1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(__INCLUDE_TargetGroupsSetEntryh_INCLUDE__)
22 #define __INCLUDE_TargetGroupsSetEntryh_INCLUDE__
24 #include <target/TargetGroup.h>
28 class TargetGroupsSetEntry
31 TargetGroupsSetEntry(const char *name
);
32 virtual ~TargetGroupsSetEntry();
34 const char *getName() { return name_
.c_str(); }
36 TargetGroup
*getObjectByPos(int position
);
37 TargetGroup
*getObjectById(unsigned int playerId
);
38 bool hasObject(TargetGroup
*object
);
39 bool hasObjectById(unsigned int playerId
);
40 std::map
<unsigned int, TargetGroup
*> &getObjects() { return objects_
; }
42 virtual void addObject(TargetGroup
*object
, bool thin
);
43 virtual bool removeObject(TargetGroup
*object
);
45 virtual int getObjectCount();
49 std::map
<unsigned int, TargetGroup
*> objects_
;
52 #endif // __INCLUDE_TargetGroupsSetEntryh_INCLUDE__