1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <GLW/GLWTankFire.h>
22 #include <client/ScorchedClient.h>
23 #include <tankgraph/TankKeyboardControlUtil.h>
24 #include <common/ToolTip.h>
25 #include <lang/LangResource.h>
26 #include <tank/TankContainer.h>
27 #include <tank/TankState.h>
29 REGISTER_CLASS_SOURCE(GLWTankFire
);
31 GLWTankFire::GLWTankFire() :
32 GLWidget(0.0f
, 0.0f
, 0.0f
, 0.0f
)
34 setToolTip(new ToolTip(ToolTip::ToolTipHelp
,
35 LANG_RESOURCE("FIRE_CURRENT_WEAPON", "Fire Current Weapon"),
36 LANG_RESOURCE("FIRE_CURRENT_WEAPON_TOOLTIP",
37 "Fires the current tanks currently selected\n"
41 GLWTankFire::~GLWTankFire()
46 void GLWTankFire::mouseDown(int button
, float x
, float y
, bool &skipRest
)
48 if (inBox(x
, y
, x_
, y_
, w_
, h_
))
54 void GLWTankFire::mouseUp(int button
, float x
, float y
, bool &skipRest
)
58 if (inBox(x
, y
, x_
, y_
, w_
, h_
))
61 ScorchedClient::instance()->getTankContainer().getCurrentTank();
64 if (currentTank
->getState().getState() ==
67 TankKeyboardControlUtil::fireShot(currentTank
);