d3d11_adjust: fix filtering on Intel
commiteb609de195376b9d27adbb6c304360ec5a697bf6
authorSteve Lhomme <robUx4@videolabs.io>
Thu, 16 Nov 2017 10:38:53 +0000 (16 11:38 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Thu, 16 Nov 2017 11:34:39 +0000 (16 12:34 +0100)
tree92593b7cce35ebfdecbeac580738bacda7975ee4
parent248b2c96f103caa8b7b67c0864e961043adf3cfd
d3d11_adjust: fix filtering on Intel

It doesn't like outputing to a render target with 2 slices. Render targets are
allowed to have 2 slices but not more. So we should only use 1 from now on.

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_output/win32/d3d11_adjust.c