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bin: use a full path to build plugins.dat
2017-04-12
Ste
v
e
L
h
omme
b
in
:
us
e
a
f
ull path to
bu
i
ld plu
g
ins
.
dat
commit
|
commitdiff
|
tree
2017-04-07
S
teve Lhom
m
e
code
c
: avc
o
dec: copy
the so
u
rce max ligh
t
level
s
into
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Stev
e
Lhomme
block: d
o
not use pa
s
s u
n
initia
l
ized data to ReadFil
e
()
commit
|
commitdiff
|
tree
2017-04-07
St
e
ve Lhomme
avcommo
n
: add a conversion
f
rom
A
VRation
a
l to vlc_rat
i
onal_t
commit
|
commitdiff
|
tree
2017-04-07
Ste
v
e Lhomme
core:
ad
d
a vl
c
_ra
t
i
o
nal_t type for u
n
signed rational
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
vl
c
_vout_wrapper: the sar is always
u
nsigned
commit
|
commitdiff
|
tree
2017-04-07
Ste
v
e Lhomme
display: get rid of
crop
_
saved
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
codec:
l
ibmpeg2: c
l
e
a
n
code
commit
|
commitdiff
|
tree
2017-04-07
Steve
Lhomme
packetize
r
: vc1
:
make the aspect ratio and frame rate
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Steve
Lh
o
mme
do
n
ot check unsig
n
e
d
values for negative
commit
|
commitdiff
|
tree
2017-04-07
St
e
v
e Lhomme
tran
s
code:
video: clean c
o
de
commit
|
commitdiff
|
tree
2017-04-07
S
t
eve Lhomme
contr
i
b: ffmpeg: bump the re
v
ision to inc
l
u
de full
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
St
e
ve Lhomm
e
e
s
_out: d
i
splay HDR metadata
commit
|
commitdiff
|
tree
2017-03-31
Steve Lh
o
mme
co
n
trib: ff
m
peg: bump the revision to incl
u
de a DXVA2 f
i
x
commit
|
commitdiff
|
tree
2017-03-31
Stev
e
L
h
omme
codec: av
c
odec: copy t
h
e
s
ource mastering/l
i
gh
t
level
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
S
t
eve Lhom
m
e
d
i
r
e
ct3d11:
s
et the HDR me
t
adata o
n
the Sw
a
pChain whe
n
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
S
t
e
ve
L
homme
contrib:
d
3d11: add dx
g
i
1
.
5 to s
u
pport HDR10 me
t
adata
commit
|
commitdiff
|
tree
2017-03-31
Stev
e
L
h
om
m
e
packetizer
:
hev
c
: w
r
ite the HDR
metadata in the out
p
u
t
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhomm
e
h
x
xx_sei: add HDR
1
0 met
a
data parsing
commit
|
commitdiff
|
tree
2017-03-31
Steve
Lhomme
vlc_es: a
d
d s
u
p
p
ort for mastering co
l
our
volume data
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Stev
e
Lhomm
e
dxva2: favor
t
he
f
or
m
at used by the v
o
ut for dec
o
ding
commit
|
commitdiff
|
tree
2017-03-27
Steve Lhomme
a
v
c
o
d
ec: r
e
m
o
ve
u
n
e
cessary check
for threa
d
safety
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
S
t
eve Lhomm
e
contrib: ffmpeg: use a newer ver
s
ion of FF
m
peg
t
hat
.
.
.
