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[scorched3d/parasti.git] / src / common / weapons / AccessoryCreateContext.cpp
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1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
20 #include <weapons/AccessoryCreateContext.h>
22 AccessoryCreateContext::AccessoryCreateContext(ScorchedContext &context) :
23 context_(context)
28 AccessoryCreateContext::~AccessoryCreateContext()
32 WeaponLabel *AccessoryCreateContext::getLabel(const char *label)
34 std::map<std::string, WeaponLabel*>::iterator findItor =
35 labels_.find(label);
36 if (findItor == labels_.end()) return 0;
37 return findItor->second;
40 void AccessoryCreateContext::addLabel(const char *label, WeaponLabel *weapon)
42 labels_[label] = weapon;
45 void AccessoryCreateContext::removeLabel(const char *label)
47 std::map<std::string, WeaponLabel*>::iterator findItor =
48 labels_.find(label);
49 if (findItor != labels_.end()) labels_.erase(findItor);