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bin: use a full path to build plugins.dat
2017-04-12
Steve
Lho
m
me
bin: use
a
full path to build plugi
n
s
.
dat
commit
|
commitdiff
|
tree
2017-04-07
Steve
L
h
omm
e
c
o
dec: avcodec: copy the source
m
ax li
g
ht leve
l
s into
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Steve
Lhomme
block: do not u
s
e pass u
n
init
i
aliz
e
d data to ReadFile(
)
commit
|
commitdiff
|
tree
2017-04-07
S
t
ev
e
Lhomme
avcommon: add a co
n
version from AVRational to
v
l
c
_rational_t
commit
|
commitdiff
|
tree
2017-04-07
S
teve Lhomme
co
r
e: add a
vlc_
r
atio
n
al_
t
type
f
or u
n
signed rationa
l
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Stev
e
Lhom
m
e
vl
c
_vout_wrapper: the sar is al
w
ays unsigned
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhom
m
e
display
:
get rid of crop_
s
aved
commit
|
commitdiff
|
tree
2017-04-07
Ste
v
e
L
homme
c
od
e
c: libmpeg2:
c
l
ean
code
commit
|
commitdiff
|
tree
2017-04-07
S
te
v
e Lhomme
packetizer: vc1: ma
k
e
the
a
spec
t
ratio and
frame ra
t
e
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
S
t
eve Lhomme
do not
c
h
ec
k
u
nsigned value
s
for neg
a
tive
commit
|
commitdiff
|
tree
2017-04-07
S
t
e
v
e L
h
omme
transcode: vi
d
e
o: c
l
ean co
d
e
commit
|
commitdiff
|
tree
2017-04-07
S
t
ev
e
Lhomme
co
n
trib: ffmpeg: bum
p
th
e
rev
i
sio
n
to inclu
d
e
full
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Ste
v
e
Lhomme
es_out: display HDR m
e
tadata
commit
|
commitdiff
|
tree
2017-03-31
Steve Lho
m
me
cont
r
ib: ffmp
e
g: bump the r
e
v
i
sion to include a DXV
A
2 fix
commit
|
commitdiff
|
tree
2017-03-31
Steve Lh
o
m
me
codec: avcodec: copy the source mastering/light level
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Steve
Lhomme
direct3d
1
1: set t
h
e
H
DR
m
eta
d
ata on th
e
SwapChain when
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Steve
L
h
omme
contrib: d3d1
1
: add dxgi
1
.
5 to support HDR1
0
metad
a
ta
commit
|
commitdiff
|
tree
2017-03-31
S
teve Lhomme
packetize
r
: hevc: wr
i
t
e the
HDR metada
t
a
in the output
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
S
t
eve Lhomme
h
x
x
x_se
i
: add HDR10 metadata par
s
ing
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhomme
vlc_es: a
d
d s
u
pport for mas
t
ering colour
v
olume data
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
St
e
ve Lhomme
dxva2: favor
t
he format used by t
h
e
v
out for
d
e
c
oding
commit
|
commitdiff
|
tree
2017-03-27
Ste
v
e Lhomme
avcod
e
c
:
remo
v
e
unecessar
y
check for t
h
read
safet
y
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Steve Lhomme
contrib: ffm
p
eg:
us
e
a newer
v
er
s
ion of FFmpeg that
.
.
.
