The main change here was to completely rewrite how conditions are handled.
[smatch.git] / smatch_states.c
bloba8427c03ab870acbe484a6b9bce7faeb3416569e
1 /*
2 * sparse/smatch_states.c
4 * Copyright (C) 2006 Dan Carpenter.
6 * Licensed under the Open Software License version 1.1
8 */
10 #include <stdlib.h>
11 #include <stdio.h>
12 #include "smatch.h"
13 #include "smatch_slist.h"
15 struct state_list *cur_slist; /* current states */
17 static struct state_list_stack *true_stack; /* states after a t/f branch */
18 static struct state_list_stack *false_stack;
19 static struct state_list_stack *pre_cond_stack; /* states before a t/f branch */
21 static struct state_list_stack *cond_true_stack; /* states affected by a branch */
22 static struct state_list_stack *cond_false_stack;
24 static struct state_list_stack *break_stack;
25 static struct state_list_stack *switch_stack;
26 static struct state_list_stack *default_stack;
27 static struct state_list_stack *continue_stack;
28 static struct state_list_stack *false_only_stack;
30 struct slist_stack *goto_stack;
32 int debug_states;
34 void __print_cur_slist()
36 struct smatch_state *state;
38 printf("dumping slist at %d\n", get_lineno());
39 FOR_EACH_PTR(cur_slist, state) {
40 printf("%s=%d\n", state->name, state->state);
41 } END_FOR_EACH_PTR(state);
42 printf("---\n");
46 void set_state(const char *name, int owner, struct symbol *sym, int state)
48 struct smatch_state *tmp;
50 if (!name)
51 return;
53 FOR_EACH_PTR(cur_slist, tmp) {
54 if (tmp->owner == owner && tmp->sym == sym
55 && !strcmp(tmp->name, name)){
56 SM_DEBUG("%d state change name='%s' owner=%d: %d => %d\n"
57 , get_lineno(), name, owner, tmp->state, state);
58 add_history(tmp);
59 tmp->state = state;
60 return;
62 } END_FOR_EACH_PTR(tmp);
63 SM_DEBUG("%d new state. name='%s' owner=%d: %d\n", get_lineno(), name,
64 owner, state);
65 tmp = alloc_state(name, owner, sym, state);
66 add_state_slist(&cur_slist, tmp);
70 int get_state(const char *name, int owner, struct symbol *sym)
72 return get_state_slist(cur_slist, name, owner, sym);
75 void delete_state(const char *name, int owner, struct symbol *sym)
77 delete_state_slist(&cur_slist, name, owner, sym);
80 struct state_list *get_current_states(int owner)
82 struct state_list *slist;
83 struct smatch_state *tmp;
85 FOR_EACH_PTR(cur_slist, tmp) {
86 if (tmp->owner == owner) {
87 add_ptr_list(&slist, tmp);
89 } END_FOR_EACH_PTR(tmp);
91 return slist;
94 void set_true_false_states(const char *name, int owner, struct symbol *sym,
95 int true_state, int false_state)
98 /* fixme. save history */
100 SM_DEBUG("%d set_true_false %s. Was %d. Now T:%d F:%d\n",
101 get_lineno(), name, get_state(name, owner, sym), true_state,
102 false_state);
104 if (!cond_false_stack || !cond_true_stack) {
105 printf("Error: missing true/false stacks\n");
106 return;
109 set_state_slist(&cur_slist, name, owner, sym, true_state);
110 set_state_stack(&cond_true_stack, name, owner, sym, true_state);
111 set_state_stack(&cond_false_stack, name, owner, sym, false_state);
115 void nullify_path()
117 del_slist(&cur_slist);
120 void clear_all_states()
122 struct named_slist *named_slist;
124 nullify_path();
125 del_slist_stack(&true_stack);
126 del_slist_stack(&false_stack);
127 del_slist_stack(&pre_cond_stack);
128 del_slist_stack(&cond_true_stack);
