R
ANSFER_FU
N
C
_
HLG
commit
|
commitdiff
|
tree
2017-03-05
Steve L
h
omme
avcodec: fix the FFmpe
g
v
e
rsion on whi
c
h
AVCOL_T
R
C_
S
MPTE2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Steve
Lhomme
packetizer: hxxx: m
a
p HLG/ARIB
S
TD-B67 to the
VLC value
commit
|
commitdiff
|
tree
2017-03-05
Steve Lh
o
mme
v
l
c_es: add HLG/ARIB STD-
B
67
t
r
an
s
fer function
commit
|
commitdiff
|
tree
2017-03-03
S
teve Lhomme
dire
c
t3d11: fix HDR ren
d
ering
o
n LDR
s
creens
commit
|
commitdiff
|
tree
2017-03-03
Steve Lho
m
me
direct3
d
11: fact
o
rize
the
pixel shader
commit
|
commitdiff
|
tree
2017-03-03
Stev
e
Lhomme
dire
c
t3d11: remo
v
e unu
s
ed argumen
t
commit
|
commitdiff
|
tree
2017-03-03
Stev
e
Lhomme
direc
t
3d11: handle the pixel sh
a
der specific strin
g
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhom
m
e
direct3d11: use main() as t
h
e
entry p
o
int for all types
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Stev
e
L
h
o
m
m
e
strea
m
_extract
o
r: fix co
m
pilation with older libarchiv
e
commit
|
commitdiff
|
tree
2017-02-14
S
t
eve Lh
o
mme
core
:
WINAPI
should be se
t
on t
h
e p
o
int
e
r
commit
|
commitdiff
|
tree
2017-02-14
Steve Lhomme
co
m
pat: the official way to include WSA functions is
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d
1
1:
n
o need to kee
p
the
IDXGIFactor
y
2
forever
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e
Lhom
m
e
d
3
d11va: fix
I
D3D11Device leak
commit
|
commitdiff
|
tree
2017-02-10
Stev
e
L
h
omme
direct3d
1
1
:
fix me
m
o
ry leak
commit
|
commitdiff
|
tree
2017-02-10
Steve
L
hom
m
e
direc
t
3d11: fix
the crop
p
ing and texture sizes
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomm
e
di
r
ect3d
1
1: use a stagi
n
g
texture in legacy shader
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
direct3d11: allocate
t
he texture(
s
)
direct
l
y
in AllocQuad()
commit
|
commitdiff
|
tree
2017-02-10
Steve
Lh
o
mme
dire
c
t3d11: move
the
picture
p
ool a
l
l
o
cation in one
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
d
irect3d1
1
: use
A
l
l
oca
t
eText
u
r
e
s() for quad textures
t
o
o
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
direct3d
1
1
:
no need for a c
u
s
t
om pi
c
ture
_
sys_pool_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
S
t
e
ve Lhomme
d
3d11: al
l
o
w
more than o
n
e texture per picture
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomm
e
direct3d
1
1: use a T
e
x
ture
2
DAr
r
ay in the p
i
xel shader
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e
L
h
om
m
e
R
e
v
e
rt "d
i
rect3d11:
a
void crashing
l
a
ter in
t
h
e decod
e
r"
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve L
h
omme
p
laylist: fix missing NULL test
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomme
demux: mkv: add su
p
port
for
new
s
pati
a
l projec
t
ion
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
dire
c
t
3d
1
1:
use the picture_sy
s
_t texture rather th
a
n
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
m
e
dire
c
t3d
1
1: cle
a
n Pool() code
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
i
rect3d11
:
rename the
texture mapp
i
ng functio
n
s
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11: don't
a
llo
w
mappi
n
g opaque decoder textures
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homm
e
direct3d11: move the quad texture
a
l
lo
c
atio
n
in a separat
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direc
t
3d
1
1: ke
e
p
a
r
eference to the pi
x
el sha
d
er lo
n
ger
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomm
e
d
i
rec
t
3d1
1
: store the texture fo
r
ma
t
that is used to
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lho
m
me
direct
3
d
11: us
e
a functio
n
to all
o
ca
t
e
the
shader resource
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
i
rect3d11: fix compila
t
ion
whe
n
HAVE_I
D
3D1
1
VIDEODE
C
ODER
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhom
m
e
direct3d1
1
: remove the usel
e
ss st
a
gin
g
text
u
re
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11
:
rewo
r
k
t
he
texture
pl
a
c
e
me
n
t
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d3
d
1
1
v
a: use th
e
picture
from the decoder pool directly
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11: tweak the pixel shader for the
X
bo
x
commit
|
commitdiff
|
tree
2017-02-08
Steve Lh
o
mme
direct3d11
:
pa
s
s the
wh
i
t
e
point and col
o
rspace matrices
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
o
mme
direc
t
3d11:
make the pixel shader m
a
tric
e
s non-const
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve Lhomme
direct3d11
:
define the 0
.