commit
|
commitdiff
|
tree
2017-03-23
S
teve Lhomme
d
i
rect3d9: use point interpola
t
ion rath
e
r th
a
n none
commit
|
commitdiff
|
tree
2017-03-23
S
t
eve L
h
omme
direct3d9:
f
ix the black backgr
o
und
w
hen the decoder
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Stev
e
Lhomme
direct3d11: adj
u
st the max luminance
b
ased on the source
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direc
t
3d11:
rewor
k
the
full/studio range adj
u
stem
e
nt
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
d
i
r
ect
3
d11: pick t
h
e
b
e
s
t swapchain colorspa
c
e for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve
L
h
omme
direct3d11
:
l
ist
t
h
e colorspac
e
s su
p
ported by the swap
c
hain
commit
|
commitdiff
|
tree
2017-03-21
S
t
eve Lhomme
direct3
d
11: only
sat
u
rate before d
e
li
v
ering
the
RGBA
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve
L
homme
dir
e
ct3
d
11: fix the H
L
G
t
o L
i
nea
r
luminance
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3d
1
1: do t
h
e
tone mapp
i
ng for H
L
G
sources too
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3d
1
1: add
supp
o
rt for transfer c
o
nversio
n
for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve L
h
omme
direct3d11: fix typos in ST2084 inverse E
O
TF
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomm
e
direct3d
1
1: log the Pixel
S
ha
d
er st
a
g
e
s in debug b
u
ild
s
commit
|
commitdiff
|
tree
2017-03-21
St
e
v
e
L
homme
dire
c
t3d11: add a
f
uncti
o
n to
d
et
e
rmi
n
e
i
f a shade
r
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhom
m
e
dir
e
ct3d11: re
n
ame
CO
L
O
RSPAC
E
_RG
B
_FU
L
L as
it's used
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e Lhomme
dir
e
ct3d11: fac
t
or
i
ze the
s
ame str
i
ng
usag
e
commit
|
commitdiff
|
tree
2017-03-15
Ste
v
e Lhomme
wi
n
32: fix
l
o
g t
y
po
commit
|
commitdiff
|
tree
2017-03-15
Stev
e
Lho
m
m
e
dxva2: f
i
x compi
l
ation warning
commit
|
commitdiff
|
tree
2017-03-15
Ste
v
e Lhomme
d3d11va:
fix leak from
a
FromWide() ca
l
l
commit
|
commitdiff
|
tree
2017-03-15
Stev
e
Lhomme
vlc_
s
trea
m
_e
x
tractor: remove extra
co
m
ma f
o
r VLC_COMMO
N
_
MEMBERS
commit
|
commitdiff
|
tree
2017-03-15
Ste
v
e Lho
m
me
core: win32: fix
co
m
pilation f
o
r Winstore
commit
|
commitdiff
|
tree
2017-03-10
Steve Lho
m
me
direct3d
1
1
: pass the Whitepoint shifts as a Matrix
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhom
m
e
direct3d11: generalize the full to studio/limited conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Ste
v
e
L
homme
d
i
rect3
d
11: ajd
u
st
t
he black
level/achr
o
ma
c
y/ran
g
e
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhom
m
e
d
i
rect3d11: fix the
YCbRb BT2020 to
R
GB conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
teve
Lhomm
e
direct3d11: document the pixel
co
n
vers
i
on matrices
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direct3d11: keep
the
def
a
u
l
t pixel con
v
e
r
s
i
on matrices
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lh
o
mme
direct
3
d1
1
: simplif
y
flo
a
t4 to
float3 conversio
n
in
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direc
t
3d11: fix HLG displaying on LDR di
s
plays
commit
|
commitdiff
|
tree
2017-03-10
S
t
e
ve Lhomme
direct3d11: handl
e
o
utp
u
t to a S
M
PTE ST 2084 display
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
d
irect3d
1
1
:
use values directly fro
m
the SMPTE ST
2
084
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lh
o
m
me
contr
i
b: m
a
tros
k
a:
u
pdat
e
l
ibmatros
k
a
t
o 1
.
4
.
6
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
win32: do not
l
o
a
d
wininet
.
d
ll on startup, it's not
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
h
omme
core
:
win32
:
do not load wi
n
mm
.
