Fixed bug in arcToHgt where it wrote to end of file instead of last row of file
[tecorrec.git] / geo / tcLambertianShading.h
blobddd31fc615720e355342918ee5937021d26ba32c
1 /***************************************************************************
2 * This file is part of Tecorrec. *
3 * Copyright 2008 James Hogan <james@albanarts.com> *
4 * *
5 * Tecorrec is free software: you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation, either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * Tecorrec is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with Tecorrec. If not, write to the Free Software Foundation, *
17 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
18 ***************************************************************************/
20 #ifndef _tcLambertianShading_h_
21 #define _tcLambertianShading_h_
23 /**
24 * @file tcLambertianShading.h
25 * @brief Shading channel using lambertian reflectance.
28 #include "tcChannelDem.h"
30 /// Shading channel using lambertian reflectance.
31 class tcLambertianShading : public tcChannelDem
33 public:
36 * Constructors + destructor
39 /// Primary constructor.
40 tcLambertianShading(tcChannel* reference, tcSrtmModel* dem, tcGeoImageData* imagery);
42 /// Primary constructor.
43 tcLambertianShading(tcChannel* reference, tcSrtmModel* dem, tcGeoImageData* imagery, const maths::Vector<3,float>& direction);
45 /// Destructor.
46 virtual ~tcLambertianShading();
48 protected:
51 * Interface for derived class to implement
54 // Reimplemented
55 virtual void roundPortion(double* x1, double* y1, double* x2, double* y2);
57 // Reimplemented
58 virtual tcAbstractPixelData* loadPortion(double x1, double y1, double x2, double y2, bool changed);
60 private:
63 * Variables
66 /// We'll use the same resolution as this reference channel.
67 tcChannel* m_referenceChannel;
69 /// Whether to use a custom direction instead of the light direction.
70 bool m_customDirectionEnabled;
72 /// What custom direction to use instead of the light direction.
73 maths::Vector<3,float> m_customDirection;
76 #endif