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po: remove files that don't need processing
2017-11-24
Steve Lhom
m
e
direct
3
d
11:
do not u
s
e the padding
s
ize to compute
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhom
m
e
hw:d3d11:d3d11_filters:
fix
leak
commit
|
commitdiff
|
tree
2017-11-24
S
te
v
e Lhomme
hw:d3d11:d3d11_de
i
nterlac
e
: check values a
r
e
ok
commit
|
commitdiff
|
tree
2017-11-24
S
teve
L
h
omme
hw:d3d9:dxva2_deinterlace:
use D3D9_C
r
e
a
te/Destroy
commit
|
commitdiff
|
tree
2017-11-24
S
teve Lhomme
hw:d3d1
1
:
d
3d11_su
r
face: re
l
ease the local d3d_dev on
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
St
e
ve Lh
o
mme
hw:d3d11:d3d11_instance: always set the
d3dcontext
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Ste
v
e Lh
o
mme
hw:d3d9
:
dxa9: use D
3
D
9_Crea
t
e/Des
t
ro
y
to load/unload
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
mkv:
o
nly a
l
low one video track at a
t
ime
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomm
e
d
x
va2_deinterla
c
e: create the te
x
ture for pi
c
t
u
r
es
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d
3d11_deint
e
rlace: create
t
he texture for pi
c
tures
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d9: make use of
D
3D9_F
i
lte
r
HoldInstance()
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d
1
1: make use of
D
3D11_FilterHoldIn
s
ta
n
ce()
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve Lhomm
e
hw:d
3
d11: u
s
e d3d11_
d
e
vice_t
i
n
s
te
a
d of ID3D11Devic
e
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
Lhomm
e
h
w:d3d9: use d3d9_devi
c
e_t
inst
e
a
d of IDirect3D
D
evice
9
commit
|
commitdiff
|
tree
2017-11-23
Steve Lho
m
me
hw:d3d9: add a
file to control th
e
D3D9 device common
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomm
e
hw:d3d11: a
d
d a
f
ile
t
o
control
t
he D3D11 device common
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lho
m
me
hw:d3
d
9
:
move all the
f
i
lte
r
s
i
nto a sin
g
le
module
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d11: move
all t
h
e filters into a sin
g
le module
commit
|
commitdiff
|
tree
2017-11-23
Steve Lh
o
mme
hw:d3d9: ren
a
me the Open
/
Close for each module
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve Lh
o
mme
hw:d3d11: rename the Open/Close fo
r
ea
c
h
m
odul
e
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d
1
1_f
i
lters: fix adjust outp
u
t
w
hen
a
ll values are
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve
L
homme
dx
v
a2_dei
n
terlace
:
clean
c
ode
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
Lho
m
me
dx
a
9: c
l
e
an c
o
de
commit
|
commitdiff
|
tree
2017-11-23
Steve Lh
o
mme
hw:d3d
1
1: cl
e
a
n code
commit
|
commitdiff
|
tree
2017-11-23
Steve Lho
m
m
e
hw
:
d
3d9: m
o
ve the filters cod
e
i
n
hw/d3d
9
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d
1
1: mo
v
e
t
h
e filters
c
ode in hw/d3d1
1
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve Lhom
m
e
hw:d3d9: move the fil
t
er module
s
decla
r
at
i
on i
n
modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve
L
ho
m
me
hw
:
d3
d
11:
move the f
i
lter m
o
dul
e
s
declaration i
n
modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
teve L
h
omme
d3d11: us
e
is_d3d11
_
op
a
que() is m
o
re p
l
aces
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhomme
d3d11_surface: use
D
3D11_Creat
e
/D3D1
1
_Destroy
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11
_
fmt: reduce the
size of processor suppo
r
t logs
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11: m
o
ve th
e
p
r
ocessor
input/
o
utpu
t
sup
p
ort
l
ogging
.
.
