1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #ifndef __keyboardKey_h__
22 #define __keyboardKey_h__
37 KeyboardKey(const char *name
,
39 const char *description
,
42 virtual ~KeyboardKey();
44 bool keyDown(char *buffer
, unsigned int keyState
, bool repeat
= true);
45 bool keyMatch(unsigned key
);
47 bool addKeys(std::list
<std::string
> &keyNames
,
48 std::list
<std::string
> &keyStates
);
49 void addKey(unsigned int position
,
50 unsigned int key
, unsigned int state
);
51 void removeKey(unsigned int position
);
52 bool hasKey(unsigned int key
, unsigned int state
);
54 std::vector
<KeyEntry
> &getKeys() { return keys_
; }
55 const char *getName() { return name_
.c_str(); }
56 const char *getTitle() { return title_
.c_str(); }
57 const char *getDescription() { return description_
.c_str(); }
58 int getGroup() { return group_
; }
59 bool getNameIsCommand() { return command_
; }
60 bool getChanged() { return changed_
; }
61 void setChanged(bool changed
) { changed_
= changed
; }
63 static bool translateKeyName(const char *name
, unsigned int &key
);
64 static bool translateKeyState(const char *name
, unsigned int &state
);
65 static bool translateKeyNameValue(unsigned int key
, const char *&name
);
66 static bool translateKeyStateValue(unsigned int state
, const char *&name
);
71 std::string description_
;
72 std::vector
<KeyEntry
> keys_
;
79 KeyboardKey(const KeyboardKey
&);
80 const KeyboardKey
& operator=(const KeyboardKey
&);
84 #endif // __keyboardKey_h__