1 /***************************************************************************
2 * This file is part of Tecorrec. *
3 * Copyright 2008 James Hogan <james@albanarts.com> *
5 * Tecorrec is free software: you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation, either version 2 of the License, or *
8 * (at your option) any later version. *
10 * Tecorrec is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with Tecorrec. If not, write to the Free Software Foundation, *
17 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
18 ***************************************************************************/
22 * @brief Manages data for a globe.
26 #include "tcGeoImageData.h"
27 #include "tcLandsatData.h"
28 #include "tcProcessingData.h"
29 #include "tcSrtmModel.h"
38 * Constructors + destructor
41 /// Primary constructor.
42 tcGlobe::tcGlobe(double meanRadius
)
43 : m_meanRadius(meanRadius
)
44 , m_elevation(new tcSrtmModel
[2])
47 , m_elevationInterpolation(1.0f
)
48 , m_colourCoding(NoColourCoding
)
51 for (int i
= 0; i
< 2; ++i
)
53 m_elevationMode
[i
] = CorrectedElevation
;
55 for (int i
= 0; i
< 3; ++i
)
57 m_colourMapping
[i
][0] = 0;
58 m_colourMapping
[i
][1] = 2-i
;
60 for (int i
= 3; i
< 6; ++i
)
62 m_colourMapping
[i
][0] = -1;
63 m_colourMapping
[i
][1] = -1;
65 QList
<tcLandsatData
*> landsatDatasets
;
66 landsatDatasets
<< new tcLandsatData("/home/james/cs/pro/data/LE71950282000081EDC00/", m_elevation
);
67 // this one is a bit rubbish, the sun is too high
68 //landsatDatasets << new tcLandsatData("/home/james/cs/pro/data/LE71950281999206EDC01/", m_elevation);
70 // high azimuth, low elevation
71 landsatDatasets
<< new tcLandsatData("/home/james/cs/pro/data/LE71950282001307EDC00/", m_elevation
);
72 landsatDatasets
<< new tcLandsatData("/home/james/cs/pro/data/LE71950282002006EDC00/", m_elevation
);
73 landsatDatasets
<< new tcLandsatData("/home/james/cs/pro/data/LE71950282002310EDC00/", m_elevation
);
75 landsatDatasets
<< new tcLandsatData("/home/james/cs/pro/data/etp195r28_5t19900910/", m_elevation
);
77 foreach (tcLandsatData
* dataset
, landsatDatasets
)
81 addImagery(new tcProcessingData(landsatDatasets
, m_elevation
));
87 foreach (tcGeoImageData
* data
, m_imagery
)
91 delete [] m_elevation
;
98 /// Add some imagery data.
99 void tcGlobe::addImagery(tcGeoImageData
* data
)
101 m_imagery
.push_back(data
);
104 /// Get the imagery data.
105 const QList
<tcGeoImageData
*>& tcGlobe::imagery() const
110 /// Get the elevation model.
111 tcSrtmModel
* tcGlobe::dem() const
120 /// Draw a line of latitude.