.
commit
|
commitdiff
|
tree
2017-11-21
Stev
e
Lh
o
mme
cont
r
ib:
g
m
e: al
w
ays build a static lib
r
ary on Windows
commit
|
commitdiff
|
tree
2017-11-21
Steve Lh
o
mme
direct3
d
11: l
i
n
k with
d
3d11 on Wins
t
or
e
builds
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomme
direct3d11: fi
x
compilation for Win
s
t
o
re
commit
|
commitdiff
|
tree
2017-11-21
S
t
ev
e
Lhomme
d3d11
v
a: fix Winstore compilation
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lhomme
d3d11_fmt: move
the
D
XGI
debug handl
i
ng in
D
3D11_C
r
e
ate
D
evic
e
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomm
e
directx_va: move the
D
XVA2 loading o
u
tside
o
f
direct
x
_
va
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e Lh
o
m
m
e
d
irec
t
x_va
:
remove unused d3ddev
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e Lh
o
m
m
e
directx
_
va: do not
l
oad t
h
e DLL if
i
t's already
lo
a
d
ed
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
d
3
d11_fmt:
k
eep track if we own the de
v
ice or not
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e
L
homme
d3d11: u
s
e D3D11_Cr
e
a
t
e a
n
d D
3
D11_Destroy
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve Lhomme
d3d1
1
_fmt: a
d
d D3D11_Create and D3D11_Destro
y
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d11va: make u
s
e
of d3d1
1
_device_t rather than internal
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
direct3d11: u
s
e D3D11_Rele
a
s
e
D
evice()
commit
|
commitdiff
|
tree
2017-11-20
St
e
v
e
Lhomme
d3d11
_
fmt: add
D
3D1
1
_R
e
l
e
aseDevice(
)
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhom
m
e
d3d11_fmt: simplify
the call
t
o
D
3D1
1
_CreateDevice()
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
omme
d3d11_fmt: introduce d3d11_handle_t to keep a hand
l
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
homme
direct3d11: rename
hd3d11 to d3d_dev
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d11: ren
a
me d3d
1
1_handle_t
to d3d11_
d
e
vice_t
commit
|
commitdiff
|
tree
2017-11-20
S
teve Lhomme
d3
d
9
_
fmt
:
make IDir
e
ct3D9
_
Ge
t
AdapterDispla
y
Mode s
i
m
p
ler
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d9_fmt:
a
lways
tie the adapter ID to the d3d9
_
device_t
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
direc
t
3
d
9: r
e
move the d3d
c
tx
structure
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
dire
c
t3d9: remove
t
he intermediate d3d
c
tx from t
h
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve
Lhomme
direc
t
3d9: rem
o
ve the seconda
r
y HWN
D
storage
commit
|
commitdiff
|
tree
2017-11-20
Steve Lho
m
m
e
direct3d9:
m
ove the hxd
l
l
i
n vout_display_sys_
t
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
x
va2: ma
k
e use of th
e
DLL
l
oa
d
ing
/
Device creati
o
n
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve
Lhomme
d3d9_fmt: crea
t
e a simpler D
3
D9Device f
o
r e
m
pty output
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
direct3d9: move D
3
D9_Create/D3D9_Destroy in libd3d9
_
c
m
m
on
commit
|
commitdiff
|
tree
2017-11-20
S
teve
L
homme
direc
t
3d9: make th
e
D3D9_Create/D3D9
_
Re
l
ease
m
ore generic
commit
|
commitdiff
|
tree
2017-11-20
Steve Lho
m
me
d
3d9
_
f
m
t
:
a
dd D3D9_Re
l
easeDevice() to ma
t
c
h
D3D9_C
r
eateDevice()
commit
|
commitdiff
|
tree
2017-11-20
S
t
e
ve Lhomme
direct3
d
9: query th
e
capabilities just before creating
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
d3d9:
m
ove the device creati
o
n
in libd3d9_common
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e
Lh
o
mme
d3d9
_
fmt: group
s
ome D
3
D9 o
b
jects togeth
e
r
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
d3d11_adju
s
t:
f
i
x
filtering
o
n
I
ntel
commit
|
commitdiff
|
tree
2017-11-16
Steve Lho
m
m
e
direc
t
3d1
1
:
move is_d3
d
11_opa
q
ue() an
d
AllocateTex
t
ures
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhom
m
e
di
r
ect3d11: m
a
ke AllocateTextures mor
