1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <3dsparse/ASEModelFactory.h>
22 #include <3dsparse/MSModelFactory.h>
23 #include <3dsparse/TreeModelFactory.h>
24 #include <3dsparse/ModelStore.h>
25 #include <3dsparse/Model.h>
26 #include <common/Defines.h>
28 ModelStore
*ModelStore::instance_
= 0;
30 ModelStore
*ModelStore::instance()
34 instance_
= new ModelStore
;
39 ModelStore::ModelStore()
43 ModelStore::~ModelStore()
47 Model
*ModelStore::loadModel(ModelID
&modelId
)
49 std::map
<std::string
, Model
*>::iterator findItor
=
50 fileMap_
.find(modelId
.getStringHash());
51 if (findItor
== fileMap_
.end())
53 Model
*model
= getModel(modelId
);
54 fileMap_
[modelId
.getStringHash()] = model
;
57 return (*findItor
).second
;
60 Model
*ModelStore::getModel(ModelID
&id
)
63 if (0 == strcmp(id
.getType(), "ase"))
65 // Load the ASEFile containing the tank definitions
66 std::string
meshName(S3D::getDataFile(id
.getMeshName()));
69 (0 == strcmp("none", id
.getSkinName()));
70 ASEModelFactory factory
;
71 std::string skinName
= S3D::getDataFile(id
.getSkinName());
72 model
= factory
.createModel(meshName
.c_str(),
73 (noSkin
?"":skinName
.c_str()));
75 else if (0 == strcmp(id
.getType(), "MilkShape"))
77 // Load the Milkshape containing the tank definitions
78 std::string
meshName(S3D::getDataFile(id
.getMeshName()));
79 MSModelFactory factory
;
80 model
= factory
.createModel(meshName
.c_str());
82 else if (0 == strcmp(id
.getType(), "Tree"))
84 // Create a model for the tree
85 TreeModelFactory factory
;
86 model
= factory
.createModel(id
.getMeshName(), id
.getSkinName());