1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(__INCLUDE_TargetRendererImplTargeth_INCLUDE__)
22 #define __INCLUDE_TargetRendererImplTargeth_INCLUDE__
24 #include <tankgraph/TargetRendererImpl.h>
25 #include <graph/ModelRendererSimulator.h>
26 #include <common/ModelID.h>
27 #include <GLW/GLWTankTip.h>
29 class TargetRendererImplTarget
:
30 public TargetRendererImpl
33 TargetRendererImplTarget(Target
*target
,
34 ModelID model
, ModelID burntModel
,
35 float scale
, float color
);
36 virtual ~TargetRendererImplTarget();
39 virtual void drawParticle(float distance
);
40 virtual void simulate(float frameTime
);
42 void render(float distance
);
43 void renderShadow(float distance
);
44 void render2D(float distance
);
47 virtual void shieldHit();
49 virtual void targetBurnt();
51 GLWTargetTips
&getTips() { return targetTips_
; }
52 ModelID
&getModelId() { return modelId_
; }
55 ModelID modelId_
, burntModelId_
;
57 ModelRendererSimulator
*modelRenderer_
;
58 ModelRendererSimulator
*burntModelRenderer_
;
60 float shieldHit_
, totalTime_
;
62 GLWTargetTips targetTips_
;
65 #endif // __INCLUDE_TargetRendererImplTargeth_INCLUDE__