db: introduce sql_insert_data_info_var_sym()
[smatch.git] / smatch_data / wine.bit_shifters
blob242374a3cb0c3c28c19cd3473b27776b48dccae7
1 // list of macros used as shifters.
2 // generated by `gen_bit_shifters.sh`
3 BANDID_FORMATBAR 3
4 BANDID_RULER 0
5 BANDID_STATUSBAR 1
6 BANDID_TOOLBAR 2
7 BWRITERVS_SWIZZLE_SHIFT 16
8 CANCEL_MSG_LINE 2
9 CERT_ALT_NAME_ENTRY_ERR_INDEX_SHIFT 16
10 CPU_ARM64 4
11 CPU_x86_64 1
12 D3DFVF_TEXCOUNT_SHIFT 8
13 D3DSI_INSTLENGTH_SHIFT 24
14 D3DSP_DCL_USAGEINDEX_SHIFT 16
15 D3DSP_DCL_USAGE_SHIFT 0
16 D3DSP_DSTSHIFT_SHIFT 24
17 D3DSP_REGTYPE_SHIFT 28
18 D3DSP_REGTYPE_SHIFT2 8
19 DIGIT_BIT 28
20 HASHTABLE_FLAG_BITS 6
21 INSTALLSTATE_LOCAL 3
22 JSSTR_LENGTH_SHIFT 4
23 MAX_TEXTURES 8
24 NET_WM_STATE_ABOVE 1
25 NET_WM_STATE_FULLSCREEN 0
26 NET_WM_STATE_MAXIMIZED 2
27 NET_WM_STATE_SKIP_PAGER 3
28 NET_WM_STATE_SKIP_TASKBAR 4
29 RESERVED_SHIFT 26
30 WINED3D_FFP_ATTRIBS_COUNT 15
31 WINED3D_FFP_BLENDINDICES 2
32 WINED3D_FFP_BLENDWEIGHT 1
33 WINED3D_FFP_DIFFUSE 5
34 WINED3D_FFP_NORMAL 3
35 WINED3D_FFP_POSITION 0
36 WINED3D_FFP_PSIZE 4
37 WINED3D_FFP_SPECULAR 6
38 WINED3D_SHADER_TYPE_COMPUTE 5
39 WINED3D_SHADER_TYPE_DOMAIN 4
40 WINED3D_SHADER_TYPE_GEOMETRY 2
41 WINED3D_SHADER_TYPE_HULL 3
42 WINED3D_SHADER_TYPE_PIXEL 0
43 WINED3D_SHADER_TYPE_VERTEX 1
44 WINED3D_SM1_REGISTER_TYPE_SHIFT 28
45 WINED3D_SM1_REGISTER_TYPE_SHIFT2 8
46 WINED3D_SM1_SWIZZLE_SHIFT 16
47 __WINE_DBCL_ERR 1
48 __WINE_DBCL_FIXME 0
49 __WINE_DBCL_INIT 7
50 __WINE_DBCL_TRACE 3
51 __WINE_DBCL_WARN 2