1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(AFX_GLWLABEL_H__75483479_A6F8_45CC_8E83_B517E721211F__INCLUDED_)
22 #define AFX_GLWLABEL_H__75483479_A6F8_45CC_8E83_B517E721211F__INCLUDED_
26 #include <GLW/GLWidget.h>
27 #include <common/Vector.h>
28 #include <lang/LangResource.h>
30 class GLWLabel
: public GLWidget
38 GLWLabel(float x
= 0.0f
, float y
= 0.0f
,
39 const LangString
&labelText
= LangString(),
41 unsigned int flags
= 0);
44 virtual float getW() { calcWidth(); return GLWidget::getW(); }
45 virtual float getH() { calcWidth(); return GLWidget::getH(); }
48 bool getEmpty() { return labelText_
.empty() && labelTexts_
.size() == 0; }
50 void setText(const LangString
&text
);
51 void setColor(const Vector
&color
);
52 void setSize(float size
);
55 REGISTER_CLASS_HEADER(GLWLabel
);
59 LangString labelText_
;
60 std::vector
<LangString
> labelTexts_
;
66 #endif // !defined(AFX_GLWLABEL_H__75483479_A6F8_45CC_8E83_B517E721211F__INCLUDED_)