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[scorched3d/parasti.git] / src / client / GLW / GLWChannelViewTextRenderer.h
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1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2009
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(__INCLUDE_GLWChanneViewTextRendererh_INCLUDE__)
22 #define __INCLUDE_GLWChanneViewTextRendererh_INCLUDE__
24 #include <common/ChannelTextParser.h>
25 #include <common/ToolTip.h>
26 #include <GLEXT/GLFont2d.h>
28 class GLWChannelView;
29 class GLWChannelViewTextRenderer :
30 public ChannelTextParser,
31 public GLFont2dI
33 public:
34 GLWChannelViewTextRenderer(GLWChannelView *channelView = 0);
35 virtual ~GLWChannelViewTextRenderer();
37 void setChannelView(GLWChannelView *channelView) { channelView_ = channelView; }
39 // GLFont2d
40 virtual void drawCharacter(
41 int charPosition, Vector &position,
42 GLFont2dStorage::CharEntry &charEntry, Vector4 &color);
44 protected:
45 GLWChannelView *channelView_;
46 ToolTip toolTip_;
50 #endif