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[scorched3d/parasti.git] / src / client / GLW / GLWSlider.cpp
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1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <GLW/GLWSlider.h>
22 #include <GLW/GLWFont.h>
23 #include <GLEXT/GLState.h>
24 #include <common/Keyboard.h>
25 #include <common/ToolTip.h>
26 #include <client/ScorchedClient.h>
27 #include <tank/TankContainer.h>
28 #include <tank/TankState.h>
29 #include <tank/TankPosition.h>
31 REGISTER_CLASS_SOURCE(GLWSlider);
33 GLWSlider::GLWSlider(float x, float y, float w,
34 float min, float max, int marks) :
35 GLWidget(x, y, w, 20.0f),
36 min_(min), max_(max),
37 marks_(marks),
38 handler_(0)
40 setCurrent(min_);
43 GLWSlider::~GLWSlider()
48 void GLWSlider::draw()
50 glBegin(GL_LINE_LOOP);
51 drawBox(x_ - 4.0f, y_ + 8.0f, w_ + 12.0f, 4.0f, false);
52 glEnd();
54 glColor3f(0.0f, 0.0f, 0.0f);
55 glBegin(GL_LINES);
56 for (int i=0; i<=marks_; i++)
58 float dist = float(i) / float(marks_);
59 glVertex2f(x_ + w_ * dist, y_ + 12.0f);
60 glVertex2f(x_ + w_ * dist, y_ + 18.0f);
62 glVertex2f(x_ + w_ * dist, y_ + 2.0f);
63 glVertex2f(x_ + w_ * dist, y_ + 8.0f);
65 glEnd();
67 float dist = (current_ - min_) / max_;
68 glColor3f(0.8f, 0.8f, 1.0f);
69 glBegin(GL_QUADS);
70 glVertex2f(x_ + w_ * dist , y_);
71 glVertex2f(x_ + w_ * dist + 4.0f, y_);
72 glVertex2f(x_ + w_ * dist + 4.0f, y_ + 20.0f);
73 glVertex2f(x_ + w_ * dist, y_ + 20.0f);
74 glEnd();
75 glBegin(GL_LINE_LOOP);
76 drawBox(x_ + w_ * dist, y_, 4.0f, 20.0f, true);
77 glEnd();
80 void GLWSlider::setCurrent(float current)
82 current_ = current;
83 if (handler_) handler_->currentChanged(getId(), current_);
86 void GLWSlider::mouseDown(int button, float x, float y, bool &skipRest)
88 if (inBox(x, y, x_, y_, w_, h_))
90 skipRest = true;
92 float dist = (x - x_) / w_;
93 if (dist >= 0.0f && dist <= 1.0f)
95 setCurrent(((max_ - min_) * dist) + min_);
100 void GLWSlider::mouseUp(int button, float x, float y, bool &skipRest)
104 void GLWSlider::mouseDrag(int button, float mx, float my, float x, float y, bool &skipRest)
106 mouseDown(button, mx, my, skipRest);