dll on startup, i
t
's
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
core: win32:
l
o
ad dependent librar
i
es
in modules from
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Stev
e
Lhomme
avc
o
dec: map AVCOL_TRC_ARIB_
S
TD_B
6
7 to TRANSFER_
F
UN
C
_HLG
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
av
c
o
d
e
c
: fix the FFmpeg version
o
n
w
h
i
ch
AVCOL_TRC_SMPTE2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
packetizer: hxxx: map
HLG/AR
I
B
S
TD-B67 t
o
the VLC v
a
lue
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhom
m
e
vlc_es: add
H
LG/ARIB STD-B
6
7
t
ransfer function
commit
|
commitdiff
|
tree
2017-03-03
Stev
e
Lh
o
mme
d
ir
e
ct3d11: fix
H
DR rend
e
ri
n
g on LDR screens
commit
|
commitdiff
|
tree
2017-03-03
S
t
e
ve
L
homme
direct
3
d11
:
fac
t
orize the pixel
shader
commit
|
commitdiff
|
tree
2017-03-03
Steve Lh
o
mme
d
i
rect
3
d11:
r
e
m
ov
e
unused a
r
gu
m
ent
commit
|
commitdiff
|
tree
2017-03-03
Steve
Lhomme
dir
e
ct3d11: handle t
h
e p
i
x
e
l shad
e
r speci
f
i
c
string
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
d
i
r
e
ct3d1
1
: u
s
e main() as
t
he e
n
try po
i
nt
for all type
s
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
St
e
v
e Lhomme
s
t
ream_extractor:
f
i
x
compilation
with older libarchive
commit
|
commitdiff
|
tree
2017-02-14
Steve Lho
m
me
core: WI
N
API
s
hould
b
e
s
e
t on the pointer
commit
|
commitdiff
|
tree
2017-02-14
Steve Lhomme
c
o
m
p
at: th
e
official way to i
n
clude WSA functions is
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve L
h
o
m
me
d
i
rect3d11: no
need to
kee
p
the IDXGIFactory2 forever
commit
|
commitdiff
|
tree
2017-02-10
St
e
v
e
Lhomme
d3d1
1
va:
fi
x
I
D
3D11Devic
e
leak
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
d
i
rect3d11: fix memory lea
k
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
direct3
d
1
1: fi
x
the croppi
n
g an
d
textu
r
e s
i
z
es
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d11: u
s
e
a staging t
e
xt
u
re in legacy shader
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
dir
e
ct3
d
11: allo
c
ate
t
he textu
r
e(s) directly in AllocQuad()
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
d
irect3
d
11: move the picture pool allocati
o
n in
o
ne
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
S
t
eve Lhomme
d
i
r
ect
3
d11: use
A
l
l
ocateTextures()
for qu
a
d
textures
too
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
direct3d11
:
no need
f
or a cus
t
om picture_sys
_
pool_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomm
e
d3
d
11: a
l
low
more than
one texture pe
r
pic
t
ure
commit
|
commitdiff
|
tree
2017-02-10
Steve Lh
o
m
me
direct
3
d11: use
a
Texture2DArray
in the pixel shader
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
R
e
v
ert "direct3d11: avoid crashing
l
ater in the decoder"
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lhomme
playli
s
t: fix missing NULL t
e
st
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve L
h
omm
e
demux: mkv: add
s
u
pport for new spati
a
l p
r
oje
c
tion
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Stev
e
Lho
m
me
direct3d11: use the
p
i
cture_sys_t t
e
x
t
u
re rathe
r
than
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomm
e
d
i
rec
t
3d11: clean Pool
(
) code
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomme
dire
c
t3d11: re
n
ame the texture mapping f
u
nctions
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11:
d
o
n't allow mapping opaque
d
ecoder
t
extures
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
irect3d1
1
: move the quad
t
e
xture a
l
location in
a sep
a
ra
t
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
me
direct3d
1
1: keep a referen
c
e
to the pixel
shade
r
longer
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
dir
e
ct
3
d11: store the textu
r
e
format
t
hat is used
to
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
m
e
direct3d
1
1: use
a
functi
o
n to all
o
cate the shader resou
r
ce
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lhomme
direct
3
d
11: fix com
p
i
l
a
t
i
on when
HAVE_ID3D11VIDEODECODER
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
teve
Lh
o
mm
e
direct3d11:
r
emove the use
l
ess staging te
x
ture
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e
L
h
omme
direct3d11: rework t
h
e
text
u
re placement
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d3d11va: use the pi
c
t
u
re from the
d
ecoder
p
ool
di
r
ectly
commit
|
commitdiff
|
tree
2017-02-08
Steve
Lh
o
mme
dire
c
t
3
d11: tweak the pixel shader for the
X
box
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
omme
direct
3
d11: pas
s
the wh
i
tepoint and colorspace ma
t
rices
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11: make the pixel
sha
d
er mat
r
ices non-cons
t
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
omme
direct
3
d11: define th
e
0
.
0625 magic va
l
u
e
for th
e
white
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhomme
dir
e
ct3d11: dec
i
de if we're going to do
direct r
e
nder
i
ng
.
.
.
commit
|
commitdiff
|
tree
next