121 void tcGlobe::drawLineOfLatitude(double latitude
) const
123 double z
= sin(latitude
) * m_meanRadius
;
124 double xy
= cos(latitude
) * m_meanRadius
;
125 glBegin(GL_LINE_LOOP
);
127 for (int lon
= 0; lon
< 360; ++lon
)
129 glVertex3d(xy
*sin(M_PI
/180*lon
), xy
*cos(M_PI
/180*lon
), z
);
136 void tcGlobe::renderCell(tcObserver
* const observer
, const tcGeo
& swCorner
, const tcGeo
& neCorner
, int samples
,
137 bool northEdge
, bool eastEdge
, bool southEdge
, bool westEdge
) const
139 // Sample at a sensible level
140 tcSrtmModel::RenderState state
;
141 m_elevation
->sampleAlign(swCorner
, neCorner
, &state
, samples
);
143 if (state
.moreAvailableLon
|| state
.moreAvailableLat
)
145 // Find the square distances to each corner
147 glGetv(GL_MODELVIEW_MATRIX
, &modelview
);
148 tcGeo geoCorners
[4] = {
149 tcGeo(swCorner
.lon(), swCorner
.lat()),
150 tcGeo(swCorner
.lon(), neCorner
.lat()),
151 tcGeo(neCorner
.lon(), neCorner
.lat()),
152 tcGeo(neCorner
.lon(), swCorner
.lat())
154 GLvec3d cartCorners
[4];
156 double altitudeMean
= m_meanRadius
+ altitudeAt((geoCorners
[0] + geoCorners
[1] + geoCorners
[2] + geoCorners
[3])/4);
157 for (int i
= 0; i
< 4; ++i
)
159 cartCorners
[i
] = (GLvec3d
)geoCorners
[i
] * altitudeMean
;
160 toCorners
[i
] = (modelview
*(cartCorners
[i
], 1.0)).slice
<0,3>().sqr();
161 // Cull faces which are roughly backfacing
164 if ((modelview
*(cartCorners
[i
], 0.0))[2] <= 0.0)
171 // Decide whether to subdivide
172 float diagonal
= ( (cartCorners
[0]-cartCorners
[2]).sqr()
173 + (cartCorners
[3]-cartCorners
[1]).sqr())/2*4;
174 // If it is disproportionately tall, only subdivide horizontally
175 bool tall
= (cartCorners
[1] - cartCorners
[0]).sqr() > (cartCorners
[3] - cartCorners
[0]).sqr()*4.0
176 || (cartCorners
[2] - cartCorners
[3]).sqr() > (cartCorners
[2] - cartCorners
[1]).sqr()*4.0;
177 // If it is disproportionately wide, only subdivide vertically
178 bool wide
= (cartCorners
[3] - cartCorners
[0]).sqr() > (cartCorners
[1] - cartCorners
[0]).sqr()*4.0
179 || (cartCorners
[2] - cartCorners
[1]).sqr() > (cartCorners
[2] - cartCorners
[3]).sqr()*4.0;
180 bool subdivide
= true;
181 for (int i
= 0; i
< 4; ++i
)
183 if (toCorners
[i
] > diagonal
)
195 renderCell(observer
, geoCorners
[0], (geoCorners
[3] + geoCorners
[2]) * 0.5, samples
,
196 false, eastEdge
, southEdge
, westEdge
);
198 renderCell(observer
, (geoCorners
[0] + geoCorners
[1]) * 0.5, geoCorners
[2], samples
,
199 northEdge
, eastEdge
, false, westEdge
);
201 else if (wide
&& !tall
)
204 renderCell(observer
, geoCorners
[0], (geoCorners
[1] + geoCorners
[2]) * 0.5, samples
,
205 northEdge
, false, southEdge
, westEdge
);
207 renderCell(observer
, (geoCorners
[0] + geoCorners
[3]) * 0.5, geoCorners
[2], samples
,
208 northEdge
, eastEdge
, southEdge
, false);
213 renderCell(observer
, geoCorners
[0], (geoCorners
[0] + geoCorners
[2]) * 0.5, samples
,
214 false, false, southEdge
, westEdge
);
216 renderCell(observer
, (geoCorners
[0] + geoCorners
[3]) * 0.5, (geoCorners
[3] + geoCorners
