git-svn-id: https://scorched3d.svn.sourceforge.net/svnroot/scorched3d/trunk/scorched...
[scorched3d/parasti.git] / src / client / GLW / GLWDragger.cpp
blob9267cee1bdcb770f2355c0edc9ce910d9409cf2f
1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <GLW/GLWDragger.h>
22 #include <GLEXT/GLState.h>
23 #include <common/Keyboard.h>
24 #include <common/ToolTip.h>
25 #include <client/ScorchedClient.h>
26 #include <tank/TankContainer.h>
27 #include <tank/TankState.h>
28 #include <tank/TankPosition.h>
30 REGISTER_CLASS_SOURCE(GLWDragger);
32 GLWDragger::GLWDragger(float x, float y, float w, float range) :
33 GLWidget(x, y, w, 20.0f),
34 range_(range),
35 dragging_(false), handler_(0)
40 GLWDragger::~GLWDragger()
45 void GLWDragger::mouseDown(int button, float x, float y, bool &skipRest)
47 if (inBox(x, y, x_, y_, w_, h_))
49 skipRest = true;
50 dragging_ = true;
54 void GLWDragger::mouseUp(int button, float x, float y, bool &skipRest)
56 dragging_ = false;
59 void GLWDragger::mouseDrag(int button, float mx, float my, float x, float y, bool &skipRest)
61 if (dragging_)
63 float rangeMult = 1.0f;
64 unsigned int keyState =
65 Keyboard::instance()->getKeyboardState();
66 if (keyState & KMOD_LSHIFT) rangeMult = 0.5f;
68 current_ += y /w_ * range_ * rangeMult;
69 if (handler_) handler_->currentChanged(getId(), current_);
71 skipRest = true;