e
generic
commit
|
commitdiff
|
tree
2017-11-16
Stev
e
Lho
m
me
d3d11_fmt: group t
h
e ID3D11De
v
ice and ID3D11DeviceContext
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
S
teve Lhom
m
e
direct3d11: remove superseeded macro
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
direct3d11: move the commo
n
code in
C file rather than
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
Steve Lho
m
m
e
modules:
r
e
n
a
m
e
inter
n
al stati
c
libs
t
o libsomething
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Ste
v
e
Lhomme
d
emux: move
t
he xi
p
h metadata handl
i
n
g
common code
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve
Lhomme
deinterlac
e
: mov
e
the
common
code betwee
n
modules in
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
avcode
c
: mov
e
the com
m
on
cod
e
between ffmpe
g
mo
d
ules
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lho
m
me
d
e
m
ux:mkv
:
d
e
l
e
t
e the Dumm
y
we d
o
n
'
t w
a
nt after we
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
demux:
m
k
v
: don't r
e
ad
f
urther than our par
e
nt or its
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Stev
e
L
ho
m
me
d
e
m
u
x:mkv:
when fi
n
i
s
hed reading
p
o
s
ition the rea
d
er
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Stev
e
Lhomme
d
emux
:
mkv: do not t
r
y t
o
use p_prev
if
i
t's al
r
eady
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhom
m
e
Revert "mkv/demux:
Ebml_P
a
rser:
f
i
x #18001 (memo
r
y
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
S
teve Lhom
m
e
d
emu
x
:mkv: put
t
he l
i
g
h
ter tests firs
t
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
demux:mkv: simplify the co
d
e
commit
|
commitdiff
|
tree
2017-11-11
St
e
v
e L
h
omme
win32:co
m
mon:
don't s
e
tup eve
n
t_cfg_t if
i
t's not going
.
.
.
commit
|
commitdiff
|
tree
2017-11-11
Steve
Lh
o
mme
video_outp
u
t: remove un
u
sed module specif
i
c
d
efines
commit
|
commitdiff
|
tree
2017-11-11
Steve
L
homme
m
o
dules: move copy
.
c in a loca
l
ly built
s
tatic librar
y
commit
|
commitdiff
|
tree
2017-11-07
St
e
ve Lho
m
me
direct3d9: do n
o
t
call SendEven
t
Pic
t
uresInv
a
lid if
.
.
.
commit
|
commitdiff
|
tree
2017-11-07
Steve Lhomme
d
i
rect3d9: do not keep
t
h
e p
o
ol pointe
r
when the device
.
.
.
commit
|
commitdiff
|
tree
2017-11-07
Steve Lhomme
w
i
n32/e
v
ents: fix
crash when t
h
e window
is being reopened
commit
|
commitdiff
|
tree
2017-11-03
S
t
eve Lhomme
direct
3
d
1
1: re
m
ove
X
box
O
ne hacks
commit
|
commitdiff
|
tree
2017-10-31
S
t
eve Lh
o
mme
d3d11_deinterlace: set the so
u
rce and
de
s
tin
a
t
ion rectangle
commit
|
commitdiff
|
tree
2017-10-30
Steve Lhomme
di
r
ect
3
d11: fix crash when dis
p
laying RG
B
32
commit
|
commitdiff
|
tree
2017-10-27
Ste
v
e
Lhomme
d
3d11_fm
t
: allo
w
using
l
e
vel Direct
3
d11 1
1
.
0
r
a
the
r
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
Ste
v
e
Lhomme
di
r
ect3d11:
a
d
j
u
st the ma
x
l
u
minance when tone mapping
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
St
e
v
e
Lhomme
d
3
d11
_
fmt: don't u
s
e WARP devices at all
commit
|
commitdiff
|
tree
2017-10-27
S
t
eve Lhom
m
e
dx
v
a2:
l
ess
verbose
logging
commit
|
commitdiff
|
tree
2017-10-27
Ste
v
e
L
homme
directx_
v
a:
more custom
de
c
oder GUIDs
commit
|
commitdiff
|
tree
2017-10-27
Steve Lho
m
me
direct3d11: us
e
the decoder format
c
hroma as seen from
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
Ste
v
e Lho
m
m
e
direct3d
1
1: handle BT
.
470 M and BG transfer f
u
nctions
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
S
tev
e
L
ho
m
m
e
d3d11va: fix processor input selectio
n
commit
|
commitdiff
|
tree
2017-10-27
Steve Lho
m
me
direct3d11: use p
r
o
p
er values
fo
r
the display a
n
d s
o
urce
.
.
.
commit
|
commitdiff
|
tree
2017-10-27
Steve Lhomme
direct3d11: use the same colo
r
space m
o
de in the swapchai
n
.
.
.
commit
|
commitdiff
|
tree
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