[2]) * 0.5, samples
,
217 false, eastEdge
, southEdge
, false);
219 renderCell(observer
, (geoCorners
[0] + geoCorners
[1]) * 0.5, (geoCorners
[1] + geoCorners
[2]) * 0.5, samples
,
220 northEdge
, false, false, westEdge
);
222 renderCell(observer
, (geoCorners
[0] + geoCorners
[2]) * 0.5, geoCorners
[2], samples
,
223 northEdge
, eastEdge
, false, false);
232 glColor3f(0.0f
, 0.0f
, 1.0f
);
236 glColor3f(1.0f
, 0.5f
, 0.0f
);
239 glBegin(GL_LINE_LOOP
);
240 for (int i
= 0; i
< 4; ++i
)
242 glVertex3(cartCorners
[i
]);
247 #define EDGE_KERNEL_1 \
248 glColor4f(0.5f, 0.3f, 0.2f, 1.0f); \
249 glVertex3(dir * (m_meanRadius+alt)); \
250 glColor4f(0.5f, 0.5f, 0.5f, 1.0f); \
251 glVertex3(dir * m_meanRadius);
252 #define EDGE_KERNEL_2 \
253 glColor4f(0.5f, 0.5f, 1.0f, 1.0f); \
254 glVertex3(dir * m_meanRadius); \
255 glColor4f(0.5f, 0.5f, 1.0f, 1.0f); \
256 glVertex3(dir * (m_meanRadius-(accurate ? 100.0 : 1000.0)));
257 #define EDGE_KERNEL_3 \
258 glColor4f(0.5f, 0.5f, 0.5f, 1.0f); \
259 glVertex3(dir * (m_meanRadius-(accurate ? 100.0 : 1000.0))); \
260 glColor4f(0.5f, 0.5f, 0.5f, 1.0f); \
261 glVertex3(dir * (m_meanRadius-5000.0));
262 #define EDGE_KERNEL_4 \
263 glColor4f(0.5f, 0.5f, 0.5f, 1.0f); \
264 glVertex3(dir * (m_meanRadius-5000.0)); \
265 glColor4f(1.0f, 0.0f, 0.0f, 0.5f); \
266 glVertex3(dir * (m_meanRadius-8000.0));
267 #define EDGE_KERNEL(STAGE, EDGE, SAMPLES, LON, LAT) \
270 glBegin(GL_TRIANGLE_STRIP); \
271 for (int i = 0; i < SAMPLES; ++i) \
274 bool accurate = true; \
275 double alt = altitudeAt(state, (LON), (LAT), &coord, &accurate); \
276 GLvec3d dir = coord; \
277 EDGE_KERNEL_##STAGE \
281 #define EDGE(STAGE) \
282 EDGE_KERNEL(STAGE, north, state.samplesLon, i, state.samplesLat-1); \
283 EDGE_KERNEL(STAGE, east, state.samplesLat, state.samplesLon-1, i); \
284 EDGE_KERNEL(STAGE, south, state.samplesLon, i, 0); \
285 EDGE_KERNEL(STAGE, west, state.samplesLat, 0, i);
288 // Render the solid rock walls
289 glDisable(GL_CULL_FACE
);
294 glEnable(GL_CULL_FACE
);
298 /// @todo cache one edge of strip to save time on other
299 for (int i
= 0; i
< state
.samplesLon
-1; ++i
)
301 glBegin(GL_TRIANGLE_STRIP
);
303 for (int j
= 0; j
< state
.samplesLat
; ++j
)
305 for (int k
= 0; k
< 2; ++k
)
308 bool accurate
= true;
309 double alt
= altitudeAt(state
, i
+k
, j
, &coord
, &accurate
);
312 foreach (tcGeoImageData
* imagery
, m_imagery
)
314 imagery
->texCoord(coord
);
319 glColor4f(0.5f
, 0.5f
, 1.0f
, 1.0f
);
323 glColor4f(1.0f
, 1.0f
, 1.0f
, 1.0f
);
324 //glColor4f(1.0f, 1.0f-(float)alt/3278.0f, 0.0f, 1.0f);
326 // Colour code if applicable
327 if (m_colourCoding
== ElevationSampleAlignment
)
329 if (state
.moreAvailableLon
&& state
.moreAvailableLat
)
331 glColor3f(1.0f
, 0.0f
, 1.0f
);
333 else if (state
.moreAvailableLon
)
335 glColor3f(1.0f
, 0.0f
, 0.0f
);
337 else if (state
.moreAvailableLat
)
339 glColor3f(0.0f
, 0.0f
, 1.0f
);
343 glColor3f(0.0f
, 1.0f
, 0.0f
);
347 double rad
= m_meanRadius
+ alt
;
348 glVertex3(dir
* rad
);
356 /// Render from the POV of an observer.