commit
|
commitdiff
|
tree
2017-03-23
Steve
Lhomme
direct
3
d9: use poin
t
i
nterpol
a
tion rat
h
e
r
than no
n
e
commit
|
commitdiff
|
tree
2017-03-23
St
e
ve L
h
omme
direct3d9: fix the black backgr
o
und when the
d
ecoder
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
t
eve Lhomme
direct3d11: adjust the m
a
x luminance base
d
on
the sou
r
ce
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhom
m
e
di
r
ect3d1
1
: rew
o
rk the full/stu
d
io
rang
e
adjust
e
m
e
nt
commit
|
commitdiff
|
tree
2017-03-21
Stev
e
Lhomme
direct3d11: p
i
ck the bes
t
s
w
apchain
c
olorspace for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lho
m
me
dire
c
t3d11:
list the colo
r
spaces suppo
r
ted
b
y the s
w
apchain
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e
Lhomme
di
r
ect3d11: only saturate before deliverin
g
the
RG
B
A
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3d11: fix the
H
LG
t
o
Linea
r
lumin
a
nce
commit
|
commitdiff
|
tree
2017-03-21
S
t
ev
e
L
h
omme
direct3d11: do th
e
tone ma
p
ping for
HLG sou
r
ce
s
too
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e Lhomme
dire
c
t3d11: add support
f
o
r t
r
ans
f
er conversion f
o
r
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
d
irec
t
3
d
11: f
i
x typos in ST2084
inver
s
e EOTF
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3
d
11: log
t
h
e Pixel Shader stages in
d
ebug b
u
ilds
commit
|
commitdiff
|
tree
2017-03-21
Stev
e
Lhomm
e
d
irec
t
3d11:
a
d
d a functio
n
to determine if a shader
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lho
m
me
direc
t
3d11: rename COLORSPACE_RGB_FULL as it's used
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
dir
e
c
t3d
1
1: fa
c
torize t
h
e same
string us
a
ge
commit
|
commitdiff
|
tree
2017-03-15
Steve L
h
omme
win32:
f
i
x lo
g
typo
commit
|
commitdiff
|
tree
2017-03-15
Steve Lh
o
mme
dxva2
:
fix compilation warni
n
g
commit
|
commitdiff
|
tree
2017-03-15
Steve Lhomme
d3d11va: fix leak from a
F
r
om
W
id
e
() ca
l
l
commit
|
commitdiff
|
tree
2017-03-15
Steve
L
homme
v
l
c_stream_e
x
tractor
:
remove
e
xtra
comma for VLC_CO
M
MON_
M
EMBERS
commit
|
commitdiff
|
tree
2017-03-15
Steve
L
homme
c
o
re:
win32:
f
ix compilati
o
n for Win
s
tore
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
dir
e
ct3d11: pass t
h
e Whitepoint shifts as a Matr
i
x
commit
|
commitdiff
|
tree
2017-03-10
Steve
Lhomme
direct3d11: generalize the full to studio/limited
conversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
t
eve Lhomme
direct3d11: ajdust
the bl
a
ck level
/
ach
r
omacy/range
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
teve Lhom
m
e
direct3d11: fi
x
the YCbRb BT2020 to RGB conv
e
rsion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
direct3d11: documen
t
the
p
ixel
c
o
nv
e
rsion matri
c
e
s
commit
|
commitdiff
|
tree
2017-03-10
Steve
L
homme
direct
3
d1
1
: keep t
h
e
default
p
ixel
con
v
ersion mat
r
ices
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve L
h
omme
dir
e
ct3d11: simplify float4
to float3 conversion in
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomm
e
dir
e
ct3d11:
fix HLG displaying on LDR di
s
pla
y
s
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
dire
c
t3d11: ha
n
dle output to a SMPTE ST 2084 disp
l
ay
commit
|
commitdiff
|
tree
2017-03-10
S
teve L
h
omme
direct3d1
1
:
use
v
a
l
u
es d
i
rectly from the
S
MPTE ST 2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomm
e
contrib: matroska: update libmat
r
oska t
o
1
.
4
.
6
commit
|
commitdiff
|
tree
2017-03-10
Steve
Lh
o
mme
w
i
n
32: do n
o
t load w
i
n
i
net
.
dl
l
on sta
r
tup, it'
s
not
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
St
e
ve Lhomme
core: win32: do no
t
load winmm
.