0625
m
a
gic value for the white
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
e
v
e L
h
omme
d
irect3d11: decid
e
if we're going to do
d
irec
t
rende
r
ing
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
di
r
ect3d1
1
: no n
e
e
d for
an interim vout_disp
l
ay_inf
o
_
t
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
tev
e
Lhomme
d3d11
_
surface: avoi
d
a cast betw
e
en ID3D11Tex
t
ure2D
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
Lho
m
me
d3d11
_
fmt: a
v
oid a
cast between ID3D11Texture2D* an
d
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
irect3d11:
f
actor
i
z
e
the shader
compilation cod
e
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve Lhomme
d
irect3d11: factorize the pixel shader sel
e
c
tio
n
from
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
tev
e
L
h
o
m
me
d
i
rect
3
d11: Use t
h
e
p
ixel shade
r
co
r
responding to the
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhom
m
e
d
i
r
ect3d11:
u
se a function to find t
h
e SPU
b
l
e
ndab
l
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
dire
c
t3d11:
f
acto
r
ize the code to select
t
h
e texture
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
teve Lhomme
d
i
rect3d11:
k
eep the
who
l
e config w
h
en
s
electing
the
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lho
m
me
dxgi_
f
mt: provide th
e
list of
r
esource view types in
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
Steve Lho
m
me
d
i
rect3d11:
p
ass th
e
s
hader resource vie
w
to DisplayD3
D
Picture()
commit
|
commitdiff
|
tree
2017-02-02
S
t
eve L
h
omme
dir
e
ct3d1
1
: move the shad
e
r resou
r
ce view in pic
t
ure_sys_t
commit
|
commitdiff
|
tree
2017-02-02
Steve Lho
m
me
vout: w
i
n
3
2: avoid
calling D3D11 spe
c
ific c
o
de in common
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomme
vout: win32: m
o
ve each vout_di
s
pl
a
y_sys_t in their
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhom
m
e
vout: win32:
s
plit vout_dis
p
lay_s
y
s
_
t in 2 struc
t
ure
s
commit
|
commitdiff
|
tree
2017-02-02
St
e
ve
L
h
omme
di
r
ect3d11:
move the VLC_CO
D
EC_D3D11_OPAQ
U
E defi
n
i
tion
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomme
direct3d11: fix log type
commit
|
commitdiff
|
tree
2017-01-31
Steve Lhomme
d
3
d
11va: mak
e
d3d11va_fourcc() static
commit
|
commitdiff
|
tree
2017-01-27
Steve Lhomme
v
out: win
3
2
:
remove unused defin
e
s
commit
|
commitdiff
|
tree
2017-01-27
Ste
v
e Lhomme
vou
t
: wi
n
32:
name the param
e
ters for more clarity
commit
|
commitdiff
|
tree
2017-01-27
Steve L
h
om
m
e
direct
3
d1
1
: warn when
t
he projection is not handled
commit
|
commitdiff
|
tree
2017-01-27
Steve Lhomme
direct
3
d11: rename t
h
e
p
icture
_
sys_pool_t variable
commit
|
commitdiff
|
tree
2017-01-27
Steve Lhomme
av
c
odec
:
simplify
t
he log generation
commit
|
commitdiff
|
tree
2017-01-26
Steve Lhomme
dem
u
x: ada
p
tive: include <algor
i
th
m
>
f
or std::max()
commit
|
commitdiff
|
tree
2017-01-20
St
e
ve Lhomme
d3d11va: work
a
round for Xbox
decoder limitatio
n
s
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
dxgi_fmt: add a helper fun
c
tion to detect the Xbox One
commit
|
commitdiff
|
tree
2017-01-20
St
e
ve
Lhomm
e
d
3d11:
use D3D11D
e
vice
A
dapte
r
() where possib
l
e
commit
|
commitdiff
|
tree
2017-01-20
Steve Lh
o
m
m
e
d3d11: include i
n
itguid
.
h bef
o
re d3d11
.
h so we have
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
direct3d
1
1: TEXCOOR
D
0 shoul
d
be a float4
commit
|
commitdiff
|
tree
2017-01-20
Ste
v
e Lh
o
mme
direct3d11
:
don
'
t
k
eep
t
he con
t
ext l
o
cked after Pre
p
are
(
)
commit
|
commitdiff
|
tree
2017-01-20
St
e
v
e Lhomm
e
direct3
d
1
1
: don't keep the context
locked during the
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
d3d1
1
va: m
o
v
e
v
ariables where they real
l
y used
commit
|
commitdiff
|
tree
2017-01-20
Stev
e
Lhomme
dxgi_fmt: lo
g
RGB16 floats
commit
|
commitdiff
|
tree
2017-01-20
Ste
v
e
Lhomm
e
dir
e
ct3d11: make s
u
re ppColorspace
i
s always
s
et
a
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve L
h
omme
dire
c
t
3d11:
the D3D11 debug sh
o
u
l
d
not d
e
p
end on MS
V
C
.
.
.
commit
|
commitdiff
|
tree
2017-01-20
Steve Lhomme
direct3d11: r
e
move t
h
e deprecat
e
d
USE_DXGI cod
e
commit
|
commitdiff
|
tree
2017-01-19
S
teve
L
homme
avcode
c
: map more tra
n
s
f
er fun
c
t
i
ons to VLC equivalents
commit
|
commitdiff
|
tree
2016-12-26
Steve Lhomme
c
o
d
ec: vpx: copy th
e
source pr
o
jection metadata into
.
.
.
commit
|
commitdiff
|
tree
2016-12-26
Steve Lhomme
cod
e
c: avcodec
:
c
op
y
th
e
source
p
ose into
the output
commit
|
commitdiff
|
tree
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