357 void tcGlobe::render(tcObserver
* const observer
, bool adaptive
, const tcGeo
* extent
)
359 /// @todo use a really simple fragment shader to cull backfacing lines
362 glColor3f(0.0f
, 1.0f
, 0.0f
);
363 for (int lat
= -75; lat
<= 75; lat
+= 15)
367 drawLineOfLatitude(M_PI
/180*lat
);
371 double tropic
= (23.0 + 26.0/60 + 22.0/3600) * M_PI
/180;
373 glColor3f(1.0f
, 0.0f
, 0.0f
);
374 drawLineOfLatitude(0.0);
375 // Tropics (Capricorn and Cancer)
376 glColor3f(1.0f
, 0.0f
, 1.0f
);
377 drawLineOfLatitude(-tropic
);
378 glColor3f(1.0f
, 1.0f
, 0.0f
);
379 drawLineOfLatitude(+tropic
);
380 // Arctic and Antarctic Circles
381 glColor3f(1.0f
, 1.0f
, 1.0f
);
382 drawLineOfLatitude(+M_PI
/2 - tropic
);
383 drawLineOfLatitude(-M_PI
/2 + tropic
);
385 // Lines of longitude
386 for (int lon
= 0; lon
< 360; lon
+= 15)
388 double x
= sin(M_PI
/180*lon
) * m_meanRadius
;
389 double y
= -cos(M_PI
/180*lon
) * m_meanRadius
;
395 glColor3f(1.0f
, lon
/180, 0.0f
);
402 glBegin(GL_LINE_STRIP
);
404 for (int lat
= minLat
; lat
<= maxLat
; ++lat
)
406 double z
= cos(M_PI
/180*lat
) * m_meanRadius
;
407 double xy
= sin(M_PI
/180*lat
);
408 glVertex3d(xy
*x
, xy
*y
, z
);
415 glColor3f(0.0f
, 1.0f
, 0.0f
);
420 // Draw data diagramatically
421 foreach (tcGeoImageData
* imagery
, m_imagery
)
423 imagery
->renderSchematic(m_meanRadius
, observer
);
428 int colourMapping
[6];
429 for (int band
= 0; band
< m_imagery
.size(); ++band
)
431 for (int i
= 0; i
< 6; ++i
)
433 colourMapping
[i
] = (m_colourMapping
[i
][0] == band
? m_colourMapping
[i
][1] : -1);
435 tcGeoImageData
* imagery
= m_imagery
[band
];
436 imagery
->setupThumbnailRendering(6, colourMapping
);
441 for (int lon
= -180; lon
< 180; lon
+= dlon
)
443 for (int lat
= -90; lat
< 90; lat
+= dlat
)
445 tcGeo
sw(M_PI
/180 * (lon
), M_PI
/180 * (lat
));
446 tcGeo
ne(M_PI
/180 * (lon
+dlon
), M_PI
/180 * (lat
+dlat
));
447 renderCell(observer
, sw
, ne
, adaptive
? 5 : 0);
453 tcGeo sw
= extent
[0];
454 tcGeo ne
= extent
[1];
455 if (sw
.lon() > ne
.lon())
458 ne
.setLon(extent
[0].lon());
460 if (sw
.lat() > ne
.lat())
463 ne
.setLat(extent
[0].lat());
465 int colourMapping
[6];
466 for (int band
= 0; band
< m_imagery
.size(); ++band
)
468 for (int i
= 0; i
< 6; ++i
)
470 colourMapping
[i
] = (m_colourMapping
[i
][0] == band
? m_colourMapping
[i
][1] : -1);
472 tcGeoImageData
* imagery
= m_imagery
[band
];
473 imagery
->setupDetailedRendering(6, colourMapping
, sw
, ne
);
475 /// @todo If it is really big, split it
476 renderCell(observer
, sw
, ne
, adaptive
? 16 : 0, true, true, true, true);
478 foreach (tcGeoImageData
* imagery
, m_imagery
)
480 imagery
->finishRendering();
484 /// Set the elevation mode to render in.
