git-svn-id: https://scorched3d.svn.sourceforge.net/svnroot/scorched3d/trunk/scorched...
[scorched3d/parasti.git] / src / client / sound / SoundListener.cpp
blob675b884f05685ecb928f6d91d716498d23a6f963
1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <sound/SoundListener.h>
22 #include <sound/Sound.h>
23 #ifdef __DARWIN__
24 #include <OpenAL/al.h>
25 #else
26 #include <AL/al.h>
27 #endif
29 SoundListener::SoundListener()
33 SoundListener::~SoundListener()
37 Vector &SoundListener::getPosition()
39 static Vector position;
40 if (!Sound::instance()->getInit()) return position;
42 alGetListenerfv(AL_POSITION, position);
44 return position;
47 void SoundListener::setPosition(Vector &position)
49 if (!Sound::instance()->getInit()) return;
51 alListenerfv(AL_POSITION, position);
54 void SoundListener::setVelocity(Vector &velocity)
56 if (!Sound::instance()->getInit()) return;
58 // Commented out to prevent linux crackling sounds
59 //alListenerfv(AL_VELOCITY, velocity);
62 void SoundListener::setOrientation(Vector &o)
64 if (!Sound::instance()->getInit()) return;
66 float orientation[6];
67 orientation[0] = o[0];
68 orientation[1] = o[1];
69 orientation[2] = o[2];
70 orientation[3] = 0.0f;
71 orientation[4] = 0.0f;
72 orientation[5] = 1.0f;
74 alListenerfv(AL_ORIENTATION, orientation);
77 void SoundListener::setGain(float gain)
79 if (!Sound::instance()->getInit()) return;
81 alListenerf(AL_GAIN, gain);