git-svn-id: https://scorched3d.svn.sourceforge.net/svnroot/scorched3d/trunk/scorched...
[scorched3d/parasti.git] / src / client / GLW / GLWDropDown.h
blob06babcb2ec78f2ee3e6f6047c5986b7203532658
1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(__INCLUDE_GLWDropDownh_INCLUDE__)
22 #define __INCLUDE_GLWDropDownh_INCLUDE__
24 #include <list>
25 #include <string>
26 #include <GLW/GLWPushButton.h>
27 #include <GLW/GLWidget.h>
28 #include <GLW/GLWSelector.h>
30 class GLWDropDownI
32 public:
33 virtual ~GLWDropDownI();
35 virtual void select(unsigned int id, const int pos, GLWSelectorEntry value) = 0;
38 class GLWDropDown : public GLWidget, public GLWSelectorI, public GLWPushButtonI
40 public:
41 GLWDropDown(float x = 0.0f, float y = 0.0f, float w = 0.0f);
42 virtual ~GLWDropDown();
44 void setHandler(GLWDropDownI *handler);
45 void addEntry(GLWSelectorEntry text);
47 void setCurrentPosition(int pos);
48 int getCurrentPosition();
49 GLWSelectorEntry *getCurrentEntry();
51 // Inherited from GLWidget
52 virtual void draw();
53 virtual void mouseDown(int button, float x, float y, bool &skipRest);
54 virtual void mouseUp(int button, float x, float y, bool &skipRest);
55 virtual void setX(float x);
56 virtual void setY(float y);
58 // Inherited from GLWSelectorI
59 virtual void itemSelected(GLWSelectorEntry *entry, int position);
60 virtual void noItemSelected();
62 // Inhertied from GLWButtonI
63 virtual void buttonDown(unsigned int id);
64 virtual void buttonUp(unsigned int id);
66 void clear();
68 REGISTER_CLASS_HEADER(GLWDropDown);
69 protected:
70 std::list<GLWSelectorEntry> texts_;
71 GLWSelectorEntry *current_;
72 GLWPushButton button_;
73 GLWDropDownI *handler_;
77 #endif