1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #ifndef _comsTimerStartMessage_h
22 #define _comsTimerStartMessage_h
24 #include <coms/ComsMessage.h>
26 class ComsTimerStartMessage
: public ComsMessage
29 ComsTimerStartMessage(int timerValue
= 0);
30 virtual ~ComsTimerStartMessage();
32 int getTimerValue() { return timerValue_
; }
34 // Inherited from ComsMessage
35 virtual bool writeMessage(NetBuffer
&buffer
);
36 virtual bool readMessage(NetBufferReader
&reader
);
42 ComsTimerStartMessage(const ComsTimerStartMessage
&);
43 const ComsTimerStartMessage
& operator=(const ComsTimerStartMessage
&);
47 #endif // _comsTimerStartMessage_h