1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <GLW/GLWTextButton.h>
22 #include <GLW/GLWFont.h>
24 REGISTER_CLASS_SOURCE(GLWTextButton
);
26 GLWTextButton::GLWTextButton(const LangString
&buttonText
,
27 float x
, float y
, float w
, GLWButtonI
*handler
,
28 unsigned flags
, float size
) :
29 GLWButton(x
, y
, w
, size
+ 8.0f
, handler
, flags
),
30 label_(x
, y
-2, buttonText
, size
),
31 color_(GLWFont::widgetFontColor
)
35 GLWTextButton::~GLWTextButton()
39 void GLWTextButton::draw()
53 if (flags_
& ButtonFlagCenterX
)
56 x
+= (w_
/ 2.0f
) - (label_
.getW() / 2.0f
);
59 if (enabled_
) label_
.setColor(color_
);
60 else label_
.setColor(GLWFont::disabledWidgetFontColor
);