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vlc_es: add support for mastering colour volume data & content light level
2017-03-31
Steve Lhomme
vlc_es
:
add support for mast
e
r
i
ng colour volume data
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Steve Lhomme
d
xva2: favor the f
o
rmat used by
the
v
out f
o
r decoding
commit
|
commitdiff
|
tree
2017-03-27
Stev
e
Lh
o
mme
avc
o
dec:
r
emo
v
e unecess
a
ry check for thread safety
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Steve L
h
o
mme
contri
b
: f
f
m
peg
:
use a newer
version of
F
Fmpeg t
h
a
t
.
.
.
commit
|
commitdiff
|
tree
2017-03-23
Steve Lhom
m
e
d
i
rect3d9: use
point inte
r
polat
i
on
r
a
the
r
than none
commit
|
commitdiff
|
tree
2017-03-23
Ste
v
e Lhomm
e
di
r
e
c
t3d
9
:
f
i
x the black back
g
round when
the deco
d
er
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lho
m
m
e
d
irect3
d
11: adjus
t
the
max
l
uminanc
e
based on
the source
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
teve
Lhomme
d
irect3
d
11: r
e
work the full/studio r
a
nge
a
djustement
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve
L
homme
direc
t
3d
1
1: pick t
h
e b
e
st
s
wapchain colorspace for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
teve Lhom
m
e
direct3d11
:
list the co
l
orspac
e
s support
e
d by t
h
e swapchain
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve Lho
m
me
direct3d11: o
n
ly saturate before delivering the RGBA
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomm
e
d
irect3d11: f
i
x
the HLG to Linear
l
umi
n
ance
commit
|
commitdiff
|
tree
2017-03-21
S
teve Lho
m
me
d
i
r
e
ct3d11:
d
o the tone m
a
pping for HLG sources too
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
d
i
rect3d11:
add support f
o
r transfer conve
r
sion for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3d11: fix
typ
o
s in ST2084 in
v
erse
EOTF
commit
|
commitdiff
|
tree
2017-03-21
Stev
e
Lhomm
e
direct3d11: log the P
i
xel Sh
a
der st
a
ges in debu
g
builds
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3d11: add a function to
determine if a s
h
ade
r
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e
Lhomme
dir
e
ct3d1
1
: renam
e
COLO
R
SP
A
CE_RGB_FULL
a
s
i
t
's used
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lh
o
mme
dir
e
ct3d11:
f
actorize th
e
same string usage
commit
|
commitdiff
|
tree
2017-03-15
Steve
Lhomme
win32: fix log
typo
commit
|
commitdiff
|
tree
2017-03-15
St
e
ve Lhomme
dxva2
:
fix compilation warn
i
ng
commit
|
commitdiff
|
tree
2017-03-15
S
t
eve
Lhomme
d3d11va: fix leak fr
o
m
a FromWid
e
(
) call
commit
|
commitdiff
|
tree
2017-03-15
Steve Lhomme
vlc_str
e
am_extracto
r
: remove
extr
a
comma for VLC_COM
M
ON_M
E
MBERS
commit
|
commitdiff
|
tree
2017-03-15
St
e
v
e
Lhom
m
e
core: win32: fix compilation for
Winstor
e
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
homme
d
irect3d
1
1:
p
ass
t
he Wh
i
tepoint
shifts as a
M
atrix
commit
|
commitdiff
|
tree
2017-03-10
St
e
ve Lho
m
me
d
i
rec
t
3d11: generali
z
e the
f
ull
t
o studio/l
i
mited
c
onve
r
sion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direct3d11: ajdust the black level/ach
r
o
m
acy/range
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomm
e
direct3d11:
f
ix t
h
e YC
b
Rb BT2020 to RGB conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
homme
direct
3
d
1
1
:
document the pixel convers
i
on
matrices
commit
|
commitdiff
|
tree
2017-03-10
S
t
eve
Lho
m
m
e
direc
t
3d
1
1: keep the de
f
ault pixel c
o
nversion
m
a
trices
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Ste
v
e
Lho
m
me
direc
t
3d1
1
: simplif
y
float4 to float3 co
n
versi
o
n in
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve L
h
omme
dire
c
t3d11: fix
H
LG
d
isplaying on LDR display
s
commit
|
commitdiff
|
tree
2017-03-10
Steve L
h
omme
d
i
rect3d11: h
a
nd
l
e o
u
tput t
o
a SMPTE ST
2
084 display
commit
|
commitdiff
|
tree
2017-03-10
Steve
Lhom
m
e
direct3d11: use
v
a
lues dir
e
ctly f
r
om the SMPTE S
T
2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve L
h
om
m
e
co
n
trib: matroska: update libm
a
t
r
o
ska
t
o 1
.