129 del_slist_stack(&cond_false_stack);
130 del_slist_stack(&break_stack);
131 del_slist_stack(&switch_stack);
132 del_slist_stack(&continue_stack);
134 FOR_EACH_PTR(goto_stack, named_slist) {
135 del_slist(&named_slist->slist);
136 } END_FOR_EACH_PTR(named_slist);
137 __free_ptr_list((struct ptr_list **)&goto_stack);
141 void __push_cond_stacks()
143 push_slist(&cond_true_stack, NULL);
144 push_slist(&cond_false_stack, NULL);
147 static void __use_cond_stack(struct state_list_stack **stack)
149 struct state_list *slist;
150 struct smatch_state *tmp;
152 nullify_path();
154 slist = pop_slist(&pre_cond_stack);
155 merge_slist(slist);
156 push_slist(&pre_cond_stack, slist);
158 slist = pop_slist(stack);
160 FOR_EACH_PTR(slist, tmp) {
161 set_state(tmp->name, tmp->owner, tmp->sym, tmp->state);
162 } END_FOR_EACH_PTR(tmp);
165 push_slist(stack, slist);
170 void __use_cond_true_states()
172 __use_cond_stack(&cond_true_stack);
175 void __use_cond_false_states()
177 __use_cond_stack(&cond_false_stack);
180 void __negate_cond_stacks()
182 struct state_list *tmp;
184 tmp = pop_slist(&cond_false_stack);
185 push_slist(&cond_false_stack, pop_slist(&cond_true_stack));
186 push_slist(&cond_true_stack, tmp);
190 void __and_cond_states()
192 struct state_list *tmp_slist;
194 tmp_slist = pop_slist(&cond_true_stack);
195 and_slist_stack(&cond_true_stack, tmp_slist);
196 or_slist_stack(&cond_false_stack);
199 void __or_cond_states()
201 struct state_list *tmp_slist;
203 or_slist_stack(&cond_true_stack);
204 tmp_slist = pop_slist(&cond_false_stack);
205 and_slist_stack(&cond_false_stack, tmp_slist);
209 void __save_pre_cond_states()
211 push_slist(&pre_cond_stack, clone_slist(cur_slist));
215 static int false_only_prepped = 0;
216 void __prep_false_only_stack()
218 false_only_prepped = 1;
221 static void overwrite_slist(struct state_list *from, struct state_list *to)
223 struct smatch_state *tmp;
225 FOR_EACH_PTR(from, tmp) {
226 set_state_slist(&to, tmp->name, tmp->owner, tmp->sym, tmp->state);
227 } END_FOR_EACH_PTR(tmp);
230 void __use_false_only_stack()
232 struct state_list *slist;
234 slist = pop_slist(&false_only_stack);
235 overwrite_slist(slist, cur_slist);
236 del_slist(&slist);
237 false_only_prepped = 0;
240 void __use_cond_states()
242 struct state_list *tmp, *tmp2, *tmp3;
244 if (false_only_prepped) {
245 tmp = pop_slist(&cond_false_stack);
246 push_slist(&false_only_stack, clone_slist(tmp));
247 push_slist(&cond_false_stack, tmp);
250 /* Everyone calls __use_true_states so setting up
251 the true stack is enough here */
252 tmp = pop_slist(&pre_cond_stack);
253 tmp3 = clone_slist(tmp);
254 tmp2 = pop_slist(&cond_true_stack);
255 overwrite_slist(tmp2, tmp3);
256 push_slist(&true_stack, tmp3);
258 tmp2 = pop_slist(&cond_false_stack);
259 overwrite_slist(tmp2, tmp);
260 push_slist(&false_stack, tmp);
263 void __use_true_states()
265 struct state_list *slist;
267 nullify_path();
268 slist = pop_slist(&true_stack);
269 merge_slist(slist);
270 del_slist(&slist);
273 void __use_false_states()
275 struct state_list *slist;
277 push_slist(&true_stack, clone_slist(cur_slist));
278 nullify_path();
279 slist = pop_slist(&false_stack);
280 merge_slist(slist);
281 del_slist(&slist);
284 void __pop_false_states()
286 struct state_list *slist;
288 slist = pop_slist(&false_stack);
289 del_slist(&slist);
