3 DECLARE_PTR_LIST(state_list
, struct sm_state
);
4 DECLARE_PTR_LIST(state_list_stack
, struct state_list
);
5 DECLARE_PTR_LIST(stree_stack
, struct stree
);
11 DECLARE_ALLOCATOR(named_stree
);
12 DECLARE_PTR_LIST(named_stree_stack
, struct named_stree
);
15 extern struct state_list_stack
*implied_pools
;
16 extern int __stree_id
;
18 char *show_sm(struct sm_state
*sm
);
19 void __print_stree(struct stree
*stree
);
20 void add_history(struct sm_state
*sm
);
21 int cmp_tracker(const struct sm_state
*a
, const struct sm_state
*b
);
22 char *alloc_sname(const char *str
);
24 void free_every_single_sm_state(void);
25 struct sm_state
*clone_sm(struct sm_state
*s
);
26 int is_merged(struct sm_state
*sm
);
27 int is_implied(struct sm_state
*sm
);
28 struct state_list
*clone_slist(struct state_list
*from_slist
);
30 int slist_has_state(struct state_list
*slist
, struct smatch_state
*state
);
31 struct smatch_state
*merge_states(int owner
, const char *name
,
33 struct smatch_state
*state1
,
34 struct smatch_state
*state2
);
36 int too_many_possible(struct sm_state
*sm
);
37 struct sm_state
*merge_sm_states(struct sm_state
*one
, struct sm_state
*two
);
38 struct smatch_state
*get_state_stree(struct stree
*stree
, int owner
, const char *name
,
41 struct sm_state
*get_sm_state_stree(struct stree
*stree
, int owner
, const char *name
,
44 void overwrite_sm_state_stree(struct stree
**stree
, struct sm_state
*sm
);
45 void overwrite_sm_state_stree_stack(struct stree_stack
**stack
, struct sm_state
*sm
);
46 struct sm_state
*set_state_stree(struct stree
**stree
, int owner
, const char *name
,
47 struct symbol
*sym
, struct smatch_state
*state
);
49 void delete_state_stree(struct stree
**stree
, int owner
, const char *name
,
52 void delete_state_stree_stack(struct stree_stack
**stack
, int owner
, const char *name
,
55 void push_stree(struct stree_stack
**list_stack
, struct stree
*stree
);
56 struct stree
*pop_stree(struct stree_stack
**list_stack
);
58 void free_slist(struct state_list
**slist
);
59 void free_stree_stack(struct stree_stack
**stack
);
60 void free_stack_and_strees(struct stree_stack
**stree_stack
);
62 struct sm_state
*set_state_stree_stack(struct stree_stack
**stack
, int owner
, const char *name
,
63 struct symbol
*sym
, struct smatch_state
*state
);
65 struct smatch_state
*get_state_stree_stack(struct stree_stack
*stack
, int owner
,
66 const char *name
, struct symbol
*sym
);
68 int out_of_memory(void);
69 int low_on_memory(void);
70 void merge_stree(struct stree
**to
, struct stree
*stree
);
71 void merge_stree_no_pools(struct stree
**to
, struct stree
*stree
);
72 void filter_stree(struct stree
**stree
, struct stree
*filter
);
73 void and_stree_stack(struct stree_stack
**stree_stack
);
75 void or_stree_stack(struct stree_stack
**pre_conds
,
76 struct stree
*cur_stree
,
77 struct stree_stack
**stack
);
79 struct stree
**get_named_stree(struct named_stree_stack
*stack
,
82 void overwrite_stree(struct stree
*from
, struct stree
**to
);
84 /* add stuff smatch_returns.c here */
86 void all_return_states_hook(void (*callback
)(struct stree
*slist
));