d
l
l
o
n startup, it's
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
te
v
e Lhomme
core: win32:
l
oad dependent libraries in m
o
d
u
les from
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
avcodec: ma
p
AVCOL_TRC_ARIB
_
S
TD_B6
7
to TRANSFE
R
_FUNC_HLG
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
avcodec: fix t
h
e
FFmpeg
v
ersion on whic
h
AVCOL_TRC_SMPT
E
2084
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
packetizer: hxxx: m
a
p HLG
/
A
RIB
STD-B67 to the V
L
C value
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
v
lc_es:
add HLG/A
R
IB STD-B67 tran
s
fe
r
func
t
ion
commit
|
commitdiff
|
tree
2017-03-03
S
t
eve Lhomme
d
i
rect3d11
:
fix HDR ren
d
ering
o
n
L
DR screens
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
direct3
d
11:
f
a
c
torize th
e
p
i
xel s
h
ader
commit
|
commitdiff
|
tree
2017-03-03
Steve Lho
m
me
direct3d11: remov
e
unused
argument
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
d
i
rect3d1
1
:
h
andle
t
he pixel shader specific
strin
g
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
S
t
e
v
e Lhomme
direc
t
3d11: u
s
e main() as the entry poi
n
t
fo
r
al
l
types
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve Lh
o
mme
st
r
eam_extractor: fix
c
ompila
t
ion with
o
lde
r
libarc
h
i
v
e
commit
|
commitdiff
|
tree
2017-02-14
S
teve L
h
omme
core: WINAP
I
should be
s
e
t
on the
p
ointer
commit
|
commitdiff
|
tree
2017-02-14
Steve Lhomme
compat: the official
w
ay to
i
nclude
W
SA fu
n
ctions is
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
St
e
v
e
Lhomme
direct3d11: no nee
d
t
o
keep t
h
e IDXGIFac
t
o
ry2
f
orever
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
d3d11va: fix ID3D11D
e
vice leak
commit
|
commitdiff
|
tree
2017-02-10
S
teve Lhomme
direct3d
1
1: fix
m
e
mory
l
eak
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lho
m
me
direct3d11: fix the cropping
and te
x
t
u
r
e
s
i
ze
s
commit
|
commitdiff
|
tree
2017-02-10
Steve Lho
m
me
dir
e
ct3d11: use a st
a
ging t
e
xt
u
re i
n
legacy shade
r
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
di
r
ect3d11: allocate the tex
t
ure(s) directly in AllocQuad()
commit
|
commitdiff
|
tree
2017-02-10
S
t
e
v
e Lhomme
direct3
d
11: m
o
v
e the picture
pool allocation in one
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
direc
t
3d11:
us
e
Al
l
ocateTexture
s
()
f
o
r
q
uad t
e
xtures too
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d11: no need
for a custom p
i
cture_s
y
s_pool_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Stev
e
Lh
o
mme
d3d
1
1: al
l
ow more
t
h
a
n
one texture pe
r
p
ict
u
re
commit
|
commitdiff
|
tree
2017-02-10
Steve Lho
m
me
direct
3
d11
:
use
a
Textu
r
e2DArray in th
e
p
ixel shader
commit
|
commitdiff
|
tree
2017-02-10
Steve L
h
om
m
e
R
e
v
e
rt "direct
3
d11: av
o
id cras
h
ing lat
e
r in the decoder"
commit
|
commitdiff
|
tree
2017-02-08
S
t
e
v
e Lhomme
p
l
ayli
s
t
:
fix missing
NULL
test
commit
|
commitdiff
|
tree
2017-02-08
Steve Lh
o
mme
demux: m
k
v: add support for new
s
patia
l
projection
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lho
m
me
direct3d11: use
t
he picture_sys_t texture rathe
r
than
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
t
eve Lhom
m
e
direct3d11: clean Pool() code
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
omme
direct
3
d11: rena
m
e
t
he texture ma
p
ping functi
o
ns
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homm
e
d
i
rect
3
d11: don't
allow
mapping opaque deco
d
er text
u
res
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
h
o
mme
direct3d11: move the quad texture alloc
a
tion i
n
a s
e
parate
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve L
h
omme
dire
c
t3
d
11: keep a
refer
e
n
ce
to
the p
i
x
el
shad
e
r longer
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
dir
e
ct3d11:
store the text
u
re
f
or
m
at that i
s
used to
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Ste
v
e Lho
m
me
d
i
rect3d11: use a fun
c
ti
o
n t
o
allocate the sh
a
der resource
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
St
e
ve Lhom
m
e
di
r
ect3d11:
fix compilation when
H
AVE
_
ID3D11VIDEODECODER
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
irect3d11: remove
t
h
e usel
e
s
s
s
tag
i
ng textur
e
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homme
dire
c
t3d11:
r
ework t
h
e
t
e
x
tu
r
e placemen
t
commit
|
commitdiff
|
tree
2017-02-08
S
teve
Lhomme
d3d11
v
a: u
s
e the pic
t
ure from th
e
d
e
coder
p
ool dire
c
t
ly
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homme
dire
c
t3d1
1
:
tweak
t
h
e
p
ixel shader for
t
he Xbox
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
d
i
r
e
ct3d11:
pass t
h
e whitep
o
int
and colorspace matric
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
Steve Lhomme
direct3d11: make the pixel shade
r
matrices non-const
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homme
direct3d11: define the 0
.
0
625 magic va
l
ue for th
e
whit
e
.
.
.
commit
|
commitdiff
|
tree
2017-02-08
S
teve Lhomme
di
r
ect3d
1
1
:
deci
d
e if we're going to do direct rendering
.
.
.
commit
|
commitdiff
|
tree
next