485 void tcGlobe::setElevationMode(int dem
, ElevationMode mode
)
487 Q_ASSERT(dem
>= 0 && dem
< 2);
488 m_elevationMode
[dem
] = mode
;
491 /// Set the level of interpolation.
492 void tcGlobe::setElevationInterpolation(float interpolation
)
494 m_elevationInterpolation
= interpolation
;
497 /// Set the elevation data set name.
498 void tcGlobe::setElevationDataSet(int dem
, const QString
& name
)
500 Q_ASSERT(dem
>= 0 && dem
< 2);
501 m_elevation
[dem
].setDataSet(name
);
504 /// Set colour coding method.
505 void tcGlobe::setColourCoding(ColourCoding colourCoding
)
507 m_colourCoding
= colourCoding
;
510 /// Adjust the mapping between bands and colour channels.
511 void tcGlobe::setColourMapping(int outputChannel
, int inputBand
, int inputGroup
)
513 if (outputChannel
< 6)
515 m_colourMapping
[outputChannel
][0] = inputGroup
;
516 m_colourMapping
[outputChannel
][1] = inputBand
;
524 /// Get the mean radius.
525 double tcGlobe::meanRadius() const
530 /// Get the altitude above sea level at a sample in a render state.
531 double tcGlobe::altitudeAt(const tcSrtmModel::RenderState
& state
, int x
, int y
, tcGeo
* outCoord
, bool* isAccurate
) const
542 m_elevationInterpolation
< 1.0f
,
543 m_elevationInterpolation
> 0.0f
545 for (int i
= 0; i
< 2; ++i
)
547 switch (m_elevationMode
[i
])
553 alt
[i
] = m_elevation
[i
].altitudeAt(state
, x
, y
, outCoord
, false, &accurate
[i
]);
560 case CorrectedElevation
:
563 alt
[i
] = m_elevation
[i
].altitudeAt(state
, x
, y
, outCoord
, true, &accurate
[i
]);
571 double result
= alt
[0]*(1.0-m_elevationInterpolation
) + alt
[1]*m_elevationInterpolation
;
574 *isAccurate
= accurate
[0] && accurate
[1];
579 /// Get the altitude above sea level at a coordinate.
580 double tcGlobe::altitudeAt(const tcGeo
& coord
, bool* isAccurate
) const
591 m_elevationInterpolation
< 1.0f
,
592 m_elevationInterpolation
> 0.0f
594 for (int i
= 0; i
< 2; ++i
)
596 switch (m_elevationMode
[i
])
602 alt
[i
] = m_elevation
[i
].altitudeAt(coord
, false, &accurate
[i
]);
609 case CorrectedElevation
:
612 alt
[i
] = m_elevation
[i
].altitudeAt(coord
, true, &accurate
[i
]);
620 double result
= alt
[0]*(1.0-m_elevationInterpolation
) + alt
[1]*m_elevationInterpolation
;
623 *isAccurate
= accurate
[0] && accurate
[1];
628 /// Get the radius at a coordinate.
629 double tcGlobe::radiusAt(const tcGeo
& coord
) const
631 return m_meanRadius
+ altitudeAt(coord
);
634 /// Get the texture coordinate of the effective texture at a geographical coordinate.
635 maths::Vector
<2,double> tcGlobe::textureCoordOfGeo(const tcGeo
& coord
) const
637 /// @todo Reimplement tcGlobe::textureCoordOfGeo with multiple imagery
638 Q_ASSERT(0 && "Reimplement tcGlobe::TextureCoordOfGeo with multiple imagery");
639 return m_imagery
[0]->geoToEffectiveTex() * coord
;