4
.
6
commit
|
commitdiff
|
tree
2017-03-10
Stev
e
Lho
m
me
w
in32:
do not load wininet
.
dll on st
a
rtup,
it's not
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
core: win32: do no
t
lo
a
d winmm
.
d
ll on startup, i
t
's
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Ste
v
e Lh
o
mme
core:
w
i
n
3
2
:
l
oad depe
n
dent libraries
in
m
o
d
ules from
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
St
e
ve L
h
omme
avc
o
dec: map AVCOL_T
R
C
_
A
R
I
B_
S
TD_B67
to
TRA
N
SFER_F
U
N
C_HL
G
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhom
m
e
avcodec: fix th
e
F
F
mpeg version on wh
i
ch AVCOL_TR
C
_SMPTE2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
S
t
eve Lhom
m
e
p
a
cke
t
izer: hxxx: map HLG/AR
I
B STD-B67 to the
VLC v
a
lue
commit
|
commitdiff
|
tree
2017-03-05
Steve L
h
o
mme
vlc_es: ad
d
HLG/ARIB
S
TD-B67 tr
a
nsfer functi
o
n
commit
|
commitdiff
|
tree
2017-03-03
Ste
v
e Lho
m
me
direct3d11
:
fix HDR
r
end
e
r
in
g
on LDR screen
s
commit
|
commitdiff
|
tree
2017-03-03
S
t
e
ve L
h
omme
direct3d11: fa
c
t
o
rize
the pixel shader
commit
|
commitdiff
|
tree
2017-03-03
St
e
ve Lhomme
direct3d11: remove un
u
sed
argument
commit
|
commitdiff
|
tree
2017-03-03
S
teve
Lhomme
direct3d11:
handle
t
he pixel sha
d
e
r specific str
i
ng
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
d
i
rect3d11: u
s
e main() as the
entry point for al
l
types
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
St
e
ve
L
homme
stream_ex
t
ractor: fix comp
i
lat
i
o
n with old
e
r libarchi
v
e
commit
|
commitdiff
|
tree
2017-02-14
Ste
v
e Lhomme
c
o
re: W
I
NAPI should be set on the poin
t
er
commit
|
commitdiff
|
tree
2017-02-14
Stev
e
Lhomme
compat: the offi
c
ial way to in
c
lude WSA fu
n
c
tions is
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
S
teve Lhomme
direct3d11:
no need to
k
eep
t
h
e
IDXGIFactory2
f
or
e
ve
r
commit
|
commitdiff
|
tree
2017-02-10
Steve
L
homme
d3d11va
:
fix ID3D11D
e
vi
c
e lea
k
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
di
r
ect3
d
11: fix memory lea
k
commit
|
commitdiff
|
tree
2017-02-10
Stev
e
Lho
m
me
direct3d11:
f
ix the cropping and texture
sizes
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
direct3d11: use
a
staging te
x
t
ure i
n
l
egacy sha
d
er
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
d
irect3
d
11: allocate
t
he texture(
s
) dire
c
tl
y
in AllocQu
a
d()
commit
|
commitdiff
|
tree
2017-02-10
S
t
eve Lhomme
d
i
rect3d11:
m
ove the
p
i
c
t
ur
e
pool a
l
locatio
n
i
n
o
n
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d
1
1
:
use AllocateTextures(
)
for quad textures
t
oo
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d11:
n
o
need for a custom pic
t
ure_sys_p
o
ol_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e
L
homme
d3
d
11
:
allow more tha
n
one textur
e
per
pictu
r
e
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
direct3d11:
use a
T
ext
u
re2DArray
i
n
the pixel shader
commit
|
commitdiff
|
tree
2017-02-10
Steve L
h
omme
Revert "direct
3
d11: avoid
crashing later in
the decoder"
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e L
h
o
m
me
play
l
ist: fix
missing NULL
t
e
st
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
h
o
m
m
e
d
emux
:
m
kv:
add support
f
or
n
ew
spa
t
i
al
p
ro
j
e
ctio
n
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
direct3d11: use the picture_sys_t texture
r
ath
e
r than
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lh
o
mme
direct3d
1
1
: clean Pool() code
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homm
e
dire
c
t3d11: ren
a
me t
h
e texture mapping functions
commit
|
commitdiff
|
tree
2017-02-08
Steve
Lhomme
direct3d11: don'
t
al
l
ow mapping opaque decod
e
r t
e
xtures
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomm
e
di
r
e
c
