1 DECLARE_PTR_LIST(state_list
, struct sm_state
);
2 DECLARE_PTR_LIST(state_list_stack
, struct state_list
);
5 struct state_list
*slist
;
7 DECLARE_ALLOCATOR(named_slist
);
8 DECLARE_PTR_LIST(named_stack
, struct named_slist
);
10 extern struct state_list_stack
*implied_pools
;
11 extern int __slist_id
;
13 char *show_sm(struct sm_state
*sm
);
14 void __print_slist(struct state_list
*slist
);
15 void add_history(struct sm_state
*sm
);
16 int cmp_tracker(const struct sm_state
*a
, const struct sm_state
*b
);
17 char *alloc_sname(const char *str
);
19 void free_every_single_sm_state(void);
20 struct sm_state
*clone_sm(struct sm_state
*s
);
21 int is_merged(struct sm_state
*sm
);
22 int is_implied(struct sm_state
*sm
);
23 struct state_list
*clone_slist(struct state_list
*from_slist
);
24 struct state_list_stack
*clone_stack(struct state_list_stack
*from_stack
);
26 int slist_has_state(struct state_list
*slist
, struct smatch_state
*state
);
27 struct smatch_state
*merge_states(int owner
, const char *name
,
29 struct smatch_state
*state1
,
30 struct smatch_state
*state2
);
32 struct sm_state
*merge_sm_states(struct sm_state
*one
, struct sm_state
*two
);
33 struct smatch_state
*get_state_slist(struct state_list
*slist
, int owner
, const char *name
,
36 struct sm_state
*get_sm_state_slist(struct state_list
*slist
, int owner
, const char *name
,
39 void overwrite_sm_state(struct state_list
**slist
, struct sm_state
*sm
);
40 void overwrite_sm_state_stack(struct state_list_stack
**stack
, struct sm_state
*sm
);
41 struct sm_state
*set_state_slist(struct state_list
**slist
, int owner
, const char *name
,
42 struct symbol
*sym
, struct smatch_state
*state
);
44 void delete_state_slist(struct state_list
**slist
, int owner
, const char *name
,
47 void delete_state_stack(struct state_list_stack
**stack
, int owner
, const char *name
,
49 void push_slist(struct state_list_stack
**list_stack
, struct state_list
*slist
);
51 struct state_list
*pop_slist(struct state_list_stack
**list_stack
);
53 void free_slist(struct state_list
**slist
);
54 void free_stack(struct state_list_stack
**stack
);
55 void free_stack_and_slists(struct state_list_stack
**slist_stack
);
57 struct sm_state
*set_state_stack(struct state_list_stack
**stack
, int owner
, const char *name
,
58 struct symbol
*sym
, struct smatch_state
*state
);
60 struct smatch_state
*get_state_stack(struct state_list_stack
*stack
, int owner
,
61 const char *name
, struct symbol
*sym
);
63 int out_of_memory(void);
64 int low_on_memory(void);
65 void merge_slist(struct state_list
**to
, struct state_list
*slist
);
66 void filter_slist(struct state_list
**slist
, struct state_list
*filter
);
67 void and_slist_stack(struct state_list_stack
**slist_stack
);
69 void or_slist_stack(struct state_list_stack
**pre_conds
,
70 struct state_list
*cur_slist
,
71 struct state_list_stack
**slist_stack
);
73 struct state_list
**get_slist_from_named_stack(struct named_stack
*stack
,
76 void overwrite_slist(struct state_list
*from
, struct state_list
**to
);
78 /* add stuff smatch_returns.c here */
80 void all_return_states_hook(void (*callback
)(struct state_list
*slist
));
81 int get_slist_id(struct state_list
*slist
);