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[scorched3d/parasti.git] / src / common / 3dsparse / ModelMaths.h
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1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(__INCLUDE_ModelMathsh_INCLUDE__)
22 #define __INCLUDE_ModelMathsh_INCLUDE__
24 #include <common/Vector.h>
26 class ModelMaths
28 public:
29 static void angleQuaternion(const Vector &angles,
30 float quaternion[4]);
31 static void quaternionSlerp(float p[4],
32 float q[4], float t, float qt[4]);
34 static void angleMatrix(
35 const Vector &angles, float matrix[3][4]);
36 static void quaternionMatrix(
37 float quaternion[4], float matrix[3][4]);
39 static void concatTransforms(const float in1[3][4],
40 const float in2[3][4], float out[3][4]);
41 static void vectorIRotate(const Vector &in1,
42 const float in2[3][4], Vector &out);
43 static float dotProduct(const Vector &v1,
44 const Vector &v2)
46 return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
48 static void vectorRotate(const Vector &in1,
49 const float in2[3][4], Vector &out)
51 out[0] = dotProduct(in1, in2[0]);
52 out[1] = dotProduct(in1, in2[1]);
53 out[2] = dotProduct(in1, in2[2]);
56 private:
57 ModelMaths();
60 #endif // __INCLUDE_ModelMathsh_INCLUDE__