t3d11:
m
o
v
e
the quad textu
r
e al
l
o
c
ati
o
n in
a separate
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomme
direct3d11: keep a
r
e
f
eren
c
e to the pixel s
h
ader longer
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
h
o
m
m
e
direct3d11: store the texture form
a
t
t
hat is used to
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve Lhomme
di
r
ect3d11: use a function t
o
allocate t
h
e shader res
o
urce
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
St
e
v
e
L
homme
direc
t
3d11:
f
ix c
o
mpilation whe
n
HAV
E
_ID3D11VIDEODECODER
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
L
h
o
mme
direct3d1
1
: remove t
h
e useless staging texture
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lho
m
me
di
r
ect3d11: rewor
k
t
he
t
exture placem
e
nt
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
d
3
d11
v
a
:
use the p
i
cture from the decoder
p
ool dire
c
tly
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lhomme
di
r
ect3d11: tweak
t
he pix
e
l shader for the Xbox
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomme
di
r
ect3
d
1
1: pa
s
s
the
whitepoint and colorspace matrices
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
m
e
direc
t
3
d1
1
:
make the
pixel shader
m
a
trices no
n
-co
n
st
commit
|
commitdiff
|
tree
2017-02-08
S
t
e
ve Lhomme
d
i
rect3d11:
define
t
he 0
.
0625 m
a
gic value
f
or th
e
white
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
irect3d11: decide if we
'
re
g
oin
g
to do direct re
n
dering
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3
d
11: no
ne
e
d for
a
n interim vo
u
t
_display_info_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
te
v
e Lhomme
d3d1
1
_surface: avo
i
d a cast be
t
w
e
en
ID3D
1
1Tex
t
u
r
e2D
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
3
d11_
f
mt: av
o
id a c
a
s
t
between ID3D11Texture2
D
* and
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lhomme
direct3d11: fac
t
orize the shader c
o
mpilation
code
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
me
direct3d11:
f
actorize
t
he pixel shader sel
e
c
ti
o
n f
r
om
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
L
homme
dire
c
t3d11: U
s
e the p
i
xel shader correspondi
n
g to the
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct
3
d1
1
: use a functi
o
n to find
t
h
e
S
PU blendable
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve Lhomm
e
dire
c
t3d
1
1: fact
o
rize the co
d
e to se
l
ect the texture
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homme
direct3d11: keep t
h
e
w
ho
l
e
co
n
f
ig w
h
en selecting the
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve L
h
omme
dx
g
i_fmt: pr
o
vide the list
of
r
e
sourc
e
view
t
y
pes i
n
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
Ste
v
e
Lhomm
e
d
irect3d11: pass the shader re
s
ource vi
e
w t
o
Displa
y
D3DPi
c
t
ure()
commit
|
commitdiff
|
tree
2017-02-02
S
t
eve Lhomm
e
di
r
ect3d11: mo
v
e
the shader resource
vi
e
w in picture_sys_
t
commit
|
commitdiff
|
tree
2017-02-02
S
t
e
v
e Lhomme
vout: win32: avoid calling
D
3D11 specific code
in commo
n
commit
|
commitdiff
|
tree
2017-02-02
Steve Lhomme
vout
:
win32: move each vout_display_s
y
s_
t
in their
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
Ste
v
e Lhomme
vout: win32: split vout_disp
l
ay_sys_t in 2 struct
u
re
s
commit
|
commitdiff
|
tree
2017-02-02
S
t
ev
e
Lhomme
direct3d11: move the
VLC_CODEC_D3D11_OPAQUE
d
e
fini
t
ion
.
.
.
commit
|
commitdiff
|
tree
2017-02-02
S
t
eve Lhomme
dir
e
ct3d11: fix lo
g
type
commit
|
commitdiff
|
tree
2017-01-31
Steve
L
homme
d
3
d11va
:
m
a
ke d3d11va_fou
r
cc
(
) static
commit
|
commitdiff
|
tree
2017-01-27
S
t
e
ve Lhomme
vout: win32: r
e
m
o
ve unused defin
e
s
commit
|
commitdiff
|
tree
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