1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <sound/SoundBufferWav.h>
22 #include <sound/SoundBufferStaticSourceInstance.h>
23 #include <sound/Sound.h>
25 #include <OpenAL/al.h>
26 #include <OpenAL/alut.h>
32 SoundBufferWav::SoundBufferWav(const char *fileName
) :
33 SoundBuffer(fileName
),
40 alGenBuffers(1, &buffer_
);
41 if ((error
= alGetError()) != AL_NO_ERROR
)
54 alutLoadWAVFile((ALbyte
*) fileName
,&format
,&data
,&size
,&freq
);
56 alutLoadWAVFile((ALbyte
*) fileName
,&format
,&data
,&size
,&freq
,&loop
);
59 if ((error
= alGetError()) != AL_NO_ERROR
)
64 // Load WAV into buffer
65 alBufferData(buffer_
,format
,data
,size
,freq
);
66 if ((error
= alGetError()) != AL_NO_ERROR
)
72 alutUnloadWAV(format
,data
,size
,freq
);
73 if ((error
= alGetError()) != AL_NO_ERROR
)
79 SoundBufferWav::~SoundBufferWav()
81 if (buffer_
) alDeleteBuffers (1, &buffer_
);
85 SoundBufferSourceInstance
*SoundBufferWav::createSourceInstance(unsigned int source
)
87 return new SoundBufferStaticSourceInstance(source
, buffer_
);