Merge from development branch heightmap to main.
[scorched3d.git] / src / common / coms / ComsPlayMovesMessage.h
blob90533f0c2d025800f453712126ecd9a0d648ea09
1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2003
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #if !defined(__INCLUDE_ComsPlayMovesMessageh_INCLUDE__)
22 #define __INCLUDE_ComsPlayMovesMessageh_INCLUDE__
24 #include <coms/ComsPlayedMoveMessage.h>
25 #include <coms/ComsPlayerStateMessage.h>
26 #include <map>
28 class ComsPlayMovesMessage : public ComsMessage
30 public:
31 ComsPlayMovesMessage();
32 virtual ~ComsPlayMovesMessage();
34 std::map<unsigned int, ComsPlayedMoveMessage *> &getMoves() { return moves_; }
35 unsigned int &getSeed() { return seed_; }
37 // Inherited from ComsMessage
38 virtual bool writeMessage(NetBuffer &buffer);
39 virtual bool readMessage(NetBufferReader &reader);
41 protected:
42 std::map<unsigned int, ComsPlayedMoveMessage *> moves_;
43 unsigned int seed_;
44 ComsPlayerStateMessage playerState_;
46 private:
47 ComsPlayMovesMessage(const ComsPlayMovesMessage &);
48 const ComsPlayMovesMessage & operator=(const ComsPlayMovesMessage &);
51 #endif