1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <GLW/GLWDragger.h>
22 #include <GLEXT/GLState.h>
23 #include <common/Keyboard.h>
24 #include <common/ToolTip.h>
25 #include <client/ScorchedClient.h>
26 #include <tank/TankContainer.h>
27 #include <tank/TankState.h>
28 #include <tank/TankPosition.h>
30 REGISTER_CLASS_SOURCE(GLWDragger
);
32 GLWDragger::GLWDragger(float x
, float y
, float w
, float range
) :
33 GLWidget(x
, y
, w
, 20.0f
),
35 dragging_(false), handler_(0)
40 GLWDragger::~GLWDragger()
45 void GLWDragger::mouseDown(int button
, float x
, float y
, bool &skipRest
)
47 if (inBox(x
, y
, x_
, y_
, w_
, h_
))
54 void GLWDragger::mouseUp(int button
, float x
, float y
, bool &skipRest
)
59 void GLWDragger::mouseDrag(int button
, float mx
, float my
, float x
, float y
, bool &skipRest
)
63 float rangeMult
= 1.0f
;
64 unsigned int keyState
=
65 Keyboard::instance()->getKeyboardState();
66 if (keyState
& KMOD_LSHIFT
) rangeMult
= 0.5f
;
68 current_
+= y
/w_
* range_
* rangeMult
;
69 if (handler_
) handler_
->currentChanged(getId(), current_
);