292 void __merge_false_states()
294 struct state_list *slist;
296 slist = pop_slist(&false_stack);
297 merge_slist(slist);
298 del_slist(&slist);
301 void __merge_true_states()
303 struct state_list *slist;
305 slist = pop_slist(&true_stack);
306 merge_slist(slist);
307 del_slist(&slist);
310 void __pop_true_states()
312 struct state_list *slist;
314 slist = pop_slist(&true_stack);
315 del_slist(&slist);
318 void __push_continues()
320 push_slist(&continue_stack, NULL);
323 void __pop_continues()
325 struct state_list *slist;
327 slist = pop_slist(&continue_stack);
328 del_slist(&slist);
331 void __process_continues()
333 struct smatch_state *state;
335 FOR_EACH_PTR(cur_slist, state) {
336 merge_state_stack(&continue_stack, state->name, state->owner,
337 state->sym, state->state);
338 } END_FOR_EACH_PTR(state);
341 void __merge_continues()
343 struct state_list *slist;
345 slist = pop_slist(&continue_stack);
346 merge_slist(slist);
347 del_slist(&slist);
350 void __push_breaks()
352 push_slist(&break_stack, NULL);
355 void __process_breaks()
357 struct smatch_state *state;
359 FOR_EACH_PTR(cur_slist, state) {
360 merge_state_stack(&break_stack, state->name, state->owner,
361 state->sym, state->state);
362 } END_FOR_EACH_PTR(state);
365 void __merge_breaks()
367 struct state_list *slist;
369 slist = pop_slist(&break_stack);
370 merge_slist(slist);
371 del_slist(&slist);
374 void __pop_breaks()
376 struct state_list *slist;
378 slist = pop_slist(&break_stack);
379 del_slist(&slist);
382 void __save_switch_states()
384 push_slist(&switch_stack, clone_slist(cur_slist));
387 void __merge_switches()
389 struct state_list *slist;
391 slist = pop_slist(&switch_stack);
392 merge_slist(slist);
393 push_slist(&switch_stack, slist);
396 void __pop_switches()
398 struct state_list *slist;
400 slist = pop_slist(&switch_stack);
401 del_slist(&slist);
404 void __push_default()
406 push_slist(&default_stack, NULL);
407 set_state_stack(&default_stack, "has_default", 0, NULL, 0);
410 void __set_default()
412 set_state_stack(&default_stack, "has_default", 0, NULL, 1);
415 int __pop_default()
417 struct state_list *slist;
418 struct smatch_state *state;
420 int ret = -1;
421 slist = pop_slist(&default_stack);
422 FOR_EACH_PTR(slist, state) {
423 if (!strcmp(state->name, "has_default"))
424 ret = state->state;
425 } END_FOR_EACH_PTR(state);
426 del_slist(&slist);
427 return ret;
430 static struct named_slist *alloc_named_slist(const char *name,
431 struct state_list *slist)
433 struct named_slist *named_slist = __alloc_named_slist(0);
435 named_slist->name = (char *)name;
436 named_slist->slist = slist;
437 return named_slist;
440 void __save_gotos(const char *name)
442 struct state_list *slist;
444 slist = get_slist_from_slist_stack(name);
445 if (slist) {
446 struct smatch_state *state;
447 FOR_EACH_PTR(cur_slist, state) {
448 merge_state_slist(&slist, state->name, state->owner,
449 state->sym, state->state);
450 } END_FOR_EACH_PTR(state);
451 return;
452 } else {
453 struct state_list *slist;
454 struct named_slist *named_slist;
455 slist = clone_slist(cur_slist);
456 named_slist = alloc_named_slist(name, slist);
457 add_ptr_list(&goto_stack, named_slist);
461 void __merge_gotos(const char *name)
463 struct state_list *slist;
465 slist = get_slist_from_slist_stack(name);
466 merge_slist(slist);